Bilebombing From Power Silo Roof
StoatBringer
Join Date: 2003-06-09 Member: 17144Members, Constellation
<div class="IPBDescription">is it an exploit?</div> Marines had taken over Power Silo, so I evolved regen and adrenaline, took my life in my hands and leaped up to the roof area in Power Silo, taking considerable damage from the turret farm in the process.
Spent some more hard-earned res to evolve into a gorge and build a defence chamber. Then I proceeded to dump bilebombs on the marine equipment. Without jetpacks or grenades, they had no chance of hitting me at all, but I could bilebomb them to heck and back.
At this point someone (a marine) started complaining that this was an exploit and that I should be banned for doing it. Before long another gorge had joined the fun, and a lerk was up there with us sporing the bejeezus out of the poor marines who were trying to repair the damage our bilebombs were doing.
As it happens, nobody got banned and we soon cleared out Silo, built the hive and went on to win the game.
What do you think? Is this an unfair tactic? Or should the marines know better and research jets/grenades if they're going to try to control an alien-friendly room like Silo?
Spent some more hard-earned res to evolve into a gorge and build a defence chamber. Then I proceeded to dump bilebombs on the marine equipment. Without jetpacks or grenades, they had no chance of hitting me at all, but I could bilebomb them to heck and back.
At this point someone (a marine) started complaining that this was an exploit and that I should be banned for doing it. Before long another gorge had joined the fun, and a lerk was up there with us sporing the bejeezus out of the poor marines who were trying to repair the damage our bilebombs were doing.
As it happens, nobody got banned and we soon cleared out Silo, built the hive and went on to win the game.
What do you think? Is this an unfair tactic? Or should the marines know better and research jets/grenades if they're going to try to control an alien-friendly room like Silo?
Comments
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
yes.
now im not saying that bile bombs are cheap
but now imagine this situation
MID GAME........ ~10 MINUTES INTO GAME
now im not a genius but, i really doubt u can defend a base (plus expenses like research) and have enough to give ur team jetpacks / grenade launchers.....
maybe a grenade launcher BUT
that area is way too cheap
i always thought that a gorge's role in the game is to SUPPORT.....i have nothing against a gorge that goes with protection and bile bombs.... im fine with that..... its just when 1 gorge WITHOUT ANY SUPPORT WHATSOEVER can take out a fully defended hive with turrets , phase gates and PEOPLE and u still cannot take out that "1" gorge....
all im saying is
some parts of the map needs to be addressed with giving the gorge bile bomb
-JohnnySmash
People defending turret farms are constantly arguing "TFs are perfectly fair, you have bilebomb and it can take out a base fast"
Well, here it is, doing just that, and suddenly it's cheap.
Different hives on different maps have advantages and disadvantages that teams need to consider when thinking about what hive to get, and what equipment to tech to. If you want silo, make sure you control the catwalk with gls or jps (which still dont get used nearly enough). For goodness sakes: marines have red room at silo, which is a pretty sweet siege location (no possibility of an onos in there). There are pluses and minuses.
Anyway, it's not an exploit, but it is somewhat cheap.
While it'd be nice to have those things balanced out better, it's what makes the games different, I gather. Perfectly balanced hives would make the games fairly bland after a while.
since WHEN exactly did date/postcount have anything to do with anyones skill? just to let you know, ill own you any time you feel like it. in any game youd like to get owned in
In Silo, it is more safe to set up in the corridors, so that when the hive goes up it can be easily sieged. Building in the open area is just asking for trouble.
Same with reactor room. If you're relocating there, you'd better secure two hives or you will experience agony - asides from Lerk gas.
now im not saying that bile bombs are cheap
but now imagine this situation
MID GAME........ ~10 MINUTES INTO GAME
now im not a genius but, i really doubt u can defend a base (plus expenses like research) and have enough to give ur team jetpacks / grenade launchers.....
maybe a grenade launcher BUT
that area is way too cheap
i always thought that a gorge's role in the game is to SUPPORT.....i have nothing against a gorge that goes with protection and bile bombs.... im fine with that..... its just when 1 gorge WITHOUT ANY SUPPORT WHATSOEVER can take out a fully defended hive with turrets , phase gates and PEOPLE and u still cannot take out that "1" gorge....
all im saying is
some parts of the map needs to be addressed with giving the gorge bile bomb <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
you are a newbie. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
at least im giving ideas
unlike you
so unless you have any ideas to suggest to this topic (like agreeing or disagreeing AND SAYING WHY)
i really do not want to hear you flame me
at least if u disagree with me....SAY WHY <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
build a tf in silo and put turrets up there
Don't build a base in powersilo. Build one at the mid-way corner toward foreboding.
siege + obs == hive ownage
Everything I considered a problem in nothing (make sense of *that* outta context) has been fixed with the new release, but then maybe I'm just an accepting sort.
build a tf in silo and put turrets up there <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
read my post
THEY HAVE PHASE GATE, TURRETS AND PEOPLE (YES HUMANS)
and 1 gorge can still take it down without being shot once
read carefully next time
oh and if u meant put turrets up where the gorges are going to be
how u going to get up there without jet packs?
you get a jetpack
its not hard you know
it seems like you are the comm that can do everything eh
i'd like to see u upgrade , expand, keep your marines alive , and get jet packs BEFORE they have their 2nd hive (and no... the aliens can't be a group of newbies)
anyways forget it
if u can do that
post a screenshot and ill shut up
remember
within 10 minutes, jetpacks and secure power silo with turrets up there
now im not saying that bile bombs are cheap
but now imagine this situation
MID GAME........ ~10 MINUTES INTO GAME
now im not a genius but, i really doubt u can defend a base (plus expenses like research) and have enough to give ur team jetpacks / grenade launchers.....
maybe a grenade launcher BUT
that area is way too cheap
i always thought that a gorge's role in the game is to SUPPORT.....i have nothing against a gorge that goes with protection and bile bombs.... im fine with that..... its just when 1 gorge WITHOUT ANY SUPPORT WHATSOEVER can take out a fully defended hive with turrets , phase gates and PEOPLE and u still cannot take out that "1" gorge....
all im saying is
some parts of the map needs to be addressed with giving the gorge bile bomb <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
you are a newbie. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
That is very generous of you, thank you for sharing that with us. Next time you call someone a newbie, don't.
it seems like you are the comm that can do everything eh
i'd like to see u upgrade , expand, keep your marines alive , and get jet packs BEFORE they have their 2nd hive (and no... the aliens can't be a group of newbies) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
when you wanna see this then?
yes ok now can someone make this biggie guy be quiet and stop boasting himself?
And here's a newsflash! Hey marines! There's a new version out! Now you CAN'T expect to dominate every game! And you old strategies WON'T always work! Isn't it AMAZING? Guess what, you need to "Adapt". Change your strategies. Use the corridoors.
Win a little.
That's just stupid. Noone forces marines to relocate there, there are plenty of other options available. In fact, what they ought to do is to announce jp as being the official counter to unreachable bilebombing. And following your logic, they should just remove the vents since the ones unreachable to marines can be used to bilebomb a marine base. Because marines shouldn't have to research jp's to kill bilebombers and following that, marines shouldn't have to get grenade launchers to kill them either.
That's just stupid. Noone forces marines to relocate there, there are plenty of other options available. In fact, what they ought to do is to announce jp as being the official counter to unreachable bilebombing. And following your logic, they should just remove the vents since the ones unreachable to marines can be used to bilebomb a marine base. Because marines shouldn't have to research jp's to kill bilebombers and following that, marines shouldn't have to get grenade launchers to kill them either. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Well securing a hive is one of the most important places on the map, and its impossible to defend without jp... Nader dont reach the gorge and it and it IS a hive, and no i dident say every vent should be sealed off, Becasue you can lodge nades into them. Its just that a gorge in power silo is impossible to kill without JP, So if we follow you logic and never even go near the hive because you WILL need to get jp because its fair to bile bomb a base while the marines cant do anything, not even slow the gorge down.