Jps
MrKNifey
Join Date: 2003-06-25 Member: 17668Members
<div class="IPBDescription">They still exist ya know....</div> Okay, JPs aren't the uber-hive-killer tool they were in 1.04. They now cost a rather hefty 15 res and take practically weeks to tech up to.
However, they are far from useless. JPs give marines huge possibilites in the areas of maneuverability and firing positions. Used in conjuction with a combined arms force, supporting an HA train, a couple of JPs can make life even harder than it already is for the kharaa. They not only have to worry about weapon's fire coming from the train, but also the JPers buzzing around them. This causes the aliens to worry about attacks from more than just one angle, greatly expanding your stratigic possibilities.
However, they are far from useless. JPs give marines huge possibilites in the areas of maneuverability and firing positions. Used in conjuction with a combined arms force, supporting an HA train, a couple of JPs can make life even harder than it already is for the kharaa. They not only have to worry about weapon's fire coming from the train, but also the JPers buzzing around them. This causes the aliens to worry about attacks from more than just one angle, greatly expanding your stratigic possibilities.
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