Sometimes Games Get Really Bad..

ShadowcatShadowcat Join Date: 2003-01-18 Member: 12443Members
edited August 2003 in NS General Discussion
<div class="IPBDescription">Like these nade tactics.</div> ns_lost, So I become aliens, go gorge, build some hives, and we finally get 3 hives. However I hardly see marines even try to touch my hives. So then I start my usual sensory building in every possible place on the map until I get the part where there is a wall you must climb over and down to get inside the marine base to the right if looking at the base. Well it was grenade hell and where all the complaining started. It seems the marines camped in base, saved up some res, 8 people got nade launchers, 3 armories, and 3-4 marines are at an armory shooting unlimited amount of grenades. This was bs. Even as you got close the the marine base, you hear an explosions on the other side of the wall, then suddenly you die, WTH??? Anyways this stalemate game lasted 2+ hours and would probably last 5 hours if an admin did not stop it.

I also see the tactic marines in grenade launcher fire. This gets really ugly especially near the weld point of Sat Com in tanith. Marines just camp inside, and build sieges in their own friendly fire grenades. I mean they should be able to take damage from their friend's grenade...

Anyways the "Walking in the fire with grenades" tactic is really lame for me. Not the problem that marines win this way, but common, the aliens have no chance to win at all, even an onos can't walk in without dieing in 2 sec, and dieing in 2 sec and collecting 100 res for onos for 10 min is harsh... Post your ideas on this tactic.

btw, I think the nades shooting through walls has something to do with the radius increase of damage in new versions.

Comments

  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    nadespam is unfair and lame.
  • Cry_HavocCry_Havoc Join Date: 2003-01-22 Member: 12593Members
    edited August 2003
    It's funny when you have idiot marines asking aliens to "end" the game while they're the ones who continue building turrets and spamming grenades while holed up in marine start.

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ShadowcatShadowcat Join Date: 2003-01-18 Member: 12443Members
    edited August 2003
    <!--QuoteBegin--Cry Havoc+Aug 26 2003, 10:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cry Havoc @ Aug 26 2003, 10:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's funny when you have idiot marines asking aliens to "end" the game while they're the ones who continue building turrets and spamming grenades while holed up in marine start.

      <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Yea, this is exactly what happened on lost. It gets even worse when they exploit that armory humping and grenade launcher shooting at the same time, the rate of fire is slower but when +7 other marines do it it wont matter. And the size of the room in lost (Its all open and very very wide) made it impossible for a gorge to bilebomb and not die with turrets or a grenade.
  • Bosnian_CowboyBosnian_Cowboy Join Date: 2003-06-07 Member: 17088Members, Constellation
    Why the hell do you guys complain about stuff Flayra is already working on in the beta patches?
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    This strategy is <b>gone</b> in 2.01d and will definitely be gone in 2.1.
  • monkeymastermonkeymaster Join Date: 2003-02-20 Member: 13771Members
    thats what i said when i posted about the 2 hive lockdown being useless onw since they ont need it for onos. but ive learned that there are many marine strats to battle onos easily.

    weather they need all 3 hives or not, it doesnt change the fact that you need to kill alll the hives to win. 2.0 is balanced, just harder for marines then aliens. 2.1 will be completly balanced, i hope.
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