<!--QuoteBegin---Crunchy-+Aug 14 2003, 08:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Crunchy- @ Aug 14 2003, 08:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> we need timeleft <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> since NS has no predefined "time limit" this is meaningless,
but if you'd pay attention, you'll see that there is a timer on the score board for how long the server has been running the map... (TAB is the default key for it)
<!--QuoteBegin--Pebbles-TPF-+Aug 14 2003, 03:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pebbles-TPF- @ Aug 14 2003, 03:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin---Crunchy-+Aug 14 2003, 08:46 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (-Crunchy- @ Aug 14 2003, 08:46 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> we need timeleft <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> since NS has no predefined "time limit" this is meaningless <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> "timeleft" lets the players know, after a round is done, whether there's another round coming up on that same map, or if the server is going to changelevel. 'course, if they'd be patient and wait 10 more seconds, they'd find out... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (I however am guilty of typing "timeleft" habitually after a round is done)
<!--QuoteBegin--Guspaz+Aug 14 2003, 02:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Guspaz @ Aug 14 2003, 02:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'm opposed to replicating functionality from third-party plugins into the game itself. If you want the functionality, use the plugin. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> What's so bad about it?
Give props to the people who made it on the main website. The players and the original creators of the minimod would be happy campers.
Comments
since NS has no predefined "time limit" this is meaningless,
but if you'd pay attention, you'll see that there is a timer on the score board for how long the server has been running the map... (TAB is the default key for it)
<i>Pebbs</i>
since NS has no predefined "time limit" this is meaningless <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
"timeleft" lets the players know, after a round is done, whether there's another round coming up on that same map, or if the server is going to changelevel. 'course, if they'd be patient and wait 10 more seconds, they'd find out... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (I however am guilty of typing "timeleft" habitually after a round is done)
What's so bad about it?
Give props to the people who made it on the main website. The players and the original creators of the minimod would be happy campers.