What he meant is: There is some stuff you can see through, but the siege wont shoot when a rine looks through it at an alien structure. Windows in siege maps for example. Now he wonders if other entities like func_illusionary, func_door etc... allow the siege to fire when a rine looks through them. Or the clip texture. I don't know, but what about trying out yourself and posting the result here?
Comments
- sieges go trough walls.
- sieges automatically aim and shoot as stuff shat you shoot at.
small gaps for pistols could be fine.
or just BUIILD SOME freaking OBS.