Rendering

Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
<div class="IPBDescription">how do you do it?</div> Well I've asked so many people and so many times but i never got an answer. How do you take a screeny and render it to a much higher quality? If anyone has a simple tutorial for me I would much appreciate it or anyone who could just simply tell me how they do it <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> . Btw I'm talking about photoshopz0rz. Thanks in advance.

Comments

  • CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
    Rendering, in it's true meaning, is using 3dsm/maya or similar to render your image. Well, this what I think it is. I think of rendering as adding light/shadows to a 3D object.

    Basically, if you want to use photoshop. Get a screenshot of a model using HLMV/3dsm/milkshape. Put it in photoshop use the render option found in filter and add light to your image. Add a background and shadows... Usually you add quite a lot of blur to it to give it a creepy sort of effect.
  • Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
    well thank you but can you get a little more descriptive then that? being how i dont use 3dmax i use photoshop and i have tried lighting and coloring but i just couldnt get it correct. kyliegirl made some nices renders in photosho maybe she can give a shout out? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Simple_CompoundSimple_Compound Join Date: 2003-05-09 Member: 16180Members
    well, this post is a few weeks old but i would really like to learn how to do this. so..... <b>bump</b>
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    I still haven't used 3dsm often.

    BUt for 3dsm you need to press the teapot button to render, but I can't tell you how to get a model onto 3dsm, got something to do with compiling <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
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