<div class="IPBDescription">Fact or myth?</div> Hey there. I've heard that there's a way to go to a third person view. Is this true? And if so, how do you do it? Thanks in advance.
3rd person is an exploit, but it makes the game much harder and offers few real advantages anyway so I don't think it's much of a problem, not that many people know how to do it. You can't switch back and forth at all, you have to commit to it from beginning to end(until you restart HL).
As far as I know, it would make a very poor wallhack, as NS only sends data on ents that are in view, so you can't look halfway across the map to see what defenses are in a room or anything. Also, if there were people close enough that data was being sent on them, using a thirdperson wallhack thing could very well just get you shot due to you not being able to see directly in front of you anymore <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (Yes, I experimented with it a while back, and even reported it to Flayra. It's just a matter of turning off a certain command/cvar, but I guess it got lost in the 2.0 shuffle)
Edit: Oh, yeah, that screenshot reminded me that you also don't see any HUD graphics when in 3rd person, only text. So no upgrade notification for you.
I always thought third person for Skulks would make it really easy IT DOES man thats easy no more guessing where the marine went I can track him and dive into packs of 3 marines and keep my eye on all of them makes being skulk nice and easy.
In fact, in order to go back to firstperson from thirdperson one you put it on ingame, all you have to do is type 'firstperson' in console without quotes and it'll go back.
<!--QuoteBegin--A Damn Fool+Aug 12 2003, 10:18 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (A Damn Fool @ Aug 12 2003, 10:18 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I always thought third person for Skulks would make it really easy IT DOES man thats easy no more guessing where the marine went I can track him and dive into packs of 3 marines and keep my eye on all of them makes being skulk nice and easy. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> It's actually horribly confusing and not practical at all. The skulk model does not accurately portray the direction in which you're facing; it turns to run in the direction you're moving IIRC but you have to use the camera to see what direction you're pointing, and then try to estimate where you can actually hit someone with a bite. Makes biting while strafing/moving diagonally/etc much harder as well as figuring out the bite range. Then there's the fact that you won't be able to use any ranged attacks well at all, and you can't see things on the HUD such as available upgrades, hive indicators and energy.
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3rd person is just exploiting.
you gain too much.
its also like a wallhack too often.
(Yes, I experimented with it a while back, and even reported it to Flayra. It's just a matter of turning off a certain command/cvar, but I guess it got lost in the 2.0 shuffle)
Edit: Oh, yeah, that screenshot reminded me that you also don't see any HUD graphics when in 3rd person, only text. So no upgrade notification for you.
(skulking, fade swiping)
but i have checked out the Half-Life thirdperson
and the camera auto adjusts poorly
Max Payne and Jedi Knight II have had the best 3rd person cameras I have seen thus far
maybe they fixed the thirdperson
maybe i should check it out again
It's actually horribly confusing and not practical at all. The skulk model does not accurately portray the direction in which you're facing; it turns to run in the direction you're moving IIRC but you have to use the camera to see what direction you're pointing, and then try to estimate where you can actually hit someone with a bite. Makes biting while strafing/moving diagonally/etc much harder as well as figuring out the bite range. Then there's the fact that you won't be able to use any ranged attacks well at all, and you can't see things on the HUD such as available upgrades, hive indicators and energy.