Ns_shaft

EkajEkaj Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
<div class="IPBDescription">Update/screens</div>I took a break from this map but Im back, heres my generator room. The map probably wont make the first release but could come in the first patch I guess (If the NS team likes it enough, that is).



<!--EDIT|Ekaj|July 27 2002,21:03-->
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Comments

  • EkajEkaj Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
  • RhoadsToNowhereRhoadsToNowhere i r 8 Join Date: 2002-01-24 Member: 33Members
    Gorgeous as usual, Ekaj.  <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->  I don't think you'll have to worry about the team not liking it.
  • loki1loki1 Join Date: 2002-07-27 Member: 1009Members
    I think i speak for everyone when i say...


    :o~~~


    ermm.. Nice work.. the cylinders and everything look great, and i know that's something that's pretty hard to to in HL mapping. Good job.
  • TzarconTzarcon Join Date: 2002-02-28 Member: 259Members
    Wow, amazing screens, and terrific lighting! Something about that colour just turns the tension up a notch. Amazing, simply. I want to play this map.
  • RobRob Unknown Enemy Join Date: 2002-01-24 Member: 25Members, NS1 Playtester
    I love it!  The brushwork is so nice!
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    Woah.

    That looks good.

    That dark raftery bit up the top of the second pic looks like the perfect perch for a level 3. It seems no-one can go wrong with the orangy texture in the first shot. The pile of dirt in the corner of the second pic looks very natural.

    --Scythe--
    the_only_scythe@subdimension.com
  • KidzeldaKidzelda Join Date: 2002-06-25 Member: 819Members
    For some odd reason, the first shot reminds me of Star Trek: TNG. <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
    Oh, and good job <img src="http://www.natural-selection.org/iB_html/non-cgi/Skin/SKIN-2/PostIcons/icon14.gif" border="0">
  • MazyMazy Join Date: 2002-07-27 Member: 1012Members
    haha, hey ekaj. Just thought id register and say taht you own <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->~~

    omff smiles!#1  <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo-->  <!--emo&:turret:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/turret.gif" border="0" valign="absmiddle" alt=':turret:'><!--endemo-->  <!--emo&:pudgy:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/pudgy.gif" border="0" valign="absmiddle" alt=':pudgy:'><!--endemo-->
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    These shots are absolutely incredible, Ekaj. Your architecture, lighting, and texturing, everything, never fails to blow me away. Good luck with the level. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    once again, you show me the half life engine and ns can be made to look like the quake 3 engine and jk2.
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    heh u made a nice generator =)
    /me drolz  ;p~~~~
  • Black_WolfBlack_Wolf Join Date: 2002-03-13 Member: 310Members
    thats really awesome, i cant see one thing that bothers me.
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    i love the lighting, i like the way u've mixed loads of colours which don't always go well together and made it so natural.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Nice, you sure have a knack for catching good colours. Simpley Beautiful. If I played the level, I woud try not to shot the walls :D
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    everything on this map is nice <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    Sexy. It's as if one thousand porn starts were thrown into a meat grinder and pressed into brush shapes which you used to make your map. Well, actually, that'd be really gross . . .all . .gory . . . and . . stuff. But, well, take the aggregate sexitude of all of them combined. Thats a better analogy .  .
    Next time I start to do one of thse bizarre analogies, someone please weld my mouth shut. er . .. fingers. . . shut.
    Wow, that was a ramble.
    O.K.! I love the map. Keep up the good work.
  • virusvirus Join Date: 2002-04-01 Member: 370Members
    godlike <!--emo&:turret:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/turret.gif" border="0" valign="absmiddle" alt=':turret:'><!--endemo-->
    dunno what else to say <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • EkajEkaj Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
    Maybe Ill make the floor grate see through with some steam coming up. This map doesnt have any particle systems yet.
  • EkajEkaj Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
  • BattousaixBattousaix Join Date: 2002-06-25 Member: 822Members
    WOW damn nice lighting, architecture sexy effect :O
    ..... gimme ur mappin skillz!!!!!! <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    ive said it once and i'll say it again... that is -the best- mapping i have ever seen.
  • GreedoGreedo Bounty Hunter Join Date: 2002-01-24 Member: 37Members, NS1 Playtester, Contributor
    Man Ekaj, the lighting in that first shot is absolutely amazing.  The second one seems a tad too bright, though, and the walls seem a bit washed out because of it.  And, as always, the architecture is wonderful.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Great work, Ekaj.  Your brush skills are amazing, and the texturing is spot on.  Keep it up <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • Stupid_PinkyStupid_Pinky Join Date: 2002-02-09 Member: 187Members
    Yeah the first pic is absolutely amazing, perfect lighting there, it almost looks like fire or something <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
    The second shot does seem a bit too bright, however.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    excuse me.. but the only thing i can say.... ####...
    Why is my map so ugly against his?  Just beautiful.... only GREAT... i want to know from were you have so much inspiration. When i make i map i never have a idea for detaisl, but you...
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Man Ekaj, I swear you have the best lighteing skills EVER. Thats just awesome!
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    I dunno, I sort of liked the temporary rooms you stuck in for playtesting.... <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • NeMeSiSNeMeSiS Join Date: 2002-07-31 Member: 1032Members
    can words describe the beautiful way shapes take to a super model....... wel yeah "DAAAAAAAAAAAAAMMMMMMMNNNNNN"
    which is exactly they way i feel about this map and i saw like 4 screenies, where have you been hidding ekaj
  • DunsbyDunsby Join Date: 2002-08-01 Member: 1042Awaiting Authorization
    nice work ekaj <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> keep it up. i hope to see your map on ns soon when it comes out.
  • GingerGinger Join Date: 2002-08-01 Member: 1043Members
    yeah i cant wait for this map. it looks much better then the others but dont u think it should b a bit darker so then the aliens scare people sh*tless???
    <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo--> "boo"     <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo--> "ahhhhh"
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