Ns_proxima
Olmy
Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
<div class="IPBDescription">sorry to waste message board space</div> meh here i go. tell me what you think. this is a picture of a room adjacent to a hive called the catapult (ill post that later). It's called ground control.
Comments
[edit] the catapult was originally meant to have a space craft attached to the long rail thing in the centre (that is the purpose of the catapult, to launch ships <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> ) But i think it would cost alot in performance. I might give it a try though... someday.
they're actually not particularly bright (compared to hera spawn which i remember being far brighter). Does it look that bright to you? I thought it should look quite bright anyways, like nasa ground control (from what i remember it looking like)
I think the screenshots look awesome. It really does look like a busy command center, and without raising r_speeds too much! Actually, the r_speeds are incredible considering the detail! You might want to add some chair models sticking out of the consoles, or else make them taller (designed for people standing up.) Hmmm... come to think of it... that would make them better cover, wouldn't it? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Good luck with your map! It's looking pretty awesome! Maybe try infesting the catapault hive a little more.
I think the screenshots look awesome. It really does look like a busy command center, and without raising r_speeds too much! Actually, the r_speeds are incredible considering the detail! You might want to add some chair models sticking out of the consoles, or else make them taller (designed for people standing up.) Hmmm... come to think of it... that would make them better cover, wouldn't it? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Good luck with your map! It's looking pretty awesome! Maybe try infesting the catapault hive a little more. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I just read that :o. Thanks. You were saying about adding chair models. Do you mean actual models added into the map? Because in all honesty i'm not sure how to do that <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> . Help would be really appreciated and i REALLY appreciate the encouragement <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->. Oh yeah and its brilliant to see someone who recognises homestar <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.
[edit] To kage : I agree with you whole heartedly but i haven't got any texture that fits better tbh. I would like rows of red circular spots that are animated (like a runway), No idea where i could get them <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Belg