Crashing Comp, Remaking Maps.
Ken-Bean-Net
Join Date: 2003-08-05 Member: 18973Members
<div class="IPBDescription">Crashing Comp, Remaking Maps.</div> I have loved NS because of its custom maps, So I am in the mist of remaking NS_missilecommand which I have made, but upon when I compile and run. My computer resets. I have all the entities I believe but some names have changed. Anyone know why my comp would reset?
Comments
I cant play NS cuz my GFX card can stand it ( GF FX 5600 ) i cant put vsync off or whatevah fckn thing <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
its the heat <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
1, instantly turn off your pc
2, does it shut down or restart
3, your pc specs,
4, any compile errors,
5, tools your using, (compile tools, editor, etc)
6, cpu temp at the time u compile,
7, size of map
8, your operating system
9, any virus's on your pc
All NS maps must use the CSG switch "-hullfile <half-life path>/ns/nshulls.txt" when being compiled for player clipping to work properly.
Like where do I put this?
about your other problem its already been talked about above, HEAT!!