Newbie's Second Try.
NetBent
Join Date: 2003-05-16 Member: 16386Members
<div class="IPBDescription">Second compile... I blow, bit I learn!</div> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> Again, I'm here trying to suck experience out of your text and in to my brain. Without further ado some pics of my second turn at mapping.
This is a picture of the main part of the hallway.
<img src='http://members.shaw.ca/jordanu/hallwaythree.jpg' border='0' alt='user posted image'>
Just another shot of the hallway.
<img src='http://members.shaw.ca/jordanu/hallwayfour.jpg' border='0' alt='user posted image'>
This is inside the vent.
<img src='http://members.shaw.ca/jordanu/hallwayfive.jpg' border='0' alt='user posted image'>
This last one shows the hallway right before the hive. Although I've darkened off the end because the Hive isn't even started yet!
<img src='http://members.shaw.ca/jordanu/hallwaysix.jpg' border='0' alt='user posted image'>
Any constructive critisicsm is what I'm here for! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
This is a picture of the main part of the hallway.
<img src='http://members.shaw.ca/jordanu/hallwaythree.jpg' border='0' alt='user posted image'>
Just another shot of the hallway.
<img src='http://members.shaw.ca/jordanu/hallwayfour.jpg' border='0' alt='user posted image'>
This is inside the vent.
<img src='http://members.shaw.ca/jordanu/hallwayfive.jpg' border='0' alt='user posted image'>
This last one shows the hallway right before the hive. Although I've darkened off the end because the Hive isn't even started yet!
<img src='http://members.shaw.ca/jordanu/hallwaysix.jpg' border='0' alt='user posted image'>
Any constructive critisicsm is what I'm here for! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Comments
Some Infestation "creeping" over the floors, ceiling and walls out of the hive hallway - the infestation currently just starts from nowhere. Beautiful man, me wants to play it now!
~ DarkATi
I would suggest pushing this pipes a little lower in that vent, they look too linear right with the regular flooring.
I would suggest pushing this pipes a little lower in that vent, they look too linear right with the regular flooring. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Yes I forgot to mention this as I was certainly thinking it - you don't suck at all you are very talented, can't wait to play this map! Love the name too - ns_splinter - sounds good, roll off the tongue nice and easy and smooth.
~ DarkATi
Great achitecture, and great usage of the trim textures. All you need to do is work on your lighting, slightly more colorful, with some nice contrast.
IM me on AIM sometime and I'll walk you through it. Legionnaired is my AIM handle as well.
Thanks for the good words guys.
You win a cookie!
*prepares for flogging*
Finished the hive, and the hallway on the other side of it. I'll explain it and take some shots once I finish the next room.
Try to work on your borders and edges a little more. For some reason, where your walls touch the cieling, and also where your wall joins the archway post-and-lintel, it feels very abrupt. And boxy. And squarish. It's hard to really figure out how to get rid of that boxy look, of course, esspecially as you HAVE the details that usually get rid of that effect. Maybe you can try scaling some of the decortive flourishes down a little, make them more subtle and less pronounced. Or perhaps you could consider if texture changes help any.
Hope this helps you out a little...
Perhaps make the front and back of the arches in the wall texture and then insert the mesh paneling around the inside. Also the lights dont appear to give light. If the hallway was darker with those lights giving a brighter glow it would give more atmosphere and better hiding places. It would also look better <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> imho
The vent ROCKS (apply those hints given above) and the hive entrance looks good too.