Clients Overflowing Midgame
I've tried everythingHey guys,
So since 2.0 came out, I've been dealing with this issue. It seems as the game progresses, it starts dropping clients out with the message overflowed. From what I can tell its almost always later in a game. Very rarely will this happen early on a fresh map. I need some information from players and servers. I want to know if this problem has been happening to you as well.
Metamod was version 1.16.1 and adminmod 2.50.52 and .56
Things Ive tried:
HLDS 184.108.40.206 - NS + metamod + adminmod + extras
HLDS 220.127.116.11 - NS + metamod + adminmod
HLDS 18.104.22.168 - NS + metamod
HLDS 22.214.171.124 - Clean installation of NS
HLDS 126.96.36.199d - NS + metamod + adminmod + extras
HLDS 188.8.131.52d - NS + metamod + adminmod
HLDS 184.108.40.206d - Clean installation of NS
So far nothing has stopped the overflowing clients. I'm getting rather frustrated and this problem doesnt appear to be linked with the other posts about motd.txt or hlds 220.127.116.11d. I'm starting to think it might be where I host the server (.edu with two oc3s) maybe the network is making it unstable? Maybe its just the NS2.0 code I really don't know. I've had no luck and its definetly affecting gameplay when you lose 50+ res as an alien.