Simple Onos Tip
sej
Join Date: 2003-01-19 Member: 12488Members
<div class="IPBDescription">small yet powerful</div> Strike when theres no one defending a marine outpost.
Stand on a pg when attacking a outpost with turrets, and eat the pg.
Go on to eat the tfac.
10x easier with regen/cell
Hope that helps.
p.s exploit? I wonder what the devs think of this "tactic", if it can be called that.
Stand on a pg when attacking a outpost with turrets, and eat the pg.
Go on to eat the tfac.
10x easier with regen/cell
Hope that helps.
p.s exploit? I wonder what the devs think of this "tactic", if it can be called that.
Comments
Sitting on a pg!! bah!!! u shud be shot!
I hate people who do that.
Yous ay to ure rines
PHASE U NOOBZORZ ONOSZORZ KILLING PG
we cant phase
OMG!!! PRESS EEEEEEEEE
no theres an onos on pg
AAAGH NOOOB ADMIN BAN KIcK HAX! EXPLOITER
but thats just me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
My main tip for the onos is IF YOU PLAN ON ASSUALTING...get Carapace and actually do some damage. It essentailly doubles your ability to take damage and you last forever versus LMG's or even shotguns. Only point blank shotguns and HMG's are of any concern and with Umbra its most often gg marines if you have any backup.
Carapace on an Onos doesn't double its ability to take damage, it multiplies it by 1.4. An uncarapaced Onos has 714 effective health, and a carapaced Onos has 1000.
Hell, I think he can even spam stomp so you don't get off the pg, and then his skulk friends can mangle everything else.
I believe the regeneration interval is two seconds, not one.
Let's face it. Everything tastes like chicken.
Oh and regen / cara is way more useful than redemp, after that its personal taste, but if you have celerity, running away is usually no problem with regen if you get in trouble, providing you plan ahead.
Sitting on a pg when attacking is useful to stop HA HMG phasing through en masse, which = dead onos.
I think its a valid tactic, rines should be defending base to ensure the onos doesnt get on top of the pg.
Stomp, chomp and run.
OR
Stomp, chomp, stomp, claw, stomp, claw, stomp, claw... stomp, chomp, stomp, claw etc. etc.
But as a general rule i believe in fair play and sportsmanship. I don't exploit bugs, I NEVER F4 when losing (unless it's 4 dinner or sumthing), and I ABSOLUTELY NEVER EVER get carapace as onos. Not bcos its not sporting or nething, but bcos its useless unless there r 2 gorges standing there healing u (and i find if rines c an onos getting healed by <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> 's, then they shoot the gorges).
In summary, GET REGEN and b a sportsman/sportswoman.
Example: An onos dies in one second with regeneration. He gains essentially no benefit from the regeneration. If you're in battle long enough to gain something like 6 or 7 regenerations you would probably last just about as long (guesstimating).
On the topic of standing on the phase gates, it is very annoying as a marine. If the Onos is taking 1/2 damage from the turrets (beta servers) and is under an umbra it can be frustrating to the extreme. It probably wouldn't be too difficult to program it like the infantry portals (telefragging), but then you might have marines stepping onto the phase to use it and getting t.fragged by another marine. I still haven't heard the official word on this.
Really only feasible at end game, and ONLY if your gorges are smart enough to help you....... and not block your path with OCs.
An intense firefight, agreed. If the marines don't have well-upgraded guns and aren't toting hmg/shotties, regen does quite nicely. I kinda wish gorges would build dcs in useful places more often, tho.
Also, if an onos is standing on your pg, what makes you think you will even phase it if you made it through? You will die before you can even reorient yourself.
The TSA developed this new intelligent phase gate technologie (PhaseGate2.0©TSA) after many accidents when marines got killed while standing on a pg. This so called telefragging had a big impact on the marines morale ('Waaah, I lost my HA *cry*cry*").
To compensate the downside of this new technolgy (aliens can block pgs) order #9273a96 was released: The commander has to choose a good spot for the PG and has to assign a marine squad to protect it.
But I don't think it's cheap if an alien blocks your PG,your fault if you let him get to it,same if you let a skulk get too near you.
That set aside....If you really want to obliterate their defenses quickly....get an Onos and a couple of gorges (2 should be adequate) and start wreaking havoc
1 Gorge bilebombs and the other(s) heal,or if you only have 1 hive,HEAL THE ONOS AT ALL TIMES,it's a shame to have wasted 100 res at 1 hive,since at that point you really don't have enough RTs