Marine Strategy Thread
noelephant
Join Date: 2003-02-13 Member: 13518Members
<div class="IPBDescription">Post your strategies</div> I created this post for the purpose of sharing your 2.0x marine strategies. Post strategies large or small that you feel will help other commanders.
I'm starting with a small technique that I just started using. It seems pretty effective.
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Category: Opening Move
Players: Assumed to be 6 or more per team
Listen for and locate the enemy hive.
Split the team into three groups. Have a small group guard base. Send one group to the area furthest away from the enemy hive to capture resources.
Send the third group (Typically the largest group) to destroy the aliens starting resource node. If possible, locate additionally alien resource nodes and destroy them. Don't get too bogged down at a single point. If an area is too heavily guarded, attack somewhere else to catch the aliens off guard.
I'm starting with a small technique that I just started using. It seems pretty effective.
--------------------------------------------------------------------------
Category: Opening Move
Players: Assumed to be 6 or more per team
Listen for and locate the enemy hive.
Split the team into three groups. Have a small group guard base. Send one group to the area furthest away from the enemy hive to capture resources.
Send the third group (Typically the largest group) to destroy the aliens starting resource node. If possible, locate additionally alien resource nodes and destroy them. Don't get too bogged down at a single point. If an area is too heavily guarded, attack somewhere else to catch the aliens off guard.
Comments
*edit*
Perhaps not. Lets not post anymore and let this thread die a slow agonizing death. :-P
Works well <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->