Ns_zenith Pic(s)

HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
<div class="IPBDescription">1st map</div> These are some pictures from a corridor I made of my map, ns_zenith (Its named after my cat).

Comments

  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Second spot area, looking into a soon to be edited vent.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    edited September 2003
    This is looking into the soon-to-be-edited vent. The vent will be much smaller hight wise, and func_illusionary will be around the outside, so its not a sudden change of textures into the vent, and func_illusionary will also be on the sides, to give it more depth. More to come soon, but I'm starting school so...school sucks.

    EDIT:: Might help if I attached a picture..
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Very unique and attractive architecture, especially for a newcomer to the mapping scene!

    Just remember this: You can have all the curves, pipes and clefts in the world; if the lighting isn't up to scratch then all that hard work goes down the drain.

    Also! Make sure you don't sacrifice gameplay, flow and connectivity for eye candy: Sure that area looks nice, but is it Onos friendly? And so on <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Compile that insolent polygon-collection, and show us the real moolah!
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    now compile that muh! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    onos friendly? if i reflect over the official maps i doubt anyone cares <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    Well, at the end it all comes down to: Onos can't climb ladders well and ther should always be enough room for two Oni to pass in important corridors. If you need the size, there are a dozen threads about it.
    Couldn't imagine to ever see such a nice hall way from you! I like the arch over the pipe over the walkway. This has a special feeling. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • uffouffo Join Date: 2003-05-03 Member: 16026Members
    d00d, compile them first pretty please
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Bah, school starts today, in fifteen minutes actually, just takin some time to see what people said. I hate school.

    Thanks for the feedback! I just need to fix up a few things (I need to clip some brushes because their textures run a bit too far) then it will be finished. I'm sure its onos friendly that corridor, it seems as though it would fit through there, but I dont know what I'll do for having two onos pass eachother...that seems a little hard. I'll keep working on it, thanks.

    I'm still being taught by kage on lighting, I'm not fully up on the whole mapping process, but I'll ask him when I get home from school. I got a racist person for my home room, its gonna be a tough year (Everyone says she is...whys my life suck. Does your life suck? <i>Do you get the racist person for home room!?</i>

    Thanks for the tips, cya!!
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    OMG teh architecture is teh secksay (I suck at it,trust me <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )

    Still looks slightly bland,but of course these pics are WIP,so I can't really crit them THAT well,and the lighting isn't in place yet :/

    Looking good overall for your first time map

    BTW gl for school,you'll need it (You have 1 racist person for home room?I got like 200+ people in my school who are racist :/ )
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    you named your cat Zenith??

    still. nice looking map, but as has been said before, lighting makes or breaks a map. make sure yours does the former
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Finishing up marine start, should be done tommarow, but does anyone know where I can get the v_wad (done by fam) and the remix_wad (done by somone)? I wanna try em out before I texture the spawn.
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