Ns_delta13

Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
<div class="IPBDescription">Yes, Im finally doing something</div> My first mapping thing, and yes i know theres a clipping problem with the res and the light thing, but its easy to fix but right now i just couldnt be bothered to fix it.

Comments

  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    edited September 2003
    Looks good, will need more pics though before i judge on it.
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    edited September 2003
    when i get to making more areas ill post em, i gotta go to work in 15 mins <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Two problems:

    1) The name NS_Delta is taken, by tommyd's new map. Whether "delta" and "delta13" are distinct enough, I leave to you to decide.

    2) The logo on the columns there is an Eclipse-specific texture, and KungFuSquirrel has requested that it not be used by any other than him.
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    hmm, this room looks like a box with some logos from another map on its walls. While the res node looks good the rest of the room is not so much my taste.. sorry.

    *readscoil'ssigandlookshownightwatchcomesalong*
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