The Res Nozzle Count Msg

OneFishTwoFishOneFishTwoFish Join Date: 2002-12-11 Member: 10624Members
<div class="IPBDescription">There a way to keep it on?</div> You know that lil msg that appears in the top left hand corner of the screen that tells you how many nozzles you have vs. the ones the enemy has? I would like to know is there anyway to keep it on all the time? It helps keep me motovated and to be honest I dont see it enough. The txt is not catching my eye. Please let me know if there is a command to keep it on all the time. Quick suggestion. Maybe it should be incorprated into the alien/marine hud. Say for instance for aliens a small */* counter attached to the bottom of the lowest hive and marines a small digital counter that hangs off the end of the mini map. When I say small I mean small so ppl dont get bent out of shape.....and when you have less nozzels than the other team you number could appear in red.....YIKES! the suggestion went on a lil to long there eh?

If someone could give me the heads up weather or not that msg can be kept on it would be grealy appriciated. thx

Comments

  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited August 2003
    you can change its size....

    all you need is:
    - backup the 2 folders below:
    - delete all image files in hl/ns/gfx/vgui/fonts
    - delete all images in hl/gfx/vgui/fonts
    now the xxx_textsceme.txt filesin hl/ns (were xxx is the x-size of your resolution) are used to set most font sizes and styles, instead of that images (only console text is an external sprite). When using ASE you get an error about a missing halflife font every time, just stupid....
    - go for ...
    // Upper left resources, reinforcements
    SchemeName = "CommanderStatusScheme"
    FontName = "Arial"
    FontSize = 18
    FgColor = "172 244 255 255"
    BgColor = "0 0 0 0"
    and change font, size or color.
  • OneFishTwoFishOneFishTwoFish Join Date: 2002-12-11 Member: 10624Members
    I will try that and see how that works out but I was more concerned about the frequency of the msg rather than the size but I will give it a shot. thx
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    Why not press console for last update of current node situation, works for me... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    (altho doesnt seem to update as much as i reckon it should)


    - RD
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    Ollj, you're such a |-|4><0|2 .
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    <!--QuoteBegin--XeroSlayer+Aug 9 2003, 05:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XeroSlayer @ Aug 9 2003, 05:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ollj, you're such a |-|4><0|2 .
    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    true dat.
  • OneFishTwoFishOneFishTwoFish Join Date: 2002-12-11 Member: 10624Members
    To busy to open the console. plus my right hand is on the other side of the kb. (arrow keys and num pad for me)
  • TempusTempus Join Date: 2003-01-21 Member: 12540Members
    And here I wanted the damned thing to be turned off.

    It was a dumb idea to have it there in the first place. Now, it's impossible to sneak a node up without the other team knowing. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • fo_sheezy_my_neezyfo_sheezy_my_neezy Join Date: 2002-12-14 Member: 10768Members, Constellation
    and it's just as impossible for them to sneak one up without YOU knowing. I personally don't like it though, looks too much like unremoved betatesting "equipment"
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    edited August 2003
    <!--QuoteBegin--OneFishTwoFish+Aug 9 2003, 10:09 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (OneFishTwoFish @ Aug 9 2003, 10:09 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> To busy to open the console. plus my right hand is on the other side of the kb. (arrow keys and num pad for me) <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Two things:

    (1) rebind your console key to something nearer to your hand

    (2) use "scr_conspeed 50000" in your console (or config.cfg, but you'll need your config write protected as for some reason it's a value HL likes to reset to its default every game) - the console appears and disappears instantaneously with a high value like that.
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    Ollj: I did that, and my popupmenu got all funny like the text was misplaced.
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