Simple Onos Tip

sejsej Join Date: 2003-01-19 Member: 12488Members
<div class="IPBDescription">small yet powerful</div> Strike when theres no one defending a marine outpost.

Stand on a pg when attacking a outpost with turrets, and eat the pg.

Go on to eat the tfac.

10x easier with regen/cell

Hope that helps.



p.s exploit? I wonder what the devs think of this "tactic", if it can be called that.

Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yea u cant phase in if theres something on top of the pg ^_^
  • BerettaBeretta Join Date: 2003-08-16 Member: 19794Members
    MOST ANNOYING THING EVER!!!!

    Sitting on a pg!! bah!!! u shud be shot!

    I hate people who do that.

    Yous ay to ure rines

    PHASE U NOOBZORZ ONOSZORZ KILLING PG

    we cant phase

    OMG!!! PRESS EEEEEEEEE

    no theres an onos on pg

    AAAGH NOOOB ADMIN BAN KIcK HAX! EXPLOITER


    but thats just me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Ben128Ben128 Join Date: 2002-06-21 Member: 808Members, Constellation
    lol. Yah, I hate the PG thing as well...thats why I build redunant pg's always near-by.
    My main tip for the onos is IF YOU PLAN ON ASSUALTING...get Carapace and actually do some damage. It essentailly doubles your ability to take damage and you last forever versus LMG's or even shotguns. Only point blank shotguns and HMG's are of any concern and with Umbra its most often gg marines if you have any backup.
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    <!--QuoteBegin--Ben128+Aug 28 2003, 11:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ben128 @ Aug 28 2003, 11:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->My main tip for the onos is IF YOU PLAN ON ASSUALTING...get Carapace and actually do some damage. It essentailly doubles your ability to take damage and you last forever versus LMG's or even shotguns. Only point blank shotguns and HMG's are of any concern and with Umbra its most often gg marines if you have any backup.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Carapace on an Onos doesn't double its ability to take damage, it multiplies it by 1.4. An uncarapaced Onos has 714 effective health, and a carapaced Onos has 1000.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    If the onos gets to an empty base, its GG anyway.

    Hell, I think he can even spam stomp so you don't get off the pg, and then his skulk friends can mangle everything else.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    45 health per second > 1.4 times the damage taken....
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    <!--QuoteBegin--Trevelyan+Aug 28 2003, 12:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Trevelyan @ Aug 28 2003, 12:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 45 health per second <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I believe the regeneration interval is two seconds, not one.
  • Ben128Ben128 Join Date: 2002-06-21 Member: 808Members, Constellation
    (lvl3 weapons)Not if you only last 7 seconds. You can last 11 with carpace. Those extra 4 seconds can mean a lot when facing down an HMG.
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    ^ hmg's taste like chicken
  • KwilKwil Join Date: 2003-07-06 Member: 17963Members
    <!--QuoteBegin--Black Mage+Aug 28 2003, 03:34 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Black Mage @ Aug 28 2003, 03:34 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ^ hmg's taste like chicken <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Let's face it. Everything tastes like chicken.
  • sejsej Join Date: 2003-01-19 Member: 12488Members
    I thought gorges tasted like beef ^^


    Oh and regen / cara is way more useful than redemp, after that its personal taste, but if you have celerity, running away is usually no problem with regen if you get in trouble, providing you plan ahead.

    Sitting on a pg when attacking is useful to stop HA HMG phasing through en masse, which = dead onos.

    I think its a valid tactic, rines should be defending base to ensure the onos doesnt get on top of the pg.
  • ArchevilArchevil Join Date: 2003-08-29 Member: 20339Members
    Simpler onos tip:

    Stomp, chomp and run.

    OR

    Stomp, chomp, stomp, claw, stomp, claw, stomp, claw... stomp, chomp, stomp, claw etc. etc.

    But as a general rule i believe in fair play and sportsmanship. I don't exploit bugs, I NEVER F4 when losing (unless it's 4 dinner or sumthing), and I ABSOLUTELY NEVER EVER get carapace as onos. Not bcos its not sporting or nething, but bcos its useless unless there r 2 gorges standing there healing u (and i find if rines c an onos getting healed by <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> 's, then they shoot the gorges).

    In summary, GET REGEN and b a sportsman/sportswoman.
  • HuntsmanHuntsman Join Date: 2002-11-25 Member: 9929Members
    A carapaced onos will last longer in an intense firefight, which is the only time you should really be in big trouble. You need support to be a carapaced onos. This does not need to be gorges healing you in battle, but can be a defence chamber nest a little ways a way, or even a couple gorges out that way. A regeneration onos will tend to be superior if he would otherwise need to run back to the hive for healing, but will not last as long in an intense firefight.

    Example: An onos dies in one second with regeneration. He gains essentially no benefit from the regeneration. If you're in battle long enough to gain something like 6 or 7 regenerations you would probably last just about as long (guesstimating).

    On the topic of standing on the phase gates, it is very annoying as a marine. If the Onos is taking 1/2 damage from the turrets (beta servers) and is under an umbra it can be frustrating to the extreme. It probably wouldn't be too difficult to program it like the infantry portals (telefragging), but then you might have marines stepping onto the phase to use it and getting t.fragged by another marine. I still haven't heard the official word on this.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    If the gorges have a DC base up, you can cara and adren about the marine spawn. Works best at three hives, when you can charge out of a base to safety.

    Really only feasible at end game, and ONLY if your gorges are smart enough to help you....... and not block your path with OCs.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    <!--QuoteBegin--Huntsman+Aug 29 2003, 10:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Huntsman @ Aug 29 2003, 10:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> A carapaced onos will last longer in an intense firefight, which is the only time you should really be in big trouble... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    An intense firefight, agreed. If the marines don't have well-upgraded guns and aren't toting hmg/shotties, regen does quite nicely. I kinda wish gorges would build dcs in useful places more often, tho.

    Also, if an onos is standing on your pg, what makes you think you will even phase it if you made it through? You will die before you can even reorient yourself.
  • ZdrozZZdrozZ Join Date: 2003-01-11 Member: 12158Members, Constellation
    It's not a bug or exploit to sit on a pg.
    The TSA developed this new intelligent phase gate technologie (PhaseGate2.0©TSA) after many accidents when marines got killed while standing on a pg. This so called telefragging had a big impact on the marines morale ('Waaah, I lost my HA *cry*cry*").
    To compensate the downside of this new technolgy (aliens can block pgs) order #9273a96 was released: The commander has to choose a good spot for the PG and has to assign a marine squad to protect it.
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Actually I think the dev team left it in,I'll check with Max later on....

    But I don't think it's cheap if an alien blocks your PG,your fault if you let him get to it,same if you let a skulk get too near you.

    That set aside....If you really want to obliterate their defenses quickly....get an Onos and a couple of gorges (2 should be adequate) and start wreaking havoc

    1 Gorge bilebombs and the other(s) heal,or if you only have 1 hive,HEAL THE ONOS AT ALL TIMES,it's a shame to have wasted 100 res at 1 hive,since at that point you really don't have enough RTs
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