Joining Teams

343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
<div class="IPBDescription">It 's done how ?</div> Ok i'm working on my RR right now. But how does the info_join_team work ? Do i place both entities in the RR then put the info_team_start in the marine spawn and hive spawn areas ??

Comments

  • IcecreamIcecream Join Date: 2003-05-02 Member: 16006Members
    edited September 2003
    jepp!!^^
    <!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->
    Creat a brush, make him to a info_join_team entitie.
    Set the Team to that you wish!! Team one= marine Team two= Alien
    At the Marinestart creat the info_teamstart, and set the team to Team one!!
    At the Alien start(at a Hive) the same, but set the team to team two!!
    <!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    edited September 2003
    Yes.
    Your RR MUST have a brush entity info_join_team for alien and another one for the marines. They are the same, but each has different properties to be set so that it joins the right team.

    You also need a RANDOM team join and one for spectating.

    As for the info_team_start, the marines one you can put anywhere.
    But for the aliens, you need to put them in a hive point, and youll need to change the hive's spawning radius so it matches (in unit) the distance between the hive and the furthest spawn point for THAT hive. Or else you'll have spawn points which do not work <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    Space the aliens spawn points a lot. It helps <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
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