Nancy2?
Shadowcat
Join Date: 2003-01-18 Member: 12443Members
Ok, it seems that I have a good visual plan for this, however if I were to make a nancy2, most spots would be new. The map would not be the same, I relocated some hives around. And planned out a vent path.
What I'm not sure about:
Having the actual ship be visible and have the ability to go out into space.
You can have one big rock out there with a res node. And to prevent camping up on that rock is to have the ablility for aliens or marines to destroy it after 2000 damage. And for other space junk, have the player be killed if he lands on it. And with the low gravity: Like hera's star room, Onos would be able to jump and land onto the space rock.
I could go ahead and post it, and make any changes if anyone does not like an idea.
What I'm not sure about:
Having the actual ship be visible and have the ability to go out into space.
You can have one big rock out there with a res node. And to prevent camping up on that rock is to have the ablility for aliens or marines to destroy it after 2000 damage. And for other space junk, have the player be killed if he lands on it. And with the low gravity: Like hera's star room, Onos would be able to jump and land onto the space rock.
I could go ahead and post it, and make any changes if anyone does not like an idea.
Comments
BTW how do you want to make your map "nancy2" when you say youre gonna change half of it?
-GF
seriously?
-GF