Why Does No One Play Fades Anymore?

VesVes Join Date: 2002-11-28 Member: 10193Members
<div class="IPBDescription">Fades are awsome</div> I myself was sceptical over their power, but after today I am convinced they are better then before..........

At one hive they arent usefull unless you got D's, as you need that redeem or carcapace(I always use redeam) but by the second hive when you got d's they are KILLING MACHINES!!!

You got your really nasty claws to slice and dice.

You got your metabolize to heal yaself if its safe.

YOU HAVE UNLIMITED BLINKING!!!

Fades can fly lol

I bound 1 and 2 to my mouse wheel, I now blink into a crowd of marines, claw, blink to the next, claw etc..... if you put blink and claw on your mouse wheel they are very very hard to stop because they move so damn fast!


Thoughts?
«13

Comments

  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    fades, just like most higher alien evolutions, are much weaker than they used to be. When you go fade, you're removing 4 offense towers, or upgrade chambers, or a mix'n'match of the two. When you die, since the evolutions are much weaker than they used to be, that's a burned 50 res that some other poor gorge will have to spend, since the whole team can't afford to be wasteful.

    On the other hand, fades are excellent combat units, and are great at keeping the marines from getting too close to a hive. The biggest issue I have is how weak they are to upgraded marines, making them about as useful as a skulk, only 48 res more expensive.
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    You should try playing against some of the vets when they're fade. They are awesome Fade players. They are extremely powerful if you take the time to learn how to use them.
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    I think it's a "OMG fades arent the best unit anymore OMG!" mentallity. People are too sucked into the mindset of bigger = better.
  • sk84zer0sk84zer0 Join Date: 2003-06-18 Member: 17478Members
    I use fade only if we have 3 hives because acid rocket pwns you <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--Sirus+Aug 13 2003, 06:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Sirus @ Aug 13 2003, 06:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> You should try playing against some of the vets when they're fade. They are awesome Fade players. They are extremely powerful if you take the time to learn how to use them. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Okay, balance the whole game around the 20 'pros' so that aliens aren't any fun for pub play. Great idea.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Fade is pretty weak. Acid rocket is incredibly weak for a 3 hive ability. The fact that now it only has meelie attacks combined with it being prettweak ( 2 shotgun shots) and costing 50 res...a lot more things could be done.
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    Yeah, 'cause making it stupid easy to be any class is the key to video-game success. GO COUNTER-STRIKE SYNDROME GO!
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    I think the main reason people don't play fades much anymore, is because they aren't very good at the melee attacks of the fade and are only good (if thats possible) acid spammers.
  • GrimmGrimm Join Date: 2003-04-13 Member: 15448Members
    The changes made to Fade have caused me to steer cleer of it for something else. Most often that something else is the Lerk, have been thoroughly enjoying the new Lerk, so I usually stick with it.
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--EighteenTwelve+Aug 13 2003, 06:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EighteenTwelve @ Aug 13 2003, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Yeah, 'cause making it stupid easy to be any class is the key to video-game success. GO COUNTER-STRIKE SYNDROME GO! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ask any competent game developer: Pubs come to balance first, competetive comes last, simply because you can appeal to the 4 dozen competetive players, or the 4,000 pub players.
  • n4s7yn4s7y Join Date: 2003-04-18 Member: 15627Members
    I used to be a fade hater until I tried it. Now I'm blinking along and slashing marines like there's no tomorrow.

    And there ain't gonna be no tomorrow for any marine I see <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--Unknown+Aug 13 2003, 06:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Unknown @ Aug 13 2003, 06:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think the main reason people don't play fades much anymore, is because they aren't very good at the melee attacks of the fade and are only good (if thats possible) acid spammers. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I keep saying this, and I'll keep saying it until the Fade is boosted:

    Assuming you're a team player, you'll be getting around 50 resources around the time marine upgrades are starting to churn out.

    Fades are stuck with pure melee. Marines get a very cheap, easilly available melee instant-death weapon early in the game. Thus, a commander that knows how to dole out weapons gives a squad a few shotguns, and any fade will die before he can swipe once.

    Fades can NOT hold a candle to marines midgame.
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    So we should 'appease' the average player by making the Fade really easy, because.... it's not easy? It's not HARD to be a Fade. Just because you cant blow up buildings and people in half a second from a kilometre away anymore doesnt mean the fades aren't good. In your vaunted pub servers, which I play on daily, there are some amazing Fades. In fact, they rack up some rather quick kills, and are rarely killed.
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    edited August 2003
    <!--QuoteBegin--EighteenTwelve+Aug 13 2003, 06:48 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EighteenTwelve @ Aug 13 2003, 06:48 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> So we should 'appease' the average player by making the Fade really easy, because.... it's not easy? It's not HARD to be a Fade. Just because you cant blow up buildings and people in half a second from a kilometre away anymore doesnt mean the fades aren't good. In your vaunted pub servers, which I play on daily, there are some amazing Fades. In fact, they rack up some rather quick kills, and are rarely killed. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    No one said it's hard: It just is quite possibly the biggest waste of resources on the alien side. HA + HMG = what? 50 resources? Shouldn't a fade be just as powerful as HA HMG then? Right now they're wroth little more then a skulk. I mean, hell a 30 res lerk gets a powerful long range attack AND the ability to shield friendly units from damage. It's a matter of cost:

    50 resources gets me:

    1) A weak melee attack.
    2) Atrocious footspeed - Marines can just hop around and avoid me.
    3) No decent hive 3 ability.
    4) A great target just asking for a shotgun blast.
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    I just came out of a game where two fades in tandem proceeded to blink around a Marine base killing 6 marines, blinking out, and doing it again twelve seconds later.

    Sorry you need your rockets back to do the strafe-fire-strafe technique.
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--EighteenTwelve+Aug 13 2003, 06:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EighteenTwelve @ Aug 13 2003, 06:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I just came out of a game where two fades in tandem proceeded to blink around a Marine base killing 6 marines, blinking out, and doing it again twelve seconds later.

    Sorry you need your rockets back to do the strafe-fire-strafe technique. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    And I just came out of a game where I got parasite kills. Let's take out bite leap and xeno, because the PROS just use PARASITE!
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    Who said I wanted to remove an ability? I said they are fine now because they can kill just fine. It's just not the easy tank unit anymore, can you deal?
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    Fades rock the house that love built, you just have to be a true renegade to use them well.
  • qweazdakqweazdak Join Date: 2002-11-01 Member: 2761Members
    the only prob with fades is that theyre delicate and they really need D upgrades to play as one. the problem with people adjusting is that the v1.0x fades irelied on the acid rocket and thats not what the fade were supposed to be like.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    edited August 2003
    I agree that the Fade is far from useless. But yes, sometimes it's better to place those extra structures instead. Try being a hit and run Fade, not a grunt Fade. Take down those outposts turret by turret. If reinforcements arrive, blink to a different outpost.
    IF you don't like the Fade/can't play the Fade, by all means plop down some chambers instead so I can go Fade and start killing rines. Mention this post at the same time and I'll make sure to thank you.
    You also cannot compare it to a Heavy. Is speed worth nothing? The Fade can blink around ten times as fast as a Heavy can ever run. It can even fly. It can use vents. You can't compare everything with only res cost, or getting an Onos should be worth much more than getting two hives.

    Edit: *looks at Monkeybonk* 347 posts in ten days? O_o
    Edit2: *thinks he knows why*
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--EighteenTwelve+Aug 13 2003, 06:57 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EighteenTwelve @ Aug 13 2003, 06:57 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Who said I wanted to remove an ability? I said they are fine now because they can kill just fine. It's just not the easy tank unit anymore, can you deal? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No one did, but Flayra removed one weapon, nered the other and made it hive 3, so it's just about the same thing.

    Give skulks 250 health and 100 armor and I could do exactly what a fade could do, and probably better because I'm smaller.

    Do people not read anymore? Am I talking to a brick wall? Hello? THE POINT ISN'T THAT FADES CAN'T KILL.

    THE POINT IS THAT IT COSTS 50 GOD DAMN RESOURCES TO GET NOTHING MORE THEN A SKULK WITH MORE HEALTH AND ARMOR. CAPICE?
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    My god these NS Fanboys really needs a major whack with "The Big Picture". People just look at ONE thing and say "It's good", or look at ONE player and say "It's good."
  • Crunchy1Crunchy1 Join Date: 2003-08-11 Member: 19454Members
    if fades had a ranged attack at maybe the 2nd hive, then id use them.
    otherwise, a upgraded marine can put me down with 2-3 well-placed shotgun blows.
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    uh, read some of my posts before you throw around the usual 'fanboy.'

    "OMG YOU DONT AGREE WITH MY CRITICHISMMZZ OMG J0R A FANBOI OMG"

    Man, take a break and try the fades for a few days. If pubbers can do it, maybe even you can! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    edited August 2003
    <!--QuoteBegin--EighteenTwelve+Aug 13 2003, 07:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EighteenTwelve @ Aug 13 2003, 07:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> uh, read some of my posts before you throw around the usual 'fanboy.'

    "OMG YOU DONT AGREE WITH MY CRITICHISMMZZ OMG J0R A FANBOI OMG"

    Man, take a break and try the fades for a few days. If pubbers can do it, maybe even you can! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I can't think of a single pub game *A SINGLE ONE* where more then 2 or 3 people have gone fade. Even at the endgame, everyone's either lerk, onos, or skulk. And I've played PLENTY of pub games. If it was a balanced unit, you'd see a smattering of players as fade at all times, it'd come and go.
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    Play on the RedPhive or nsRadio servers. There are 3 dedicated Fades - they love me for being the medicgorge <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--EighteenTwelve+Aug 13 2003, 07:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EighteenTwelve @ Aug 13 2003, 07:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Play on the RedPhive or nsRadio servers. There are 3 dedicated Fades - they love me for being the medicgorge <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Thank you for proving my point.
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    It's a 6-7 player per team limit.

    Are you saying Fades arent good enough unless more than half of the team is Fade?
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    <!--QuoteBegin--Monkeybonk+Aug 14 2003, 02:09 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Monkeybonk @ Aug 14 2003, 02:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I can't think of a single pub game *A SINGLE ONE* where more then 2 or 3 people have gone fade. Even at the endgame, everyone's either lerk, onos, or skulk.[...]<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Simple. It's the general consensus that the Fade is hard to play, yet rewarding when done right. SOOO, most people will want to stay with the Pwnos, as it's a lot easier to get some kills with. Nevermind it's broad as a barn, stomped people can't shoot you. The Fade has to be a little craftier.
    After all, the Fade is a lot faster and maneuverable than the Onos, yet costs less. It's gotta have some drawbacks.
    As for ranged weapons, the aliens have spikes against marines and bilebomb against buildings. Granted, spikes won't do much against Heavy Armor, but that's why it's called <u>armor</u>.
    Flay decided that the Fade's not an artillery unit anymore (as I doubt it was ever intended to be), but a fader now. It fades in, slashes, fades out. Try it. Just try. And if it doesn't work for you, go Pwnos instead and eat marine chow.
  • MonkeybonkMonkeybonk Join Date: 2003-08-04 Member: 18859Banned
    <!--QuoteBegin--EighteenTwelve+Aug 13 2003, 07:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EighteenTwelve @ Aug 13 2003, 07:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's a 6-7 player per team limit.

    Are you saying Fades arent good enough unless more than half of the team is Fade? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No, I'm saying that Fades have the steepest learning curve, and the least payoff FOR that learning curve. Any idiot can go Onos and destroy anything. Strap me into HA and give me a GL, it's pretty simplistic, and I kill lots of crap with it. Lerks are hard to use, but they have a FANTASTIC payoff compared to their price. Fades are hard to use, but they do not fill any sort of unique niche in the alien lifeforms. They have a wussy, ineffecient, weak melee attack. Their footspeed is atrocious, and any marine can just bounce away from them. Their Hive 3 ability is almost as stupid as making 'web' hive 3.

    This crap about "Well you should see the PROS use a fade!" is absolute <b>CRAP</b>, downright and simple. I could be the best player on earth and get nothing but Leap-Kills. Does that mean leap is a powerful offensive manuver to quickly kill marines? No, it sucks for killing marines. The same applies to the fade. For 50 resources, I expect an agile warrior capable to fighting mid level marines. After all, they HAVE no warrior. It's either hide around and slowly, ineffeciently kill marines, be support, or be the ultimate assault class. Instead you get this wussy punching bag with ONE useful ability. And then you come here and hear the same rhetoric spewed over and ovver that 'OMG U SUCK AT FADE TEH "elite" LIEK JEFF K KILL ALL WITH FADE!"

    Swipe - Almost EXACTLY the same as bite, and actually hits less often.

    Footspeed - Slower then a skulk.

    Blink - Get around quickly, exactly like Leap.

    Acid Rocket - Slowly, ineffeciently kill marines.

    Metabolize - Ever-so-slowly heal yourself.
This discussion has been closed.