Quake 2 Shotty

ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
<div class="IPBDescription">memories</div> can anyone make the shotgun from quake 2? that gun was sweet not the double barrel shotgun i mean the one you would start wiht that gun looked like a assaualt rifle but was a shotgun it was real nice please can some one give it a try or some one convert it from quake 2?
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Comments

  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited August 2003
    oh...yeah.. ive remembered my bf have done one very long time ago...

    with 2 rounds of badass depleted uranium shrapnel ammo that is able to
    ripp off HA limbs with ease <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> woooaahahahaha <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    but its a little bit to high poly..and it have terrible stretched textures <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    Dont tease us sheena!! <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    hey.. this is a ref pic <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> lol.. when i find the model i could do some other shots from the side too... i hope its still somewhere..this one was made 4 or 5 years ago
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    sheena thats the double barrel shotgun im talking bout the first one the single one that had like a round clip on the bottum like a tommy gun ill try and find a pic
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    /me converst the DeathMatch Classic Single shotty for Ns
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited August 2003
    <img src='http://actionut2k3.ngz-network.de/images/review/mel_x37e.jpg' border='0' alt='user posted image'><img src='http://actionut2k3.ngz-network.de/images/review/sonique_kaboom.jpg' border='0' alt='user posted image'>

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Both are models for "Action Half-Life" - you can get them at <a href='http://www.heavenofrags.com' target='_blank'>http://www.heavenofrags.com</a> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    Did any of you guys know that the hl engine is based of the quake 2 <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> It will take like 5 minutes to bloody convert it directly from quake 2
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    Go for it buzz! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    yeah whatever, just gotta install quake 2 again :/
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    hehe ok np. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • PhyPhy Join Date: 2003-03-01 Member: 14163Members
    Accually Q2 used stored vertex arrays for it's models, not bones, so you'd have to create a skeleton and animate the whole thing from scratch.
  • ANeMANeM Join Date: 2003-05-13 Member: 16267Members, Constellation
    <!--QuoteBegin--Buzzcut+Aug 11 2003, 01:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Buzzcut @ Aug 11 2003, 01:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Did any of you guys know that the hl engine is based of the quake 2 <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Its Quake 1 actually.
    HL was based on Quake 1
    As was Quake 2.
    Making them brothers, not father and son.
    although id did give Valve a few lines of code from Quake 2, mainly just bug patching...
    But still, HL is a very, very modified version of Quake 1.
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    edited August 2003
    well anyway quake 1 and 2 and hl use the pak and md2 system(cept hl it uses mdl) oh btw i cant do it cause i cant find my quake 2 cd only my quake 1 <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    EDIT: I have a cd with a quake 2 demo on it <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Might be able to nik it off there
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    Nooooo o well.... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> also Buzz, i would be glad to host your work at my site.
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    dont worry the demo still works but it put dust on my pants <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> so im not happy <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    lmao. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    edited August 2003
    Ok got it into milkshape but the skin is **** me off gotta find a bloody .pcx convertor

    EDIT: got one XD
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    When you finish and you want it hosted so you can deliver it to aaaalll the ns peeps out there, send it here and ill host it on <a href='http://www.skulk-rush.tk' target='_blank'>http://www.skulk-rush.tk</a>
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    almost done too just gotta redo the animation which is pretty straight forward. Simperly he pulls the clip out and sits there till full and puts it back in <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Ps. Its very low poly XD
  • SelbstmordSelbstmord Join Date: 2003-03-02 Member: 14222Members
    The one he's talking about was some sort of Pancor Jackhammer clone
  • Daza4Daza4 Kerc Kasha Join Date: 2003-04-06 Member: 15233Members
    ok i didnt need to redo animations but he rather puts the shotgun shells INTO the clip <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> but ive got a very bad problem with the pump and im thinking of getting rid of it altogether <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    edited August 2003
    <!--QuoteBegin--ANeM+Aug 11 2003, 11:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ANeM @ Aug 11 2003, 11:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Buzzcut+Aug 11 2003, 01:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Buzzcut @ Aug 11 2003, 01:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Did any of you guys know that the hl engine is based of the quake 2  <!--emo&::nerdy::--><img src='http://www.natural-selection.org/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Its Quake 1 actually.
    HL was based on Quake 1
    As was Quake 2.
    Making them brothers, not father and son.
    although id did give Valve a few lines of code from Quake 2, mainly just bug patching...
    But still, HL is a very, very modified version of Quake 1. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    yep <!--emo&:D--><img src='http://www.natural-selection.org/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    but converting this shotty to HL shouldn't be <u>that</u> difficult <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    who told you hl engine was based on q2 engine, buzzcount? there are so many guys out there who think so, and i've never understood why <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    For anyone thats interested..

    <a href='http://collective.valve-erc.com/index.php?go=q1_or_q2' target='_blank'>http://collective.valve-erc.com/index.php?go=q1_or_q2</a>
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    edited August 2003
    <!--QuoteBegin--nthngnsd+Aug 11 2003, 07:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (nthngnsd @ Aug 11 2003, 07:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> who told you hl engine was based on q2 engine, buzzcount? there are so many guys out there who think so, and i've never understood why  <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It just seems like it should, since Q2 was out when HL was being developed, people seem to think, that since Q2 looks better than Q1, they used that.

    Didn't they also get a few lines from Doom?
  • spinviperspinviper Join Date: 2003-05-08 Member: 16151Members
    edited August 2003
    <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    yeah.. the netcode was based on doom...q1 got almost the same <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SurgeSurge asda4a3sklflkgh Join Date: 2002-07-14 Member: 944Members
    Wow it's a.... a shotgun made out of stone! O_o

    Well, that's what it looks like kind of...
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    do NOT start another GOD DAMN QUAKE ARGUEMENT. WHO CARES. JEEZE! <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    does anyone realize i wasnt talking about the super shotgun i just wanted the first shotgun that was like the pankerjackhammer but the clip was infront of the trigger
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