Ariadne Guardpost Ii: The Evolution

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  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    <span style='color:blue'>*runs along to the right and gets down on one knee. anxiously scans the room for any sign of the kharaa*</span>
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    edited October 2003
    <span style='color:00FF00'>
    *Runs into the room, and hugs the left walls, keeping an eye towards the opposite sides of the room*</span>
  • xectxect Join Date: 2002-11-24 Member: 9807Members
    <b>Ok, mage, sorry I didnt have time to answer your PM while I was online yesterday, didnt have much time. But still I think we have enough special entries. I have to agree with revenge that we should stick to getting people in by IPs. We're getting close to picking up more civilians than trained squadmembers. Sorry about it, but at least you'll have some better training <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--></b>

    <i>Without anyone noticing, a dimension void opens in the spaceship. Suddenly, mage is standing by the IP in base, with memory altered accordingly:)</i>

    <b>And while we're at it. Venmoch, we have to get one thing straight. The TSA is an organization formed by several authorities with access to long-distance travel. They are there to fight corruption and keep things clean. Naturally, they will have elite groups, and they probably know quite a lot about the human-controlled parts of space. The frontiersmen were created by the TSA. They rely on a completely different tactical doctrine, which means quick and efficient elite training for everyone. It also means that everyone get the same teamwork training, everyone pass trough the commander training, and no one in the field has higher rank than anyone. Black ops is stuff that's hidden, shadow work. There's no reason the frontiersmen would have such a thing. So, either you are a special ops guy from the "human" world, or you are a frontiersman. But you're not both.</b>

    <i>You arrive in the nano-sludge storage room. The room is long, and the roof is tall. You're standing in the one end, and along the roof, huge tanks store the nano-sludge used on board this ship. Along the wall on your right, supply lines connect the tanks with the rest of the ship, and a line of 6 extraction nodes are placed in the middle. The room has 5 maintenance access doors, one you're standing in, another is in the opposite end of the room, the last three run along the left wall of the room. Just under the roof on the left wall is 5 vents equally spread along the room</i>

    <b><span style='color:white'>"Ok, time to secure this place. Watch the wall on your right, it's only a metre or two of nano-hull to empty space. If we can keep the room though, we'll get a nice boost from those sludge outlets, since the flow is often less restricted in the main storage room."
    *places a turret factory in the middle of the room, along with an armoury.*</span></b>
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    edited October 2003
    <b>ok so ermm.... no me in vents and im at base, keep the stuff i had? (laptop, cables for said laptop, a pistol with a couple clips and no lmg. possible i was sent as a tech specialist?) and since im at base i guess i could sit around and try bypass the door's electronic locks. and i'd assume that im trained but i left the lmg:
    a) too much weight
    b) leave the shootin to you. we are trained for teamwork
    and, is anyone back at base?
    and do i have anyway to talk to you?
    note: deleting all vents things (assume the door was a random happening?)
    oh and let's say i'm running windows so xect can crash me when i do something i'm not supposed to do <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--></b>
    <span style='color:#666000'>*spawns in*
    *draws pistol*
    *looks around
    thinking "nobody home..."
    *awaits orders*</span>
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
    edited October 2003
    <b>How do i know when 2 hours are up in the role play ? Mage, me and Paper are at base, i'm working on my brew.</b><span style='color:purple'><b>
    "Darkness could you put a channel up between me and Mercura, i'll keep her busy so she doesn't insult people, plus she could help me with some designs."
    *Notices the IP light up.*
    "Oh hi there, im 343, nice to meet you, this is paper and you are ?"</b></span>
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    <b>Rogue Platoon is made up of Frontiersmen that are outstanding in certain fields, either that or they have some useful skill. They are a part of the TSA not any other sort of human force. That is why Ransom can only take orders and give advice. He can't run the show neither would he want to its not his job/call whatever. And he is not Black Ops, Ransom was a Frontiersmen and a very good one. Thats why the TSA chose him for Rogue Platoon. OK so he isn't in the Frontiersmen anymore but he was one before he was "enlisted" (Read pretty much forced) into Rogue Platoon. Hes had the training, knows the doctrine but even though he is in technically a different organisation he still holds true to the things he learned as a Frontiersmen. To him just because he a Rogue Platoon member doesn't mean he stopped being a Frontiersmen.

    And now a short In Character post just so I don't waste a whole post on an off-topic thing
    </b>

    <span style='color:gray'><span style='font-family:Times'>

    *Scans walls with flashlight*
    "Clear"

    </span></span>
  • zoobyzooby Join Date: 2003-08-26 Member: 20236Members
    <i><span style='font-family:Optima'><span style='color:orange'>*Follows Revenge out, rifle pointed at the vents*
    "Looks clear. Cover me, I'm gonna go build the tf."</span></span></i>
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    edited October 2003
    <b>Ok that kinda fits... There's a minor time line gripe I have with what know of Rogue Platoon so far, but I don't want to get petty on gripe on such little details. It'd make more sense to me if Rogue Platoon recruited from all TSA divisions and not just frontiersmen, and if they did mostly non-alien involved missions (with exceptions, like your current one which landed you here).

    As long as Rogue Platoon is still TSA but not frontiersman then it falls within the scope of the backstory, plus it opens up some ground for inter-departmental rivallry (my jurisdiction, your jurisdiction type stuff <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->). It would also justify why you are carrying standard TSA weaponry. Special ops, does tend to imply black ops, however an elite squad of TSA soldiers is believable I guess... The TSA are basically police. SWAT teams are part of the police, the coastguard might be too (not sure on that), but hitmen and secret agents are not. If Rogue Platoon is the equivalent of a SWAT team member I guess it does fit in the end... Kinda...

    EDIT: However while I am at it, a SWAT team member telling a traffic cop how to write out a speeding ticket does NOT make sense. Even if the SWAT guy used to be a traffic cop, the current traffic cops should know their job. To have somebody that has been out of the frontiersmen for a long time and who was only IN the frontiersmen for one brief mission to be telling the current frontiersmen that the greeny slimey stuff that looks vaguely organic and smells horrible is bacteria just feels <i>weird</i>. Theoretically we should be telling you this stuff, not the other way around...</b>

    <span style='color:00FF00'>"Roger that"
    *Moves in a wide circle around the tf, hoping to put himself between it and and the majority of the entrances*</span>
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    <span style='color:blue'>"I got these vents covered"</span>
  • xectxect Join Date: 2002-11-24 Member: 9807Members
    <b>Look, I still can't get it to make sense that the TSA take the best of the frontiersmen. The frontiersmen are fighting the aliens, they wouldnt want to give up their best soldiers. Either you are a frontiersman (maybe coming from the TSA, but still a frontiersman), or you are a TSA marine (never was in the frontiersmen). You also have to remember that the battle against the aliens is young. You wouldnt have time to get into the war against the aliens and out again. Frontiersmen barely existed for more than a year, assuming they started at the release of NS.

    As for the two hours, I wouldnt count on getting two hours of peace if I were you. Remember when you play NS, games that are that long are rare, and games where a team member can sit in the base brewing stuff that long are even harder. So, brew away, but you might want to be quicker than that <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->. I assume you've been on board this ship in 10 minutes at most.</b>
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    <span style='color:purple'>*Moves into the room slowly, keeping an eye on the rear still*
    "We all in? cool, I'll see if I can lock these doors down, or maybe put them under your control Xect."
    [Systematicly moves around the room starting at the door they came in attempting to hook each door into the command network and close them for the moment]
    "Hey and can someone get that TF started?"</span>
    <b>Jebus! I get sick for a day, come back and there's 2 and a half new pages o.O, BTW mage, we have 2 other guys who know how to hack/program the stuff, and the command interface, and that cwazy AI <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.</b>
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    <span style='color:00FF00'>"I thought zooby was doing the t-fac?"

    *I quickly make my way over to the far left corner of the room, hoping to get a good couple of shots in on anything that runs out of any of the four new doors before they notice I'm behind them.*

    "Can somebody watch these vents above me? I don't want anything tapping me on the shoulder unless it's in a TSA uniform..."</span>
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    edited October 2003
    <b>i guess we do considering we base our characheters on ourselves and ... we all regular forums dedicated to a game <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    well other than hacking i could be an explosives guy, or i could just be the guy that follows you and opens a few doors
    note that also turing lights on/off can be very useful,
    read: remote detonating a stick of plastique by bereaking a lightbulb, covering the filament with said explosive and turning the was bulb on</b>

    <span style='color:#666000'>"black mage, i suppose that im all the backup you're gonna get for a while"
    "so ... erm whats happenin here?"
    "and ... you got any commo gear for me?"</span>

    <b>so, xect do i have my laptop or my reel of primacord?</b>
  • deaincaelodeaincaelo Join Date: 2003-09-11 Member: 20739Members
    <span style='color:yellow'><b>*covers vents*
    "hey, we could always use anouther specialist. maybe with a little time and programming we could modify some of our gear. I always wanted to try a jetpack with a nitro on it, for instance. ooohhh, and afterburners! "</b> </span>
    <b>yes, i know jp's dont have the normal fire-out-the-back type propulsion, but here's dreaming
    *dreams of lerks fried by my exaust vents*</b>
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    <b>Revenge pretty much hit the nail on the head. Rogue Platoon are like SWAT in the way they take people they will find useful for them out of <i>all</i> existing areas of the TSA. As long as your good they will approch you to join.

    The reason Ransom knows a large amount of stuff about the Kharra is that he's been taught it out in the field with other members (Primarilly Borzov, his commander who has been in the conflict since the start and wasn't a Frontiersman. He was a standard TSA officer who happened to be one of the first people to combat the Kharra and as a result knows his stuff. He then teaches this stuff to the people under his command (Using practical examples because well they would be in the middle of a mission anyway) as the infomation may help them at some point in the distant future. Think of Borzov as Rogue Platoon's Grandad thats full of useful information that he likes to tell you liberally. Borzov has been in the field and learnt all this stuff himself and therefore passes it on to anyone who wants to listen. (No Borzov won't turn up in this RP, way too much work for me)
    </b>
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->As for the two hours, I wouldnt count on getting two hours of peace if I were you. Remember when you play NS, games that are that long are rare, and games where a team member can sit in the base brewing stuff that long are even harder. So, brew away, but you might want to be quicker than that . I assume you've been on board this ship in 10 minutes at most. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    <b>10 Minutes ??!! that means 3 hives and unlimited res :/ .
    <span style='color:purple'>
    *Checks his brew, he pours it out into a bowl then adds a vial of runny green liquid, he stirs it around then pulls out 3 darts, he opens them up and pours the liquid in, he then squeeze the botoom of the dart, the sound of tiny motor can be heard but when he squeezes the other 2 they don't work.*
    "Okay the brew is done but only 1 dart works, the others are out of batterys, how am i ment to give them to you guys ?"</span></b>
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    <b>Xect made the point about timelines that I was avoiding merely because I was picking out so many other holes in your back story... I imagine you'll be quite a good addition to this roleplay, but sometimes I feel slotting your character into this story as he is right now is similar to trying to put the square peg in the round hole...

    The problem isn't Ransom's character, but rather all the little things that are incorrect with his backstory that all add up into one big thing... Too many litte things directly contradict the predefined and easily found NS backstory. Artistic license is all good in single-author stories, but when you have dozens of people involved in a single story as we do here, it's important that you don't contradict the publically available reference material, or things will stop making sense... It's fine talk at length about things that haven't already been defined... Dea's parents for instance don't contradict anything in the NS storyline, and they don't follow much from in it either. They are in the gray area where it's perfectly fine to experiment and dabble. I'm trying to make Ransom fit in my mind, but there is just far too much that really doesn't add up.

    What's the big deal with simply saying he is TSA, but hasn't been part of the frontiersmen before? All this stuff he knows about the kharaa is general info passed on by Borzov, and perhaps a few encounters with em as well... Ofcourse that brings up questions about borzov as well, but seeing as he aint appearing in this rp as you said yourself, I'll happily drop the subject on that one.

    The problem with my SWAT analogy is that I also compared the frontiersman as traffic cops. Why would the real world police call in SWAT teams to book somebody for parking on the footpath?</b>
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    <b>im either an explosives expert or a hacker, seeing as xect hasnt decided for me i'm just not gonna use any skills for now.
    but being either i would have at least a few batteries on me
    could i give 343 a lil juice so he can have another dart?</b>
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    <span style='color:green'>"Quiet, everyone. I think I heard something."
    *switches off his helmet comm, attenuating his ears to the room ambience*
    "Never mind, we're clear. Whoever's guarding, pick a spot."
    *moves over to the far side of the room opposite the way everyone came*</span>
    <b>As far as mapping and gameplay goes, most (if not all) rooms have at least two entrances. Being on the opposite side of the room, I'll assume there's another corridor over here. If not, just say something.</b>
    <span style='color:green'>"I''ll cover over here. Get comfortable, but don't get lazy. It would really suck if you wasted your time getting into a solid defensive position only to lower your guard for an instant and get your face reorganized the hard way."
    *sets his pistol on the deck inside the corner, training his LMG down the center of the hallway and readying his knife for quick access*</span>
  • PFCNublarPFCNublar Join Date: 2003-04-23 Member: 15792Members
    <span style='color:red'><span style='font-family:courier'>
    "Hmm...jetpacks. They scare me quitesome. I failed the training a few times before I got the hang of 'em. Kept flying into the pipes that run across the roof for no apparent reason. Rather painful, despite a helmet."
    *looks around*
    "So...a nice big room...would be perfect for firing at skulks...if there weren't five different doors."
    *lets weapons slide to my side on its strap, my hand still holding the pistol grip*
    *starts partroling around, looking into the 5 doors as I pass by them*
    </span></span>
  • zoobyzooby Join Date: 2003-08-26 Member: 20236Members
    <i><span style='font-family:Optima'><span style='color:orange'>"Any doors we won't be using soon? I'll rig it up best I can to detonate once the door's open."</span></span></i>
  • xectxect Join Date: 2002-11-24 Member: 9807Members
    edited October 2003
    <b>No reason to assume there's a door. I already said there was.

    Mage, just pick the abilities you want your character to have and send me a PM with noteworthy up- and downsides. I'll figure out the numbers so he's balanced in the end. As for weapons, you have standard equipment: LMG, pistol and knife. I'll let the laptop pass, but I'm not sure how much you're gonna get to use it.</b>

    <span style='color:purple'>[Commander control works fine. But then again, so did it before <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->]</span>

    <i>The TF and the armoury finishes building. A few turrets pop up, a welder drops on the floor, and 6 resource towers appear on the nodes.</i>

    <span style='color:white'><b>"Well, with a little welding work, that sludge storage could prove quite safe as long as we don't knock the hull open. I actually think we should move the main base. Initiating construction of a command chair at your location."

    *places command chair*</b></span>
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    edited October 2003
    <span style='color:purple'>"Xect, before you guys jump out of the origional point, make sure you get someone to open the doors back there that we locked, or do it form the cc there if they are hooked into the network."
    *gets to work building*</span>
    *edited, doh for some reason i had the back end of a bold tag in my text o.o*
  • deaincaelodeaincaelo Join Date: 2003-09-11 Member: 20739Members
    edited October 2003
    <span style='color:yellow'><b>"hmmm. there havent been any attacks for quite a while. Is that normal?"
    *builds: turrents first*
    "hey, com. could we shut off the nano-supply for the rest of the ship from here? there has to be an emergency shut off in all ships, i think. regulations. it should be here, right? "
    [looks for nano sluge emergency shut off valve]
    "we could starve the khraa out that way, not even have to worry about securing the rest of the ship. just dig in, starve them, and then exterminate when thier weak."</b> </span>
    <b>ignore the little descrepincies for rougue platoon. doesnt matter in context to the rpg. just take it in its own context and the rest of the world in our own context. my 2c <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> </b>
    edit: i think he was trying to lock the door with the control thing
  • zoobyzooby Join Date: 2003-08-26 Member: 20236Members
    <b>What's this about a door?</b>
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    <span style='color:00FF00'>"Holy crap, 6 res nodes? You beauty!"

    *Seeing the other 3 on guard duty, he gives up his guard duty and starts building the same turret as dea*

    "I don't think it's too weird that we haven't been attacked again... I wouldn't be surprised if they are all cooped up in their second hive room wondering where the hell we disappeared off to!"</span>
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    <span style='color:white'> *Ed turns around, hisses at Revenge, he speaks in a fake raspy voice*
    "For The Hive!" *Notices all the weapons trained on him, in a normal voice.* "Just kidding, lightning the mood."
    </span>
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
    <b>Mage if you do have any batteries on you then past them over.
    <span style='color:purple'>
    *He picks up his mic and speaks to the whole team.
    "Hey guys....and gal my brew is ready, any idea on how to get it to you ?"</span></b>
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    edited October 2003
    <span style='color:#666000'>*checks pack*
    *pulls out something*
    "catch"
    *tosses battery*
    "nees the others for my baby"
    *pats laptop holder on hip*
    "should let you charge one of them up"
    "those recharge, so don't throw out"
    ...
    "by the way, what IS that?" (refering to 343's brew)
    </span>
    <b>i just came in, im not supposed to know what it is

    just wondering, what are we going to do to the hive?

    ...and xect said yes to the laptop, although i would assume that he has the ability to make electronic locks as powerful as he wants.</b>
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    <span style='color:blue'>"I have no doubt we will be getting a phase gate up here soon. we'll pick them up then"</span>
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