-wadinclude And Performance
OneSneakYmousE
Join Date: 2002-12-02 Member: 10389Members
I noticed on a lot of modded games people don't use -wadinclude; does -wadinclude have an affect on gameplay or performance issues if the file is large?
BTW; I am staying withing the HL texture limits of 4mb.
Either way, it will be a large file weither -wadincluded or not.
BTW; I am staying withing the HL texture limits of 4mb.
Either way, it will be a large file weither -wadincluded or not.
Comments
As for -wadinclude, it does affect your performance since the textures have to be loaded into your video card's memory as the map is loading/joining a server which can cause some slowdowns iirc.
I'm not sure, doesn't it load textures into the videocard regardless of weither it's -wadincluded or not?
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Wait wait wait...so if I simply add the -nowadtextures modifier, it will automatically compile all my used textures into the .bsp <i>for me?</i>
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Wait wait wait...so if I simply add the -nowadtextures modifier, it will automatically compile all my used textures into the .bsp <i>for me?</i> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Yes, <span style='color:yellow'><b>including those from halflife.wad, ns.wad, and others .wad files the user will already have</b></span> thereby drastically increasing the size of your final .BSP file without reason.
-wadinclude doesn't decrease your FPS any, it MAY increase loading times fractionally because HL will have to look through the .WAD file for the request textures, but the overall impact is minimal. And only results in smaller .BSP files, so it's a Good Thing to use. :-)
when u wad include they get compresed into the bsp file as well
so wad including files also, saves on the shiping size fo your map, comared to useing a wad file, insted of the wad include option
amckern
then i simply used ripent and removed all wads from the bsp
I think that got my map to load several times faster <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->