Custom Textures
Challenger
Join Date: 2003-06-24 Member: 17647Members
<div class="IPBDescription">Anyone needs some?</div> I'm offering to make custom textures for anyone who has a stable, set-for-publishing mapping project.. Just reply here with some contact infos and we'll start the talking.
I want to give game texturing a chance seeing I'm pretty good at graphics, see if I have any potential for that.. But I can't map worth a damn so I resort to offering services to other persons <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Note that after every texture pack I finish I'll post the screenshots here, and with your permission make them publicly available to every mapper who requires them.
I want to give game texturing a chance seeing I'm pretty good at graphics, see if I have any potential for that.. But I can't map worth a damn so I resort to offering services to other persons <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Note that after every texture pack I finish I'll post the screenshots here, and with your permission make them publicly available to every mapper who requires them.
Comments
Need some new support textures and walls and so on.. Thank you so much if you can make any textures for me!
See the lack of wall textures in NS?
HL's walls look little sci-fi. Same with DoD or CS. So noone uses them. Finally there is only the ecplipse wall remaining <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> . So maybe a new walls set or two would get your work into a lot of cool maps.
How does it look? 320x128 texture 2x2 grid. This is set to be a reinforced metal wall that provides great defense against pounding/impacts.
The cross beams look like they should also be casting a shadow onto the background metal and they aren't.
I know about the x2 thing, but none of the possible combinations looked right. Had to be a 5:2 ratio :o I'm such a sinner! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Edit: -- Done correcting, updated original.
The one on the bottom is the 4 sides' texture and the one on the top is, well.. The top.
I don't see many comments so far D: Ya'll suck I tell you! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Who cares anyway, the Cloud tool is polyvalent <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
[Yes, this also means I think the first of my two textures on here is uglier than the 2nd one <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ...Somewhat.]
I want it, darnit <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
What i'd recommend, as opposed to using clouds to give metal it's "metal" look, take photos of actual metal and play with it til it fits, or perhaps use existing metal textures and completely change them to your texture. If you want the scratched metal look, try using noise on grayscale then motion blur (or wind) at a 45 degree angle. Ontop of the base metal layer, for more haggard looking metal, add a rust layer by simply creating an orangy / browny colour layer and using the eraser tool where necessary.
There's a lot of ways of doing metal, just clouds isn't the best one, in my opinion. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I think you need to find a way to make the screws not look so "stuck on". Maybe indent them a little, add a bit of shadow and shading and they should look a whole lot more fitting. I think, also, the grating itself is set a little too far back, it looks completely detached from it's frame. Possibly lighten the shadow from the frame or give it less depth.
Otherwise, a lot better than using clouds. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Secondly, you both did these rust grates and the orange rust markings are really badly done (I sound horrible here but i just mean they could be improved). Rust gathers at the bottom of stuff, just like water does.
Here's another texture I just did.. This one's a 256x256 (I hate small textures.. Even if it's halflife. I'll save those only for stuff that doesn't need details) wall texture. Looks a bit too metally to my taste, but that can be arranged to one's likings if anyone wants my textures <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Secondly, you both did these rust grates and the orange rust markings are really badly done (I sound horrible here but i just mean they could be improved). Rust gathers at the bottom of stuff, just like water does. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Well aware of that, heh, as i said mine was far from perfect, and i meant it. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
So do my textures totally suck ****, or DOES NO ONE WANT FREE CUSTOM TEXTURES FOR THEIR NS MAPS DONE TO YOUR SPECIFICATIONS? I want some work <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Edit: Also updated the box texture... (well, if it allows me, I didn't do it at the time of editing this)
So do my textures totally suck ****, or DOES NO ONE WANT FREE CUSTOM TEXTURES FOR THEIR NS MAPS DONE TO YOUR SPECIFICATIONS? I want some work <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
To be honest, i think you show great potential, but you still need a bit of work to knock your textures from amateur to professional, but i think you have the skill to do it, just more time and practice needed. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
As to that wall texture, you need to do something with the plain bits. Flat colour just looks.... urgh.
Plain walls = Half-Life Single-Player = yuck <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
Well.... let's say it like that: All your glass and metal are clouds. This door consists of metal and glass so it might be best used with a func_illusionary.
On the other hand I did not want you to create new walls if you just start of creating another Starship Troopers fortress wall <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo--> I've already done it!
No really this is just funny. It's my first texture ever and now you just post it as your first *g*
Here is a pic of my version made 2 months ago... (no clouds used !!!)
EDIT: Ok, not my first texture, but one of my first textures AND my first NS texture <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
This is partly related to a job I'm working on getting at the moment so I need any experience I can get so help me out here <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->