Parasite...
JohnnySmash
Join Date: 2003-08-04 Member: 18870Members
<div class="IPBDescription">All it does is tag the player?</div> So... is that all it does? Just make it show up on alien hive-sight? And it's a ranged attack???, cause I don't see a projectile.
Wouldn't it be cool if a parasite killed it's host like 10 minutes after infesting it or something? Would help against tedious late-game HA pushes. Would probably be too good, though. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
-JohnnySmash
Wouldn't it be cool if a parasite killed it's host like 10 minutes after infesting it or something? Would help against tedious late-game HA pushes. Would probably be too good, though. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
-JohnnySmash
Comments
And once you've played a while, you realise how lethal a situation it can be.
Wouldn't it be cool if a parasite killed it's host like 10 minutes after infesting it or something? Would help against tedious late-game HA pushes. Would probably be too good, though. <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
-JohnnySmash <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
ok...
1. parasite is probably one of the best weapons in the game
2. it has a fair range, try it out
3. it does about 6/7 damage and even takes down some of your opponents armour 2/3
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The Redeemer
Posted on Aug 23 2003, 04:37 AM
I also believe in 2.1 you can use it to open switches =P
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We could in 1.04, and we can't right now in 2.0 (*edited, sorry my bad <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> )
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The Redeemer
Posted on Aug 23 2003, 04:37 AM
I also believe in 2.1 you can use it to open switches =P
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We could in 1.04, and we can in 2.0<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
No it didnt work in 2.0
I was thinking about a little extra thing the parasite could do a little while ago, but everything i thought of was to overpowered or useless <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Maybe it could infect the other marines you are in contact with, like Medics poison thingy attack in TFC, but make the range on getting infected from another marine small.
That isnt too overpowered if the range is small imho, but if they are in base it would do to much dmg, maybe make a "De-Parasiter Machine" or something the commander could drop, I dunno, you have a thought <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Yes, it is ranged. It hits instantly, which is why you don't see the projectile.
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No... that would be very stupid :/
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Would probably be too good, though.
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Yup.
<i>Never</i> charge a marine in a long hallway as a skulk.
If a marine is parasited, he WILL be killed pretty soon, unless he has a lot of backup, in which case they must be doing something important, in which case parasite will have shown you what that is <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
As soon as I spawn I check the hivesight and I go to, in order of importance:
1. Hives under attack
2. Structures " "
3. Lifeforms " "
4. Parasited marines
5. Large gatherings of aliens (suggests a hive is going up)
And if none of the above are on the hivesight I just rambo. And since most of the time you won't have 1 or 2, I will generally spend most of my time assisting other skulks/gorges, or killing the parasited ones.
Teh parasite = teh ded mareen.
Wouldn't it be cool if a parasite killed it's host like 10 minutes after infesting it or something? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Er... not sure about when you play (no offence,) but when I play aliens <i>no</i> marine lasts 10 minutes. Ever. Not even campers.
The commander is excused, obviously.