Metamod: Bugfix 2.0
voogru
Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
<div class="IPBDescription">Fixes some exploits with NS.</div> This is a metamod plugin that fixes some exploits with NS, Currently this will fix two known exploits:
- Prevents "Commander can electrify anything" exploit
- Locks hud_draw to 1 on the client.
- Prevents jointeamone/jointeamtwo/readyroom spam exploit (5 second delay).
<a href='http://www.voogru.com/files/bugfix_mm.zip' target='_blank'>http://www.voogru.com/files/bugfix_mm.zip</a> (Windows & Linux + Source).
I released this since some people in the #nsserver channel wanted this, If there are any problems feel free to email me.
- Prevents "Commander can electrify anything" exploit
- Locks hud_draw to 1 on the client.
- Prevents jointeamone/jointeamtwo/readyroom spam exploit (5 second delay).
<a href='http://www.voogru.com/files/bugfix_mm.zip' target='_blank'>http://www.voogru.com/files/bugfix_mm.zip</a> (Windows & Linux + Source).
I released this since some people in the #nsserver channel wanted this, If there are any problems feel free to email me.
Comments
These exploits have not been a problem on my server, but I'll install it for preventation until these things are fixed in a official patch.
Bah, now how am I supposed to sneak onto the marine team past the stack of 4 n00bs in the Join Marine box? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Im not too clear on how mp_limitteams is supposed to work.
If the team difference is > mp_limitteams due to people leaving the game then you cannot join either team.
If you could monitor the actual team difference and set the cvar to that value then it would act like mp_limitteams 1 wihtout the bug.
gamestart: go gorge, build a res, readyroom;jointeamtwo, go gorge again (because u have 25 res)
make it just 2 min be4 u can hit F4 when the game start or something.
gamestart: go gorge, build a res, readyroom;jointeamtwo, go gorge again (because u have 25 res)
make it just 2 min be4 u can hit F4 when the game start or something. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
You can change mp_latejointime. I will try it.
gamestart: go gorge, build a res, readyroom;jointeamtwo, go gorge again (because u have 25 res)
make it just 2 min be4 u can hit F4 when the game start or something. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
You can change mp_latejointime. I will try it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
yes, but it suck if u just jump in the map to slow and get 0 res
I use: mp_latejointime 0,5 are 30 seconds.