Unofficial Map Pack

bluemanblueman Join Date: 2002-04-09 Member: 399Members
<div class="IPBDescription">for 2.0</div> Ok, im working on doing an unofficial map pack with the maybe 10 or 15 best maps (NO fun maps). Many of the old 1.0 maps like hydrosity, rampage, napo, etc.... can be easily (or have) turned into 2.0, so pple here now post which maps would you like to see in this mappack.

Any new maps like the ones seen in the "post your screenshots" thread, can also be submitted and tested so to be included.

Comments

  • NayNay Join Date: 2002-06-09 Member: 741Members
    i`m working on ns_colony_v2 right now should be done soon if you want to include that
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    if all the old maps that where for 1.0 can be included and maybe some finished maps, ill aim for a quick release of the map pack, so work QUICKLY.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    when do you need it? ns_napo 2.0 is nearly done, i just have to change alle entitys for the location names so that they are 2.0 compatible.. but yea.. i could let them be as they are now, i havent seen any problem with the old way of location info.. is there one?
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    im planning on doing a first map pack with the old 1.0 maps revised for 2.0 and then a 2º map pack with new maps, as the ones seen in the "post your screenies" thread, like Marcos, Moultano, Carbon, Asraniel (you), quazilin. I think it will help the community mappers alot to do a serial of map packs and it will help gammers. Any way if there is pple with their new 2.0 maps mainly finished, those can be included in the map pack.

    come on pple, tell me which maps you want!
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    well, ns_napo 2.0 is nearly finished, its not much work left, some tweaking here a light there, change a texture here.. thats all.
    I improved nearly every room and hallway, replaced some rooms and hallways completely, added 2 weldables ( i HOPE that one of those 2 weldables wont give the marines a too big disavantage.. but well.. they just have to weld it open, but i couldnt test it right now). Added vents.. lightning is better (hey you all, there are some COLORED lights..!! *g* thats what you asked for the whole time) changed some things to make it more 2.0 friendly..
    well.. i hope everyone will like it.. and play it :-)
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    edited August 2003
    Work on ns_aurora is going on slowly but steadily, i don't know if it'll be completed for the pack but i'll try. I'll keep you updated and if finished, i'll send you the map, so you can see if its worth putting in the pack <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> .

    Heres a few screens to give you an idea.

    <img src='http://perso.wanadoo.fr/evilbob/images/ns_aurora/b0001.JPG' border='0' alt='user posted image'>

    <img src='http://perso.wanadoo.fr/evilbob/images/ns_aurora/b0000.JPG' border='0' alt='user posted image'>

    More screens are in the <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=33085&st=420&' target='_blank'>"post your screenshots"</a> thread
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Do we have any date? Maybe I can have Phobia RC4 ready by then... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    yea, give us a date and we will work day and night :-)
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    edited August 2003
    mm i must PM some mappers to get their Ok for the maps, im aiming for the first days of september.

    niec pics btw.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    cool, like that i have enough time to make the map perfect... lets make em perfect :-)

    (and now gogo and build your maps)
  • NayNay Join Date: 2002-06-09 Member: 741Members
    colony 2 will be ready soon, just need to include the new ready room, might be rebuiliding a few rooms, then rebuilding alien hive, well one of them, then finally some more vents, might have to clip a few areas so i dont hit MAX_CLIPNODES <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> then use xp cageys compilers =]
  • Silencer9Silencer9 Candidate for B.Sc. Join Date: 2003-08-05 Member: 18967Members, Reinforced - Shadow
    It looks very pretty, good lighting, many good details (textures good, too) !!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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