Clumping Buildings An Exploit?!
SemperFi1
Join Date: 2003-02-14 Member: 13559Members
<div class="IPBDescription">Oh come on...</div> Ive been playing on a certain server fairly often lately (im not going to name because it isnt relevant) and try to comm every game I get in. Today I was surprised to see an admin warn me over csay about clumping my buildings to "exploit the electricity on the TF". I couldnt believe how this could be considered a "lame exploit" Its freaking common sense! My build order is usually IP>TF>electrify TF and go get res towers, I dont even build Turrets. Why should it be considered an exploit to build as close as possible to the electric field to cover more of my buildings?
Im not going to stop building this way as I think its ridiculous to consider it an exploit. I was just wondering what you guys thought of it.
Im not going to stop building this way as I think its ridiculous to consider it an exploit. I was just wondering what you guys thought of it.
Comments
Exploit indeed!
-Lee
-JohnnySmash
HOWEVER, using the bug that allows you to electrify a IP or a protolab when near to something that can be electrified IS a exploit.
So:
Clumping [buildings] so [a] TF [c]an defend buildings with [the] electrify upgrade w/o turrets = Good as long as a gorge doesn't come along [ <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ]
Clumping [buildings] to using the "electify all nearby buildings" bug = Exploit