Suggestion For Turret Farms

78thGenSallos78thGenSallos Join Date: 2003-08-01 Member: 18703Members
I don't know who it was, but he was right in saying alien teamwork can definetly school turret farms. However, another point was brought up, in limited games, this is not always possible. I was wondering, if it was possible to program a turret/player ratio. Perhaps past 12 players (6v6) unlimited turrets is allowed, but maybe with a 5v5 you can limit to 20 turrets per zone or something. Just a suggestion. It's not necessarily easy to code, but maybe on the same principal as OC's. IF you want to look into it, I think it'd be a decent idea.

Comments

  • snozzlesnozzle Join Date: 2003-04-23 Member: 15788Members
    there is talk about limited 10 turrets per AREA...

    it can be coded as a metamod (btw 20 turrets is insane an onos will drop in a matter of seconds)
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    Suggestion and ideas fourm was closed, please refrain from posting suggestions in this board as an alternative.

    Plus, 5v5 games and under all you need is a skulk, lerk, and gorge. Gorge, bile bomb, lerk, umbra, skulk, guard. And because of the res flow so concentrated to such a small crowd, that second hive up should be up in no time, and plenty of res nodes. You have nothing to worry about.
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