Cpu Usage/max Players Settings
mindstormmaster
Join Date: 2003-01-08 Member: 12039Members
<div class="IPBDescription">How many players will run smoothly?</div> Back when NS 2.0 was being called NS v1.1 there was talk of reducing the server CPU usage by a significant amount. Is this still true for NS 2.0?
How many players would work well on a 1.2GHz server? Bandwidth is not an issue here. Data from experience is greatly appreciated.
How many players would work well on a 1.2GHz server? Bandwidth is not an issue here. Data from experience is greatly appreciated.
Comments
Currently, my server is set for 14-players and runs like a champ. The CPU rarely shoots above 50% usage (*and* I have the hlds.exe priority level upped a bit) and the ping averages around 70. Average outgoing throughput during a full game usually stays under 60kbps. Pretty sweet. I'm planning on upping it to 16-players, but probably won't go above that. I find that having more than 8 players on each side makes for a confusing mess of a game...
So, if you're setup is similar to mine, you should have no problems running 12-16 players...
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i'm also running a 18player TS servers and 2 18player CS servers ts uses 1-10% full and the 2 cs servers i havn't seen them get above 10% either...