Old Comm Chair Dies...

SmithySmithy Join Date: 2003-01-14 Member: 12277Members
<div class="IPBDescription">n00b gets in....</div> I dont know how many times the old commchair dies and someone gets in and does there own thing. THIS IS AN APPEAL TO EVERYONE TO STOP THAT BECAUSE ITS SO ANNOYING AND RUINS THE ORIGINAL COMMANDERS PLANS! ffs, when will they stop doing it cos Ive been playing for nearly 11 months now and its never changed.... there should be like a 10 second count down after the old CC dies for you to get to the new one.... I dont know... Just, stop, please...

Comments

  • homerxhomerx Join Date: 2003-04-01 Member: 15094Members
    11 months you say?








































    *giggles*
  • SmithySmithy Join Date: 2003-01-14 Member: 12277Members
    Yes... I had the game on the 1st of September... or there abouts, as it was when I went back to school. Some things never change.... There was only 32 servers on my ASE!! (European)
  • homerxhomerx Join Date: 2003-04-01 Member: 15094Members
    NS was released on October 31st....
  • ScarletPhoenixScarletPhoenix Join Date: 2003-08-06 Member: 19133Members
    Really, this is semantics. The guy's trying to make a point and you're arguing about whether it was 11 months or 9 months ago that he started playing. I would say I've been playing for about a year, because I don't tend to mark down game release dates, even ones this significant, as the most memorable things in my mind. Christ, I forget my family's birthdays half the time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited August 2003
    going in for a sec to drop one logical thing the whole team requests aint wrong.
    btw. marines that have "flexible comms" rock.
    this means every marine more or less knows whats going on on the whole map and everyone can jump in the cc anytime its needed.
    works great when the comunication is good.
    you have 2 people guarding around marine spawn being comm when its needed.
    when someone dies he can be comm and a guard moves out of base.

    "someone comm to drop an rt here"
    had fantastic games sometimes.
  • SmithySmithy Join Date: 2003-01-14 Member: 12277Members
    I agree with that actually... but Im talking about when communication is NOT good adn Im screaming down the mic "DONT GO IN THE COMM CHAIR WHILST IM DEAD!!!!" - but do they listen? no.

    And im almost 100% sure I was playing in September, lol.
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Smithy^+Aug 11 2003, 12:09 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Smithy^ @ Aug 11 2003, 12:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And im almost 100% sure I was playing in September, lol. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Unlikely. I was... but I'm a playtester. You weren't.
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