Opengl In Vhe

EriasErias Join Date: 2003-08-17 Member: 19878Members
<div class="IPBDescription">3D view in Hammer Editor is hella slow.</div> I installed VHE on my new machine, with a GeForce 4 (and up-to-date drivers) and I found, to my dismay, that the OpenGL drawing speed in Hammer is terrible! Its so bad it's effecting the speed and accuracy of my mapping, and the lag is annoying to boot.

I've hunted all over the web for a solution, but nothing has revealed itself... does anybody around here have any suggestions? Thanks.

Comments

  • Some_tall_guy1Some_tall_guy1 Join Date: 2003-05-22 Member: 16601Members
    Please post your problems about vhe <a href='http://www.chatbear.com/board.plm?b=390' target='_blank'>here</a> as they are more likely to know the answer because well, its the homepage <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->.
  • EriasErias Join Date: 2003-08-17 Member: 19878Members
    So far that forum has been of little help also, but thanks anyways.

    If anyone <i>here</i> has any hint as to how they can alleviate my suffering with VHE, please feel free. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • EriasErias Join Date: 2003-08-17 Member: 19878Members
    I was pawing at my GeForce driver settings again, hopelessness setting in, and all of a sudden, as if by magic, I'm getting speedy, silky smooth performance out of VHE.

    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    So, um, go back to your homes, citizens. The people in white coats will take care of the crazy sick man.
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    edited August 2003
    dont build your map without hiding sections that you are not modifying at the moment. for example if you are working at the marinestart, you shoud hide the hivelocations, hallways and all the stuff you "dont need" to see. vhe is a little bit likehl: the more you see the slower is the performance.
    hint:
    its weird that this problem seemed to start with vhe 3.4 because worlcraft 3.3 is able to perform A WHOLE MAP IN 3D VIEW! so Im using 3.3 of course <img src='http://www.smilies.nl/bounce/6.gif' border='0' alt='user posted image'>
  • PapercutPapercut Join Date: 2003-01-23 Member: 12656Members
    Having several maps open at the same time kinda gets you that result too.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    make each location one vis group, named after the info_location.
    Its also nice having all entities in a second vis group for each location, too.

    Its not the opengl window thats slow, its the draw-lines windows and switching between windows more.
    Having thoose more zoomed in helps on less ram.

    Any ram-optimizing program can help you much.
    On a fresh booted pc VHE is twice as fast.
  • Soylent_greenSoylent_green Join Date: 2002-12-20 Member: 11220Members, Reinforced - Shadow
    I prefer making my maps as pieces in separate files. But maybe that is why I'm not a very good mapper, or is it because I just never finish a map and start working on another one...
  • NayNay Join Date: 2002-06-09 Member: 741Members
    are you using the detenaters? if so which version, the 41.09 are really really good
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