Megatokyo Hmg

2

Comments

  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Zerg, I would be very happy if you did this for me. Thanks for even considering.

    Sheena: You think I don't know that? I'm saying that for those who'll remember the old topic thingy.

    So yes, PLEASE PLEASE PUHLEASE do this, I've been waiting...so....very....long...
  • itsmemoitsmemo Join Date: 2003-07-17 Member: 18232Members, Constellation
    I want to do the uvmap but I have an error opening the file, someone convert it to 3ds and post it, maybe that will work

    I really want this gun aswell
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Yay! That means your gonna do a really good job, because anyone that does anything to do with games at all, and wants to use something themselves, they always do tons better than they usually would. YAY!!!!!

    Actually, if you have nothing to do after this(well, after Burn's gun either), just creating a model of her hands would be cool. Not a player model, because I don't want a ton of Piroko(ya, that is her name)s running around. I wanna be "THE Piroko".

    Thanks so much.
  • Vash_Fourty_Five_LcVash_Fourty_Five_Lc Join Date: 2003-06-01 Member: 16913Members
    w00t that's a beauty. And for the improved Killstick, I think Ed would be proud... I like the idea of how you want only the hands changed for yours so only your Piroko, maybe I should change my shotgun hands so only I'm Largo... ZOMBIES!!!! *BOOM* This would be intresting, I love the Killstick and it's Chibi and all, but I dunno if the size really would fit ingame. If this turns out beautiful skinned though, I might consider shoving it in game. Oh... and next we should have Largo's Phear Bots for turrets.... so we can "turret spam" all spawn points... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Gj so far, keep it up.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    I optimised Burn's to around 1500, but I think I may have lost it when I reformatted <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Yeah I remember maus was fixin it and made it pretty suitable
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited September 2003
    Are you optimizing the improved one? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    //edit
    Plz release the improved one...and sum1 make it a .3ds file for god's sake!
  • itsmemoitsmemo Join Date: 2003-07-17 Member: 18232Members, Constellation
    nono i dont want to mesh thw huge one, just the normal one.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Who said it was for j00? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    My friend is teaching me how to skinmesh
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Revolver+Sep 6 2003, 02:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Revolver @ Sep 6 2003, 02:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Who said it was for j00? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    My friend is teaching me how to skinmesh <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Um....maybe the fact that he was the first one to call it?

    Don't show up here knowing a little bit and expect to own everything. Be humble, and try learning how to do a complete model, so that you can help them out. And this may sound like someone who knows nothing about modeling just rambling and the such, but I know enough to know I can't do it that well. I'll keep trying, but for now, its out of my hands.

    If you wanna try and skinmesh it, fine, but zerg is already at it, so we'll see which is better.

    And btw- I hope you'll do the chibi killstick before the specialized one...the original rocks.
  • itsmemoitsmemo Join Date: 2003-07-17 Member: 18232Members, Constellation
    I need a 3ds version so I can start on it, burncycle only has a ms3d.. lithunwrap for some reason wont open it (like I said before)
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    edited September 2003
    Uh, I'm not planning to release anything related to skinmeshing I do right now because a)It'll be horribly buggy and b)It'll suck. horribly. And I never said I was, or that I wanted to take queen's job away. I'm new, I can't possibly compete. All I want is something to practice on...is that too much to ask? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    //edit
    I've got a few meshes right now that I've done...but if I showed pics of them I'd be laughed outta the community...hell, one of em I still can't figre out how to get the trigger to stop covering the whole damned gun!
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    So, can someone convert it for the man?
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Well it needs to be released first (I just found out I can use milkshape for a conversion <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->)
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Yep, you can use milkshape

    <a href='http://www.geocities.com/refleks180/killstick3ds.zip' target='_blank'>http://www.geocities.com/refleks180/killstick3ds.zip</a>
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    Zerg tthe reason why it isnt opening is cause of too many groups. go into milkshape and regroup em up a bit
  • itsmemoitsmemo Join Date: 2003-07-17 Member: 18232Members, Constellation
    I must say.. this gun is huge.
  • itsmemoitsmemo Join Date: 2003-07-17 Member: 18232Members, Constellation
    I think it done <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • itsmemoitsmemo Join Date: 2003-07-17 Member: 18232Members, Constellation
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Oh heavenly God, thank you for putting Zerg Queen on this earth.


    YAY!!!

    Ok, now just skin, so I can go forth and kick ****.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    amen, brother quanaut, amen <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • itsmemoitsmemo Join Date: 2003-07-17 Member: 18232Members, Constellation
    <a href='http://vaylestuff.homestead.com/files/Killstick.rar' target='_blank'>many parts are overlapped and some unorganized, but it may be skinable, go ahead and try.</a>
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    hmm, i rekon u cud reduce that to 3 bmps if you fill in the gaps.
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    edited September 2003
    Just a mess.
    It took me about 12 hours to do my last UVmap, you somehow do yours in an hour or two.
  • itsmemoitsmemo Join Date: 2003-07-17 Member: 18232Members, Constellation
    I fixed a few things , get it <a href='http://vaylestuff.homestead.com/files/Killstickmesh.rar' target='_blank'>here</a>

    its still 4 bmps, if you want to lower if feel free
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    If you're using automatic unwrappers. Stop. They can only be used in specific situations. This is not skinnable. Nobody is going to skin a microscopic triangle sitting on its own.
    wtf.jpg 104.2K
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited September 2003
    Srry, when I built the model I didn't build it with skinmeshers/skinners in mind because frankly I'm not sure what makes their lives easier. With some work I can probably rebuild it if you can tell me which parts are the most problematic
  • itsmemoitsmemo Join Date: 2003-07-17 Member: 18232Members, Constellation
    edited September 2003
    Ill try again and try not to cluster things and not make such a mess, although there were a lot of groups making it even harder for me. some of them were repeating i think.
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    Look at examples of UV maps done right and try to get the same effect.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    uhm..yeah.. this uvmap isnt very organized... makes accurate skinning hard
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