Showing Active Resources

haPihaPi Join Date: 2003-04-16 Member: 15556Members
<div class="IPBDescription">PERMANANTLY</div> It seems that every 5 minutes or so u get a Active resource nodes update on teh top left hand corner..

Is there a way to let it stay there permanantly?..

Also our current position sometimes fades away from teh bottom left.. can we also make that stay..??

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Comments

  • LambdaProjectLambdaProject Join Date: 2002-02-20 Member: 230Members
    How about just add a bindable command that pops it up when needed? It's not a big problem though.
  • ViolenceJackViolenceJack Join Date: 2002-11-03 Member: 5624Members
    is there a cmd.

    gotta be my shortest post but i wanner know
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
  • bigbadbunnybigbadbunny Join Date: 2002-11-05 Member: 7142Members
    maybe show them in the scroeboard ?
  • haPihaPi Join Date: 2003-04-16 Member: 15556Members
    i reckon it'll be mad if they could be there permanantly..

    like cl_showfps.. how it stays there...

    hrm.. *looks into it*
  • StakhanovStakhanov Join Date: 2003-03-12 Member: 14448Members
    Players would immediately find out if their enemy drops a new RT and act accordingly. Now they have at least enough time to drop a TF or electrify the node , that's why scouting is still usefull.
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Players would immediately find out if their enemy drops a new RT and act accordingly.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Precisely. Marines nearly came back from what we thought was a lockdown on Veil by jetpacking to two nodes we'd not yet capped and building them and electrifying in a hurry, with phase gates. They had one finished and the other one under production when we got the little notice that they now had 3 res nodes, and we had to converge and annihilate their new mini turret farms. Which, I'm pretty sure, is what the team was hopin' for.
  • FantasmoFantasmo Join Date: 2002-11-06 Member: 7369Members
    I say <b>nay</b> to Active RTs Status in-game.
    s
    I say <b>yay</b> to Active RTs Status all the time for observe game.
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    well related to topic but related to res

    I'd like to move the personal resources tab moved to down abit, cause when people spam chat, the chat text go over the resources label and its hard to tell what you have
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