A Curious Observation On Hl2

tankefugltankefugl One Script To Rule Them All...Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
<div class="IPBDescription">A game or a game developing platform?</div> We have now seen the announcment of the game Half-Life 2. And we all drool as we await the game.

But another thing is happening: People are starting to get mod-crews together, plan and dream of what they can do with the new HL2 SDK. Half-Life 2 may already have moved from mainly a game to mainly a game-developing platform -- a process that took Half-Life several years and that no other games has done before.

However, this is only my observation. What do you people see?

Comments

  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    I see an incredible game with a very potential engine.
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    <!--QuoteBegin--DOOManiac+Aug 31 2003, 07:22 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Aug 31 2003, 07:22 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> both. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    What he said.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Isn't every engine a game development platform, just some aren't very easy for mod makers?
  • tankefugltankefugl One Script To Rule Them All... Trondheim, Norway Join Date: 2002-11-14 Member: 8641Members, Retired Developer, NS1 Playtester, Constellation, NS2 Playtester, Squad Five Blue
    Of course every engine is technically a platform. However, this is not a technical observation, but a conceptual.

    It is what we -experience- Half-Life to be.
  • GrimmGrimm Join Date: 2003-04-13 Member: 15448Members
    about 98% of my Half Life experience has been online play, and most of that online play is with the numerous mods available.

    The other 2% is when I decided to play through the single player story, but I became distracted and havn't finished the story yet. I probably should though, theres probably some plot stuff that I need to know for HL2.

    But I will definitely play through the story of Halflife 2.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    I didnt like hl1 sp that much. It was good, but not awesome. Even now, when people award hl prizes, they really dont deserve them. The mod makers should be given a prize, not people who just happened to have a good modable engine.

    Of course, I'll play through HL2, but I'm mostly looking forward to mods.
  • DubbilexDubbilex Chump Join Date: 2002-11-24 Member: 9799Members
    <!--QuoteBegin--MrMojo+Aug 31 2003, 10:57 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Aug 31 2003, 10:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I didnt like hl1 sp that much <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ooooh you're dead. <i>Dead</i> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • HKKHKK Join Date: 2003-05-19 Member: 16489Members
    I skin for a ut2003 mod, and we were going to move to hl2 but we've done too much work already and it would be a waste to just drop it all now, but i do know that a hell of a lot of mod teams are moving to hl2.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <!--QuoteBegin--tankefugl+Aug 31 2003, 04:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tankefugl @ Aug 31 2003, 04:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We have now seen the announcment of the game Half-Life 2. And we all drool as we await the game.

    But another thing is happening: People are starting to get mod-crews together, plan and dream of what they can do with the new HL2 SDK. Half-Life 2 may already have moved from mainly a game to mainly a game-developing platform -- a process that took Half-Life several years and that no other games has done before.

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    As you wrote this, were you only aware of what facts you were writing at that time?

    Not only has HL2 been announced, there'd been many arumor that it would be delayed, but evantually again stated it would reach it's Sept. release.

    Not only have alot of HL2 mod teams have got together, they've begun development already.
  • XaniethXanieth Join Date: 2002-11-06 Member: 7280Members
    HL2 is an advertisement for what you can do with the Source engine.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    I personally believe it to be a kickass game, with just a phenomenal engine.
  • DizzyOneDizzyOne BASS&#33; Join Date: 2002-11-17 Member: 9095Members
    its the next generation I was waiting for (or maybe Im just brainwashed...)

    Anyway Im gonna enjoy it big time (buying a new pc in sept and all <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
  • Cry_HavocCry_Havoc Join Date: 2003-01-22 Member: 12593Members
    <!--QuoteBegin--MrMojo+Aug 31 2003, 10:57 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MrMojo @ Aug 31 2003, 10:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I didnt like hl1 sp that much. It was good, but not awesome. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It was pretty awesome back in 1998.

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <!--QuoteBegin--Quaunaut+Aug 31 2003, 01:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Quaunaut @ Aug 31 2003, 01:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I personally believe it to be a kickass game, with just a phenomenal engine. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well... umm... at least people aren't just leaving these fanatic remarks about just id games anymore. heh.

    ...
  • OttoDestructOttoDestruct Join Date: 2002-11-08 Member: 7790Members
    Thats because id hasnt made a fun game since Quake... one. Sure Q3 blew me away graphically when it was first released, but after deathmatch theres not exactly a whole lot more to do in it except download a mod that has more deathmatch.
  • DubersDubers Pet Shop Boy Edinburgh, UK Join Date: 2002-07-25 Member: 998Members
    Am I the only one that found Quake 3 the most intensly boring game?
  • IcarusIcarus Join Date: 2003-04-21 Member: 15706Members
    edited September 2003
    I hated Quake 3, waste of 80 bucks.
    And about mods moving to HL2, lets just say that it has almost killed off Serious Sam modding.
    The SS comunity lost 2 mods, One was an urban fruturistic mod called Hit-Squad (the main guy also created the insta-gib mod for serious sam) and International Defence Forces a german mod that Quote "Looks Like Halo"
    It was going to have it all veachles, big bangs and uber graphics, not to mention the 40 planned maps of pwn.
    Edit: Yes this has relevance since more and more mods are going to HL2 for the engine when they could do it with a differnet engine and achieve the same effect.
    So in short HL2 = Pimpage for the source engine.
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