Marines Starten To Pwn In Pubs In 2.0 O_o

Barneys_SoulBarneys_Soul Join Date: 2003-08-18 Member: 19896Members
<div class="IPBDescription">wat do u think</div> i notice the marines r starten to win more. i notice they do stagegys like shottyrush/ hive and node lokdowns etc. it looks like te marines r pwning <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> cause i was alien and just lost 3 games to *cough*marines*cough* and thease matches wer in different servers.

Comments

  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    Not in the match in tanith....you evil lerk <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    But yeah I've noiced that too,but my local serves catch up late....REAL late
  • DramaKingDramaKing Join Date: 2003-06-21 Member: 17582Banned
    2.01b is pretty much balanced, imo.
  • Power-LinePower-Line Join Date: 2002-11-04 Member: 6920Members
    i agree, i think its much more balanced, the cloaking, definately rulez
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    Blah enough balance threads Flayra's said 2.0s not balanced, and 2.1 is shortly away so...END THE TORMENT OH GREAT ONE <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    Commie, change back to your old sig and avatar.

    Those stupid big smilies are a dime a dozen, and I'm sure 500 people already here are using them.

    I usually look for people's posts by their avatar/sig...
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    edited August 2003
    <!--QuoteBegin--CommunistWithAGun+Aug 26 2003, 01:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Aug 26 2003, 01:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Blah enough balance threads Flayra's said 2.0s not balanced, and 2.1 is shortly away so...END THE TORMENT OH GREAT ONE <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    lol commie he's just saying he's starting to see more marine wins than usual,not a balance issue....

    Plus the game is unbalanced even if we had 2 good teams....

    whoever starts talking about balance will get impaled with a virtual pencil

    EDIT : BTW Commie bring back Domokun please!
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    <!--QuoteBegin--Monkeybonk+Aug 26 2003, 01:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Monkeybonk @ Aug 26 2003, 01:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Commie, change back to your old sig and avatar.

    Those stupid big smilies are a dime a dozen, and I'm sure 500 people already here are using them.

    I usually look for people's posts by their avatar/sig... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I can't frailart failed me. If you know of another hoster then I will
  • n4s7yn4s7y Join Date: 2003-04-18 Member: 15627Members
    edited August 2003
    <!--QuoteBegin--Barney's Soul+Aug 26 2003, 01:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Barney's Soul @ Aug 26 2003, 01:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i notice the marines r starten to win more.  i notice they do stagegys like shottyrush/ hive and node lokdowns etc.  it looks like te marines r pwning <!--emo&:D--><img src='http://www.natural-selection.org/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> cause i was alien and just lost 3 games to *cough*marines*cough* and thease matches wer in different servers.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Hey barney, I played w/ you today on Gibs#4 (the long game on veil where we came from an entire team of heavies and 2 hives + all RTs to no HA and 1 hive). I hope that's not what you meant by marines owning <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->.

    Anyway, I believe marine wins are based on the fact that comms are really starting to learn about the new game mechanics introduced by 2.0. And uh, that's it.

    Any idea where I can host my avatar? I used to <3 my pretty custom eye avatar <!--emo&:D--><img src='http://www.natural-selection.org/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> (no it's not from the ring, it's my own eye).

    ed: uh that's odd, looks like my avatar's back.
  • BalanceBalance Join Date: 2002-12-24 Member: 11457Members
    <!--QuoteBegin--Barney's Soul+Aug 26 2003, 09:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Barney's Soul @ Aug 26 2003, 09:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i notice the marines r starten to win more.  i notice they do stagegys like shottyrush/ hive and node lokdowns etc.  it looks like te marines r pwning <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> cause i was alien and just lost 3 games to *cough*marines*cough* and thease matches wer in different servers.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    In public game more skilled side wins. So in <b>pubs</b> it is possible to win as much as one likes as marines (if few skilled friends join in same team).

    If marines stick together and have a reasonable com they can win against aliens that are scattered trough map. But in competitive gameplay (clanmatches) marines don't have a chance. Depending on a map of course.

    But usually the team that protects its resources and keeps attacking in teams of 3+ to others resources and hive/base wins.

    Perhaps you were in a game where few players realized that moving as a team really kicks alien butt. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • falloutx2falloutx2 Join Date: 2003-05-01 Member: 15979Members, Constellation
    Marines are starting to win, but its because the aliens are being lazy and "saving for onos" etc. A component alien team will still walk over anything but a superstar marine team, from what I can tell.
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    <span style='color:green'><span style='font-size:14pt;line-height:100%'><u>chronological order of event since 2.0 was released</u></span></span>

    <span style='color:red'><span style='font-family:Times'>2.0 is Released -</span> Aliens ruled the marines and there was nothing you could do, devoure was becoming a problem. Everyone loved 2.0 but as predicted, the "The Game Isn't Balanced" threads poped up like so many mushrooms. The Marines started to do SG rushes that no one knew how to stop and the aliens were getting killed in large number.</span>

    <span style='color:orange'><span style='font-family:Times'>1 week after 2.0 -</span> Marines had learned that Onos were a popular choice just to be able to devour and were starting to avoid ramboing, Shotgun rushes became less effective when Umbra was found. Sensory chambers were everywhere, no one used MC or DC first and it was a taboo.</span>

    <span style='color:yellow'><span style='font-family:Times'>2 weeks after 2.0 -</span> Marines started to stop playing 2.0 like 1.4 and the newbies were getting use to the style on Natural Selection, DC started to become the first chamber, MCs were still taboo as the first. The betas had come out and offered changes.</span>

    <span style='color:blue'><span style='font-family:Times'>3 weeks after 2.0 -</span> Aliens started to have the tables turned and marines started to beat them almost 40 percent of the time. Games became more 50/50 and MCs have become the fist chamber of choice on most servers, team work on both sides is getting better, new attack styles are found on both teams.</span>

    <span style='color:gray'><span style='font-family:Times'>This week -</span> Teams have become alot more balanced as people start to learn to play as a team on both sides. Turret Farms are still an issue but are becoming less acceptable towards the end of a game. Aliens are still coming out on top most times though. 2.01b is the beta of choice with 2.1 beinging released around September 1st, many needed changes and bugs are being fixed. Will 2.1 be as good as 2.0, we will soon find out.

    </span>
  • lazygamerlazygamer Join Date: 2002-01-28 Member: 126Members
    Interesting, but without 2.01b, semi-balanced win ratios DEPEND ON YOUR SERVER REGION!(or server) <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    <!--QuoteBegin--CommunistWithAGun+Aug 26 2003, 07:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CommunistWithAGun @ Aug 26 2003, 07:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Blah enough balance threads Flayra's said 2.0s not balanced, and 2.1 is shortly away so...END THE TORMENT OH GREAT ONE <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    what he said <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    I'm pretty good at either side, but I've started playing marines almost exclusively because they usually need my help. If all of the experianced players did this, teams wouldn't exactly be balanced. Perhaps this is just overcompensation for 2.0's w/l records.
  • Lt_WarhoundLt_Warhound Join Date: 2002-11-07 Member: 7654Members
    Running into a lot of games where:

    1) the players pile onto the aliens, and the marines play a constant 2 man down.

    2) and the skulks all save for lerk/fade/onos, while ignoring the RTs under attack, and not attacking marine RT (maybe because you get no RFK for taking out a RT?), while whining for another hive and two more MC (one of the skulks went gorge right at game start just long enough to place _one MC, without asking what chamber the team wanted, then back to skulk)

    And the marines show up as I get the chambers in place at the second hive, in force, in HA with shotguns/GLs/HMGs.... and most of the team are skulks.

    <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->

    Pwned. Whatever the hell that means.

    Oddly enough, I've been playing a lot of games as a marine, despite prefering the Kharaa.
  • AaronAaron vroom vroom der party startah Join Date: 2002-11-05 Member: 7020Members
    The wins I've seen are a combination of EXCELLENT comming (one or two coms in particular all the time), higher than average quality marines, and usually disorganized or lazy aliens. I'm not sure what "normal" pub games with evenly skilled teams, not-excellent-just-average-commander would be like anymore...probably aliens still stomp butt.
  • DizzyOneDizzyOne BASS&#33; Join Date: 2002-11-17 Member: 9095Members
    spawncamping still works <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    All gathers I play are usually dominated by marines...and depending on which team has the best organisation(which makes marines easier)

    Marines were never difficult, just filled with newbierambos and marinehumpers that ownt listen to the Comm...
  • GoldenShadowGoldenShadow Join Date: 2002-04-21 Member: 483Members
    Aliens lose because they have a bunch of noobs and selfish people who hoarde their resources. so no hives get built and no Resource chambers get put up, sometimes no upgrade chambers or OC to defend the hives. Anytime you get MC first expect to lose.sensory is much stronger for tier 1 aliens, skulks are all about ambushing, sensory does nothing but help here. Sensory is even more useful than MC for breaking 2 hive lockdowns, since you can sneak up a hive, cloak it and build it
  • TaiDaisharTaiDaishar Join Date: 2003-08-11 Member: 19417Members
    Game is not more balanced, it simply became so widely known aliens are a lot more powerful that the alien are getting lazy and selfish and think they're getting the win easily, problem is that unless the aliens are all dumbasses who don't cap RTs they WILL get the win easily even though usually long games.
  • ZiGGYZiGGY Join Date: 2003-01-19 Member: 12479Members
    <!--QuoteBegin--Monkeybonk+Aug 26 2003, 07:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Monkeybonk @ Aug 26 2003, 07:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I usually look for people's posts by their avatar/sig... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I choose to interpret that in the humourous way.
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    <!--QuoteBegin--ZiGGY^+Aug 26 2003, 01:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZiGGY^ @ Aug 26 2003, 01:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Monkeybonk+Aug 26 2003, 07:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Monkeybonk @ Aug 26 2003, 07:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I usually look for people's posts by their avatar/sig... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I choose to interpret that in the humourous way.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I do it too, so do most ppl
    like Super Accent, <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> I mean Beast. I always look for his Super Skulk, it took a while to get use to it over his old sig and ava.
    or supernorn, when he replaced both his ava and sig with the eye, I didn't know who i was looking for, glad he changed back his ava.
    CommiWaG I liked his old Sig and Ava, then he got the hammer and cicle, now hes lost his image!
    Pjofsky is another example, that guy changes his sig and ava every week, I can't even remember what that old one looked like.

    All the EC guys are easy to find thanks to the uniform Sig they all have and I really love Compronx's new Ava.

    <span style='color: white'>CANADA</span> <span style='color:red'>POWER</span>
  • Gold_LeaderGold_Leader Join Date: 2003-06-16 Member: 17403Members
    <!--QuoteBegin--GoldenShadow+Aug 26 2003, 12:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (GoldenShadow @ Aug 26 2003, 12:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sensory is even more useful than MC for breaking 2 hive lockdowns, since you can sneak up a hive, cloak it and build it <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    So what do you do when the marines put an observatory in the locked down hive?
    gg sensory.
  • KwilKwil Join Date: 2003-07-06 Member: 17963Members
    <!--QuoteBegin--Majin+Aug 26 2003, 07:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Majin @ Aug 26 2003, 07:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <span style='color:green'><span style='font-size:14pt;line-height:100%'><u>chronological order of event since 2.0 was released</u></span></span>

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I agree with you about the first week.
    Beyond that though, I'd have to say it depends on what servers you're on.

    I saw quite a few servers that switched over to the MDS chamber order quite quickly. Aliens seemed to completely dominate using that order, often winning before I could even get the third hive up. But when aliens lost, they got soundly stomped -- trapped with low res and all skulks because they'd been recently killed.

    It quickly became apparant to me that putting up sensory first meant that while the aliens would still usually win, it'd be a much longer and drawn out game, especially at the end when they had a hive locked down with an obs and a last grenade spamming stand at their home base.

    Now it seems I'm running into more servers that go D first, with no real set order for the second two. To me, this seems the most effective tactically. With D chambers, if the marines are doing well, you can save slow-flowing res by using redemption, and you can set up small defended outposts for your team to make hit & run attacks from.

    They'll probably lock down at least one hive.. most marine teams get that far these days, but since you still have the option of S or M, you can decide which to use based on how the commander is playing. If he seems to be using sneaky tactics, or doesn't seem to be worried about cloaking, then using an S can sneak up your third hive or give your guys the wallhack.

    If he seems more straightforward and is setting up observatories and pinging places before sending marines in, then you know to skip the sensory and go for movement so that you're team-mates have more of a chance.

    So.. I guess what I'm saying is I really like the D/?/? order that I've seen.
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    Hyper-geek know the fun that you can have on "the monster" when you drop MC first!
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