[mwip] Arasaka Waa Bullpup
Jezpuh
Join Date: 2003-04-03 Member: 15157Banned
<div class="IPBDescription">l33test model ever made in hammer editor</div> <img src='http://members.lycos.nl/jezpuh2/arasaka.JPG' border='0' alt='user posted image'>
Now I'm pretty much stuck with it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Unless someone knows a way to get it into milkshape ofcourse.
Saving as .dxf and importing it makes milkshape crash.
I'll add more detail and smooth things when I know a reason to get it into milkshape.
:\
Now I'm pretty much stuck with it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Unless someone knows a way to get it into milkshape ofcourse.
Saving as .dxf and importing it makes milkshape crash.
I'll add more detail and smooth things when I know a reason to get it into milkshape.
:\
Comments
<a href='http://dynamic.gamespy.com/~polycount/ubb/Forum1/HTML/004850.html?00000' target='_blank'>http://dynamic.gamespy.com/~polycount/ubb/...4850.html?00000</a>
If that doesn't work, you could try and use this file converter to get the DXF into a format MS is happier with.( 3DS or something?)
<a href='http://home.europa.com/~keithr/Crossroads/' target='_blank'>http://home.europa.com/~keithr/Crossroads/</a>
No guarantees, but it's worth a try.
Next time, you might want to model it in a <i>modelling</i> program. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
At least for me hehe