Scariest game you ever played

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Comments

  • ICha0sIICha0sI Join Date: 2002-06-13 Member: 763Members
    argh im stil lreading and more " avp 1 and 2 on top of my list " crap its not even scary geez i play it in the dark all the time and i admit i am a littel freaked by some games but geez o wow a gianr black thing wiht no eyes is running thats y u have a pulse rifle with 100 bullets toats so unrealistic to kill them with
  • BiomechanoidBiomechanoid Join Date: 2002-02-12 Member: 203Members
    I'm stickin' by my guns when I say doom- this was back in the days before CD-roms were common place (actually, I think that they were considered top of the line accessories, like DVD burners today). The GFX were topnotch for its time. I was 9 (i think... it's been so long), and had dreams of daemon after daemon coming after me, and I'd be pumping away with my shotgun, but they'd still be coming, and then I run out of ammo... AAAAAAAAAAAAAAAAAAAAAAAAAA!!!! I hope that I can run doom 3 so I can relive the nightmares (I'm one twisted mofo, that's for sure).

    Oooo I just remembered the first time I was startled in a PC game- wolf 3d (the original pixelated one with levels built out of cubes and no z axis at all) I came around a corner, searching for secret passages, and then wham! I hear a gunshot (on my l337 PC speaker), and I do one of those body spasms as I see one of those blue SS guys firing away at me.

    sigh.... the good old days, when I'd constantly be swtiching between my Comodore 64 (before the days of 3.5" and hard drives, and 64k of memory was HUGE) and my 486/33 computers, before graphics were good so games had to rely on GAMEPLAY, like NS appears to be doing (relying on gameplay, and not pretty gfx (even thou the art and shiznit is totally awesome))
  • TheGunSlingerOmegaTheGunSlingerOmega Join Date: 2002-07-24 Member: 990Members
    When doom first came out, the graphic revolutionized gaming as we see it today, and before that wolfenstien, without those two game NS wouldn't be possible. Back then it was the most realist game you could buy, Better than scary movies becuase it was interactive and more vivid than comics. Back then doom cuased insanity. When you look at it today, you go...hah! That isnt scary, but back in the day..oh boy.

    Just remember where we come from...Wolfenstein and doom, Without them...First person shooters would be babies compared to what we have now.So thank ID software.
  • BiomechanoidBiomechanoid Join Date: 2002-02-12 Member: 203Members
    The Gun Slinger Omega:

    Remember the original heretic? It was a total conversion of doom... All Raven software did was add the look up/down keys (couldn't do it with the mouse), create new wads, edit/replace the models and animations (gee, those exploding eggs didn't use doom's exploding barrel sound at all, did they?), and packaged it as a whole new game.

    and just think about where Id's gone with their software licensing now... aside from Doom3, they are in the business of making gaming engines more than games now, but still... wolf-3d, doom 1&2 (thou doom 2 just had new baddies and a new shotgun), Quake 1&2 (HL is based off the q1 code IIRC), and the incredibly beautiful quake 3 engine (ahh alice... I love that game, to bad teh CD is shattered) isn't so bad for a company started by a bunch of college bums is it?
  • HBNayrHBNayr Join Date: 2002-07-13 Member: 930Members
    First game to really startle me was Wolfenstein 3D.  I would walk around rooms with my back against the wall for quite a while after that to make sure nothing sneaked up behind me.

    I can't think of any really spectacular scares, but in AvP, I first played as the alien.  I love the idea of just having your teeth and claws on you.  On the first level, I took great enjoyment in falling form the ceiling on some mariens head, rip him apart, and then disappear and chuckle at the screaming scientist I left behind.  I would systematically separate them, picking off anyone armed and running off before I even got shot.  I herded the scientists together, playing with them as a cat might toy with a mouse.  So, naturally, when I started the marine game, I was a little jumpy to be in an abandoned colony.  For 5 minutes I walked, shooting at nothing but shadows.  Then I heard the *ping*.  Then again...but I didn't see anyhting.  And before I knew it, it was on me!  I shot wildly, not bothering to aim.  I just didn't want that damn thing on me!

    I've heard really good things about Eternal Darkness for the GC.  It may be the game that makes me have to go get a GC.  I played it for a few minutes.  Very...creepy.  And I didn't even get that far into the game.

    -Ryan!


    "You see a lot of smart guys with dumb women, but you hardly ever see a smart woman with a dumb guy."
    -- Erica Jong
  • LongtoothLongtooth Join Date: 2002-07-02 Member: 863Members
    There are different kind of scary for me,  for the shocked scary  I would diffenetly say its Resident Evil for the gamecube, for example I was walking down this badly lit corridor with lots of big windows facing the dark creepy woods as I was walking BAAMMM out of nowhere 3 hell dogs busted through the window and scared the crap out of me.  I then proceded to blast them with my shotgun.  For the hopeless I am so dead I wish they would hurry up and kill me scary I think AVP2 takes the cake, so many times while playing on the marines campaign on hard all I would have is a pistol, about 50 aliens to kill and 2 more miles to go through infested colonies.  I know this is off topic but hells its an off topic forum topic, the scariest movie ever is Event Horizon that is a can't-close-eyes-evil-eyeless-lady-will-scratch-my-eyes-out-and-eat-my-organs-while-i-am-al
    ive kind of scary everyone should go rent it.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    My list of freaky games in order of freakyness:

    1. Aliens Vs Predator 2: Holy Jesus that was a scary game when playing as marine. I have not yet completed it for fear of my heart ending up on my keyboard. There was this vent running along the side of a room, I was inspecting some cabinets on the other side of the room. I hear a scuttle scuttle of claws on metal. I spin around only to see a single bleep dissapear off the maximum range of my motion tracker. <SPOILER> Or after you turn on the security matrix and you hear automated gunfire and aliens screaming and you see a floor pannel begin to dent upwards.</SPOILER> I was walking along a I saw a vent at floor level, I poped a few timed grenades into it to see if there was anything in there, no screams or splatters. After a bit of AvP2 you get into the minds of the mappers so I decided to plant a few proxy mines just inside the vent. Sure enough, about 2 minutes later after I activated this thingo I hear a series of explosions from behind me. I got this warm feeling all over. Sometimes it's just "Holy #### I'm dead" scary like running backwards lobbing grenades into an advancing hoarde of sleek claws, turning around occasionally to check there is nothing waiting to impale you from behind.

    2. System Shock 2: I had to get off the computer and have a bit of a sit down after that first ghost near that door up from the learning units. Those bat weilding zombie things were mighty nasty too.

    3. Half-Life: The Headcrabs always made be jump when I heard that "knnkskskn" sound they make. Those damn Ichthyosaurs made me fearfull of jumping into water in any game after Half-Life.

    --Scythe--
    <a href="mailto:the_only_scythe@subdimension.com">the_only_scythe@subdimension.com</a>
  • Us3rUs3r Join Date: 2002-03-29 Member: 360Members
    I haven't played many games they classify as 'scary,' I'd say the only one would be Resident Evil 2, and yes, it scared the hell out of me. I was only about 10, 11, when I did play it.

    I played "D" as well, I believe I was only about 8 or 9, and for some reason I decided to play it at 1am with all the lights out. Now, this wasn't as bad as Resident Evil but you could never tell what was going to happen next, and when that spiked wall came at me (I had the volume way up of course), ahh the good ol' PSX days.
  • TaylorTaylor Join Date: 2002-06-04 Member: 730Members
    I’m posting on the forums!  Go me!  I usually hang around in IRC but being as I’m bored I decided to add to something on the forums, using the forums.  Amazing I know.  Anyway...

    Silent Hill is a scary game, as is the sequel, these games are actually scary; it’s not just sudden and short outbursts of zombies/aliens/blobs of doom falling from things, smashing through things or leaping towards your face at tremendous speed -- which only really make you jump, this is the sort of game which really makes you consider turning the light on because there might *just* be some deranged body bag monster under your bed with no arms and 4 legs which goes "slnlanlnassndifasodfahsdofasydf", as Coil said.

    It’s a shame they managed to mess a few aspects up, if you ask a friend to play it and they walk around bored and look at you in such a manner which portrays "this is boring" and "why god, why", and your plea that it "gets good 2 hours in" isn’t enough for them to care.  The trouble being they like to set up a lot of mood before it starts, walking around with random blood trails and scary screeching sounds THE PYRAMID MONSTER, NOO MY FLESH.  And this involves walking through half an hour of very thick fog (more fog than needed, in fact) and doing great amounts of not much.  But if you give it the time of day it’s a cool game, and defiantly the scariest I’ve played.

    And on top of that, it’s <a href="http://www.game-revolution.com/games/ps2/adventure/silent_hill_25.jpg" target="_blank">*sexy*</a>.

    Doom wasn’t scary, apart from those Cacodemons that are quite possibly the scariest monster ever (in their day, at least), it was just walking around shooting things, it was pretty revolutionary but it never _scared_ me.  First horror game I played was Resident Evil 1, and that was pretty freaky in places (looks really dated now, of course).  Zidane scared me in FFIX, but I think that’s a different kind of fear, shifting into annoying-and-I-want-to-cut-your-face territory.
  • NocturneNocturne Join Date: 2002-04-18 Member: 472Members
    I'm real scary <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    oooh hexen was a scary game aswell
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    Oh geez, the nurse-demons... they suck.

    OKAY BIG BIG SPOILER AHEAD - IF YOU PLAN ON PLAYING SILENT HILL, DON'T READ THE NEXT SECTION AS IT'S ONE OF THE FEW SURPRISINGLY SCARY MOMENTS IN THE GAME.  Scroll for spoiler.
    <span style='color:black'>When you go into the locker room in the school, you hear an arhythmic, metallic thumping sound.  You go around the corner and see a small locker, shaking as if there's something inside.  You open it... and a cat jumps yout at you.  "Jeez... just a cat," you say as it runs around the corner.  Then you hear a snarl and a cat scream, and then nothing.    Later, you revisit the locker room in the "alternate reality" school, and the same locker is shaking.  You open it... and it's empty.  Me, I backed away with my shotgun on it, very slowly... so I wasn't prepared when the locker BEHIND ME burst open and a DEAD BODY WRAPPED IN A SHEET fell out!</span>

    Yeah, that scared me.  Damn good game.
  • TheGunSlingerOmegaTheGunSlingerOmega Join Date: 2002-07-24 Member: 990Members
    I loved that part, infact I think that was the only scary part that made me jump, the rest were like...uhh yeah so what...What I wasnt expecting however was to get attacked right off the bat going down that one alley...you know the one....and then dying....you know what im talking about hehehe

    anyways..I suppose some would find it scary..but system shock really stuck to me.

    Hexen was a sham...I though it was a POS
  • NovakoalaNovakoala Join Date: 2002-07-17 Member: 962Members, Constellation
    System Shock 2. I don't play it much (I think it was the way you'd go in to a room, see it was empty, and then be caught off guard when all those hybrids come in after you and you only notice when half your hitpoints have gone. And the logs. Scary). I couldn't play it for more than 40 minutes at a time (becuase the mouse would be so covered with sweat). I kept playing it though... it was sort of addictive.

    I think I'll give it a go now, actually. I never got further than the Recreation deck.

    Half-Life didn't scare me... it can just be a bit 'jumpy' occasionally (ie when a headcrab leaps out at you... and that bit in Opposing Force in the pitch black tunnels with those huge spider things. That was more fun than scary, though).

    Doom wouldn've scared me... if the graphics were a bit more convincing. The sprites on the screen weren't exactly terrifying. I still play it, though... jDoom is good fun, especially with the 3d models.
  • doctopepadoctopepa Join Date: 2002-01-26 Member: 99Members
    I was downtown a few years ago being bored. Before me stood the n64 machine outside the tech store and there was no kid playing (&#33<!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> so i walked up and grabbed the controll. It was one of those kids games with bright colors and fluffy dinosaurs. I ran around in the supercute 3dworld with my supercute character. Then suddenly, there it was! Far, far away a pixel started flickering. I knew that whatever it was, it was coming closer... and closer... and closer...
    and it was traveling in atleast 300mph!!!
    I dropped the controll and howled all over the gallery in total panic. Pretty damn embarrassing!
    It was something green that's all i know...
  • TaylorTaylor Join Date: 2002-06-04 Member: 730Members
    TheGunSlingerOmega, Silent Hill, in my opinion, is scary for the very reason it leaves you going "yeah, so what", it leaves you tense, you suspect things are going to happen when there actually not and end up playing the game really cautiously as a result.  And then, when something does happen it scares the bejesus out of you, even if it is something really stupid which posses no threat to the player -you'll explain it to people and they'll be "so the hell what?"- But because you play it on the edge of the seat because of all the tenseness (is that a word?) and suspense, it is very effective.  The radio does nothing but heighten this effect, because the moment it goes on you KNOW something is around (it may reduce some of the difficulty knowing when there's monsters around, but it sure beats Resident Evil's 'walk into a room hold aim and shoot if she/he locks onto something until the footsteps stop' system).

    I wish there wasn’t so much walking around pointlessly though, the second one is, in my opinion (and this seems rare), better than the first but it has a ton more ‘so where the hell do I go now’ sections where you’re looking for some accessible building or road which isn’t conveniently blocked by gratings and seemingly random holes.  The apartment block is just repeated floors, all the same, with a crap load of rooms for you to try and open and riddles to solve why smacking the stupid brown fodder monsters with a stick as they speed up the hallway on the floor at the speed of light.  The hospital is the same only more so and [spoiler I guess]<span style='color:black'>the same thing all again when it goes psycho and every room is padded</span>[/spoiler], it does get more annoying, and that detracts from the atmosphere and all of a sudden the game looses it’s tense feel because your ###### off at walking around the streets for 30 minutes trying to find that stupid kid WHO I JUST WANTED TO GO AND DIE SO I DIDN’T HAVE TO BABYSIT HER AND THAT STUPID FAT B*STARD EDDIE ANYMORE.  WHY GOD, WHY.

    I suppose the monster sex from that "pyramid head" more than makes up for it, though.

    ...

    I've never played System Shock 2, you can all stone me now with those big stone-like things, rocks, yeah, rocks.  I suppose I should but it sounds more evil than anything else with "whoops, we placed 50 monsters behind you, toodles" stuff...  I'll invest into it.  I type too much.
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