Please Stop The Greed!

SariselSarisel .::' ( O ) ';:-. .-.:;' ( O ) '::. Join Date: 2003-07-30 Member: 18557Members, Constellation
<div class="IPBDescription">before you lose us the game</div> I realize that going fade/onos/lerk is 'fun'.

I realize that it takes a lot of resources to save up for the 'fun' classes, especially fade/onos.

But keep your priorities straight, please! I have seen too many players, most of them new (and a few experienced - shame on you!), save up for higher lifeform gestations when the team desperately needs structures, i.e. hives, resource nodes, upgrade chambers, and offensive chambers. Now, in easier games where the marines were all being silly and running around without a purpose, this did not hurt our chances. But when the marines have some cooperation within their ranks, be more considerate of what we need more - a single Onos without any abilities that gets gunned down by a few marines as it trudges around trying to eat anything in sight (that's -100 res for you) or something for the entire team?

Don't get me wrong - in many situations yes, we Kharaa require those higher lifeforms to break out of hive lockdowns, or quickly dissolve marine building operations. However, smart marines will have upgrades along with big weapons and will hunt you down if you are on your own - and you will be, if you don't contribute to the team. So whenever you go Onos or Fade, and suddenly the Hive goes down to one or two JP marines with shotties or grenade launchers - know that it was your fault because you did not put down any offense chambers. When we have two hives and only 1 type of chamber and you are greedy, know that the deaths of many Kharaa are a result of your doing. There are many instances where you should contribute out of your resource pool to prevent losses of teammates and eventually the loss of the game.

Don't depend on other Kharaa to set up structures for you all of the time. They do not have enough resources to do everything. It is crucial for you to take an active part in the setup of our breeding grounds. Things have changed from 1.04, so stop with the greed - and donate more to the cause - to cleanse the intruders!

Comments

  • TriggerHappyGorgeTriggerHappyGorge Join Date: 2003-07-07 Member: 17987Members
    In a way, its good plan to go gorge, drop a res, secure it, then go skulk. I usally stay skulk, camp ontop of a celing cloaked, and wait for my pray. Onos isnt just a "fun" class, u might be able to eat people. You must understand that the onos plays a big part of the bugs to win the game, taking out rine structures killing rines, and assaulting there base.
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    I understand all of this, but an Onos (even a couple of them) will go down to a group of organized marines, especially with the wrong upgrade chambers and especially at one hive. I'm talking about the times of need! And there's everything wrong with going Onos just to eat people and try to act on your own when your team desperately needs your help in getting structures up.
  • TrevelyanTrevelyan Join Date: 2003-03-23 Member: 14834Members
    i myself have noticed this... People will want to pwnos so bad they are willing to LOSE THE GAME TO ONOS ONE TIME. Yes the last several games in a row i was forced to gorge cause everyone else didnt want to do it. I am sick of it, especially considering how much those people suck with fade and onos.

    I generally save for hive from start... but most games i am forced to build stuff to keep the team at least alive.
  • IceIce Join Date: 2003-03-29 Member: 15008Members
    When a ha hmg rush is coming, an onos is much more useful for the team than a second hive or a few chambers. But when you have 2 rt's and 5 lerks in the first two minutes, then something is definitely wrong.
  • p4lp4l Join Date: 2003-06-18 Member: 17461Members
    Yeah I was literally just screaming this at my team....


    and they listened?

    Yeah, that's right. They listened. Thumbs up to that. We won on caged within 15 minutes, literally mocking the marines 1 hive lockdown and turret farming madness...

    It was great, my entire team started off skulking, obviously saving, while I dropped 1 RT and a SC before they started to go gorge. The marines snatched up a hive, defended it heavily, and suddenly realized we had all but 3 res nodes, them having only 2. Turret up little soldier, here come the onos. Actually, even better, we won with no onos and 1 fade... the rest was all lerks/gorge/skulks. Good chamber placement, clever use of lerk gasses, and my non-talking 5/8 players dead in the first rush team won pretty damn convincingly.

    What I don't get is when people are saving so much and screaming 'get dcs!' 'get more scs!' 'put up 2nd hive!', while they just 1hive faded and got ripped to pieces. Who do you have to blame? Definitely not those who sacrificed res to go gorge. 3/4 of the Kharaa games I play, I spend the entire time as a skulk or a gorge. And truth be told, my skulk game has improved massively because of it. Even up to a week ago, I hated skulking because I could never seem to close the distance. Now I have no fear, and I'm getting to be a good battle gorge too. Just because I have something apparently alot of folks out there lack : reason.
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    "When a ha hmg rush is coming, an onos is much more useful for the team than a second hive or a few chambers"

    Erm..... if you don't have a second hive by the time of an HA HMG rush, you're dead.

    Now, on another note, I totally agree with p4l. I started gorge because I'm a fairly good defensive planner, and I found myself more suited to a support role.

    Having got more experience, I'm now happy to go skulk and I'm even exploiting TF holes and snuffing outposts wheras not less than a week ago I was totally skilless.

    Yet I still see what can only be nub onos rushing base, dying, or for some unknown reason waiting outside base while cloaked, eating the occassional rambo.

    Sadly its not helped when the OTHER players are consistently switching class as required, building defences, and covering the others with spores/umbra/scream.

    Why is that not helping? Because when you've died doing your part, the onos rushes the empty base and feels that he/she/it has single handedly won the game.

    I don't mind the win, but at the same time those people aren't learning what the game is about.

    How many times have you as a gorge or lerk been outside the base sporing and umbraing and screaming, or healing and building towers, only to have an onos park themselves behind you and make you a target for the enemy?


    On the flipside, I've seen too many wellmeaning gorges build huge WOLs that prevent people getting TO the enemy base - or building OTs in, frankly, stupid places, or using all their res to build OT at the enemy base rather than a handy sens/move/def.

    Alien players need more losses so that there's a greater pressure on the misguided to learn.
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    edited August 2003
    Im usually the guy that gets the upgrades at the start, which is really useful as others will either not spend their res or get rt's instead.

    I have seen too many unsuccessful alien rushes at the start due to the fact that no upgrade was present. It really sets me back res wise at the start so i figure i dont have to gorge much at all for the rest of the game.

    I am also pretty good at getting kills so if i have enuff to gorge something and still lerk afterwards i am happy but i will not gorge unless its for starting chambers or is a very desperate situation.

    - RD

    edit: Oh yeh if u really wanna help the team, stun rines for the gorge to kill or soften them up with gas for the gorge. Whenever i have a gorge nearby i try to get him the kill rather than aste the res on myself anyway.
  • p4lp4l Join Date: 2003-06-18 Member: 17461Members
    edited August 2003
    My general game elovution status goes:

    Gorge 1 RT
    Skulk
    Gorge 3 chambers for 2nd hive
    Skulk
    Gorge WoL or 3rd hive
    Lerk.
    Fun

    This is in a 'perfect' game where everyone does their gorging part, and we may or may not have a designated gorge.

    edit: I mispelled evolution... but I kind of like the sound of elovution better. It stays!
  • Kid-AKid-A Join Date: 2002-12-17 Member: 10908Members
    I also dislike this but, I comm alot. And I often notice the enemy doing this, to which I think good my marines can easily take down an onos (I even give shotties) its only 72 lmg bullets....

    ...about 5 mins later that same onos is in the MS munching a certain delicacy know as 'IP's'.

    The aim of some public marines is utterly shocking. I'm no uber "elite" player but I'm pretty sure I can get ~85% of my shots on target on an <b>onos</b>
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Pretty much right with you. If things go the way of the pear, I tend to toss in some skulk bombing and the odd Onos.
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I realize that it takes a lot of resources to save up for the 'fun' classes, especially fade/onos. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    What's this "saving" thing you speak of? Don't you just go and slaughter marines and go fade one minute in? *boggles*

    I'm kidding, though it's not a big exaggeration. There's a big difference between players who are greedy/save, and don't drop chambers, and skilled players who kill like mad and are thrifty with upgrades. Generally you can tell because the second type will sometimes gorge and drop a res, or a sens, or something (they won't spend all 100), but the other type doesn't. The greedy type sucks (literally, they are horrible players), but the second type tends to be your ""elite"" fade one minute in who keeps the marines away from the gorges.
  • p4lp4l Join Date: 2003-06-18 Member: 17461Members
    Yeah we had some guy who was pretty damn good on a server I was playing Kharaa on last night/this morning. He was killing like mad. The problem was a few times out of the 5-6 maps I played with him, he would go fade and just get killed fast. Maybe only getting one marine first. He was GETTING to fade very fast, and when he lived he was helping plenty, but even the most 'elite' player can fall prey to bad luck. I'd rather have him spend that 50 res going gorge and dropped a sensory and 3 OCs in a pivotal spot to prevent marines from moving quickly. Especially when we are on 1 hive. A 1 hive fade is pretty sad, and considering the res he spent could've gotten a 2nd hive, it's a paradoxical predicament, no?
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    Depends. I go fade early if a) we need mobile, deadly defense to help the gorges, or b) we went d first. If we go move first, I go lerk early. If we go sens first, I gorge early.

    This is all, of course, dependent on game, but hopefully you can see why I do each. A regen first hive fade is plenty good at knocking out packs of 2-3 marines by himself, if he's any good, and he WILL not die except to shotties or really good pistol ****. Plus, he can take out electrified RTs, which should be his prime objective.
  • StoatBringerStoatBringer Join Date: 2003-06-09 Member: 17144Members, Constellation
    I agree. It's deeply annoying when you have hardly any structures built and little res coming, and there's a couple of Onoses yelling for DCs to be built. Erm.. if you guys had used your res instead of saving up for Onos we could've built a crapload of structures and secured the hive rooms by now.

    It's not much use having Onoses harassing the marine spawn if one marine can sneak into the completely undefended hive and set up a phase gate.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    Early game onii are more useful for killing elec res than killing marines. They are just too slow for that. Once the second hive goes up, they can take an offensive role. So, one onos on your team can be useful at one hive, but a whole load of them are just asking to have the marines kill your hive before you can trudge your way over there.
  • Deckard1Deckard1 Join Date: 2003-01-10 Member: 12127Members
    I love it when some newb goes fade like 3 minutes into the game and I kill them the instant they try to attack us <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
    Yeah though, I always go gorg - res tower -skulk -MABEY hive if nobody else is doing it > then save for either fade or lerk depending on what mood I"m in.
  • StoatBringerStoatBringer Join Date: 2003-06-09 Member: 17144Members, Constellation
    Grrr... it happened again last night. Playing ns_lost, I dropped a res tower at the start of the game, then went skulk to go chomping marines. On a team of about 8-9, only a couple of others went gorge. Eventually we had a second hive up, but only *one* defence chamber and only *one* movement chamber. Nobody was building anything! Meanwhile the marines were busy capping all the free res nodes, electrifying them and building phase gates all over the map. We were in desperate need of defences, but nobody was going gorge.

    Then, right in front of my eyes, a skulk evolved to Onos, went out and immediately got killed at the turret farm the marines had set up outside the undefended hive. A 100 res down the drain, which could have been put to much better use if the player hadn't been so greedy.
  • DeathPookyDeathPooky Join Date: 2002-11-01 Member: 3037Members
    As a general rule, if we've got more oni than hives, it usually means we're screwed. More than that results in the oni clogging each other up and not doing much good compared to what the 100 res could have been spent on. I had a nice dialogue with someone who saves and goes for onos straight from the start every game.

    Me - "Why did you just go onos when we have 2 res towers, 1 hive and 1 MC?"
    Him - "I'll get lots of kills this way, so we'll have more res."
    Me - "You do realize the res only goes to you, thus it will never goes where it needs to until you die?
    Him - "Shut up, i'm going to win this game with onos, we can't do anything with skulks."

    *3 minutes later*

    Him - "HEAL GORGE HEAL!"
    Him - "****! BS!"

    Moral of the story - *never* evolve into a higher race unless you know what you're doing, and we can spare the res. If we need a hive up, chambers up or res towers up, the resources are ALWAYS better spent on that than on an early game onos. That 100 res can make the difference in a game.
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    edited August 2003
    Nothing drives me MAD more than playing and being the only Gorge and having Team mates Yelling at me
    "Get a second Hive up, get more DCs up! Put up defense"
    Then if things dont go so well its my fault becasue I was the only Gorge.
    WAKE UP JERKOFF, this isn't 1.4 anymore, Give up that 100 Res you just saved to help your team and stop crying when we don't have enough RTs.

    If you are an Fade and take out atmos on bast, have enough res to cap them both and still set up a sensory chamber and go fade again, WHY AREN'T YOU? if you have 100 res, 15+15+15+10 = 55 res still leaves you with 55 res, enough to gorge, cap both, put up a SC or and OC and go fade again!
    Don't wait for someone else to come by and do it, becasue by the time someone else might get there, the rines could have it back in their control!

    If you want to see a chamber, Build it your self, nothing is stopping you!, give up being a greedy ONOS for a few mins to set up a WoL that will keep a section safe until other can get there, just do something about it that doesn't involve bitching to the gorge on the team!

    Team work is falling short on alot of ppl. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    I just want to stab some ppl in the head []XXXXX[)vv<<<<<<<<> <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
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