So They Finally Found An Answer To My Regen Onos..

p4lp4l Join Date: 2003-06-18 Member: 17461Members
edited August 2003 in Kharaa Strategy
I was in a low person game like 4-5 people, looked at my res and realized it was 100 so I went onos. I got redemption because I was feeling dirty, we had one hive. I'm rampaging around, I take out 4/5 of the marines including the stupid comm who jumped out to git me... and I'm killed because I was standing on an IP attacking it, when someone spawned in.

I almost died laughing at that, because I had been ripping apart their entire team for 3 minutes. That is what finally took me down. A SPAWN.

I just had to say something somewhere. But the word of advice is... don't stand on the IPs ;-)

edit: Oops, that title should naturally read 'redemp' onos not 'regen' onos.

Comments

  • killswitchkillswitch Join Date: 2003-02-05 Member: 13141Members, Constellation
    i got killed on a spawn today too, but as a skulk. The best way to get a redeeming onos is to assault the hive. After an onos redeems there's a small bit of time where it can't redeem anymore.
    Second to that is shotties and grenades.
  • DrunkenSailorDrunkenSailor Join Date: 2003-07-01 Member: 17826Members, Constellation
    Sorry, this is OT to aliens, but on topic with telefragging. Can marines telefrag each other using phase gates anymore?
  • J_D_WJ_D_W Join Date: 2003-05-22 Member: 16598Members
    Yes they can, but you cant readyroom telefrag at all
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    uhh....I've phased into a marine and didn't telefrag him,I jumped out of him and no he didn't have a connection problem

    As for redmption Onos....bah I hate Onos,I don't like how they can't fit through doorways,and I hate how I have to constantly Umbra them during double res sieges....
    But they are still a benefit to the entire team,so Im neutral all out on the Onos....
  • kingmobkingmob Join Date: 2002-11-01 Member: 3650Members, Constellation
    I got spawnfragged killed as a skulk
    it makes sense to me

    i was going up to bite incoming spawner and i was too eager
  • Insanity_GizmoInsanity_Gizmo Join Date: 2003-05-05 Member: 16072Members
    From my experiance, they made the phase gates a lot smarter. If you get stuck, you automaticly pop out of the other guy. I never get stuck on phase anymore, or have seen anyone get stuck.

    IPs, on the other hand, are annoying, as I did get killed on one of those as an alien. However, I'm sure it's there to point out idlers (OMG! CamperBob just got telefragged 3 times in a row! Boot him!)
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    Watching where you step as a kharaa means not getting spawn-killed. The same for a marine means not stepping in onos poo. Both are very unpleasant and embarrassing.
  • IceIce Join Date: 2003-03-29 Member: 15008Members
    I don't mind getting killed if I was stupid enough to step on a ip, but when I'm near an ip and still get killed, that is annoying.
  • TheGlowTheGlow Join Date: 2002-11-22 Member: 9650Members
    Happened to me the other day.
    I was redeem onos-ing for a good 10 mins, racking up the kills.
    Then the IP popped me <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->.
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    This should be obvious... never attack IPs or structures right next to them , you might get telefragged while manoeuvering. Remember the melee attacks have a nice range in fact... to destroy an IP safely , just crouch nearby and aim at the side. Both skulks , fades and onos can attack from approximately 32 world units (about one meter)
  • WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Members
    Yes, I've experienced my share of telefrag deaths while trying to chow down on IPs or even just standing too close to one.

    Strage, but this didn't seem to happen in 1.04. Oh well, even though it is annoying, I can't say it's a bad thing. The only thing that would **** me off would be marines "mining" an area with IPs and then /killing as much as possible to saturate an area with deadly spawners... uhh, yeah. I don't think players are <i>that</i> desperate for fresh exploits yet. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Sign In or Register to comment.