Impulse List

haPihaPi Join Date: 2003-04-16 Member: 15556Members
<div class="IPBDescription">where are they all, changed?</div> Are the hotkeys and impulse commands for evolving, building, and commandering still the same?..

i know the weapons have changed, can someone plz redirect this forumn to an impulse list for ns2..

<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

-ta

Comments

  • KelThuzadKelThuzad Join Date: 2003-07-12 Member: 18109Members
    <a href='http://www.ns-central.co.uk/impulselist.txt' target='_blank'>http://www.ns-central.co.uk/impulselist.txt</a>

    tried with the team talk impulses i dunno about the evolves or others but i think it should work fine <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SwivMasterSwivMaster Join Date: 2002-12-20 Member: 11207Members
    that impules list is old, its not correct for ns2.
  • styleestylee Join Date: 2003-03-23 Member: 14802Members
    <!--QuoteBegin--haPi+Aug 2 2003, 10:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (haPi @ Aug 2 2003, 10:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Are the hotkeys and impulse commands for evolving, building, and commandering still the same?..

    i know the weapons have changed, can someone plz redirect this forumn to an impulse list for ns2..

    <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    -ta <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=17&t=27019&st=0&' target='_blank'>http://www.unknownworlds.com/forums/in...7&t=27019&st=0&</a>
  • Young_TrotskyYoung_Trotsky Join Date: 2003-01-14 Member: 12285Members
    <!--QuoteBegin--SwivMaster+Aug 3 2003, 11:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SwivMaster @ Aug 3 2003, 11:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> that impules list is old, its not correct for ns2. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    None have changed as far as I can tell, all the alien ones are the same for sure and i think the comm hotkeys still are the same but they've put in that annoying thing that rebinds your keys when you go comm and I can't get it to change. I used to have v bound to +voicerecord for when i went comm, when I got in the chair for the first time in 2.0 I attempted to talk tpo my team and recycled the whole base before i realised what was going on!!! I went iinto the controls menu and set all the comm shortcuts to other keys that i dont use but it hasnt worked, v is still recycle whenever I've got a structure selected and it's extremely annoying.
  • SwivMasterSwivMaster Join Date: 2002-12-20 Member: 11207Members
    forget about the impulses, i know they're the same. im talking about that whole list. its old.
    in ns2 the are no "hotkey#"
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