How To: Cap The Double Node Point In Hera!
Monkeybonk
Join Date: 2003-08-04 Member: 18859Banned
<div class="IPBDescription">Have never seen this posted yet...</div> In ever game of Hera, I'll usually see this: The holoroom double node point is only half captured. The second node usually has a gorge sitting there trying to place an RT on top of it.
HERE'S HOW TO DO IT.
When in commander mode, you can place ONE RT on it just fine. However, when you drag your mouse over to the SECOND node to drop the RT, you have to move your mouse WAY far to the side.
To build two alien RTs on there, just build the second (bugged one) not on the node, but far to the side, towards the wall.
HERE'S HOW TO DO IT.
When in commander mode, you can place ONE RT on it just fine. However, when you drag your mouse over to the SECOND node to drop the RT, you have to move your mouse WAY far to the side.
To build two alien RTs on there, just build the second (bugged one) not on the node, but far to the side, towards the wall.
Comments
When that is coming out, I don't know, but anyway.
As alien, to build it....you have to stand on the railing near the unbuilt res and then build it, even though it's like 20 feet away from you, it magically appears....woooooo
just that your name described the strategy so well was worth a chuckle.
*EDIT* no offense, of course.