Ns 1.05 To 2.0
Ah_forget_it
Join Date: 2002-12-22 Member: 11331Members, NS1 Playtester, Constellation
<div class="IPBDescription">What plugins are peeps keeping</div> Just wondered what people were keeping in the way of 1.05 plugins now that 2.0 is out (gj folks :-)
we had the following
Hive Heal fix
Umbra spawn
Leap Exploit fix
pro stuck
We are going to keep Pro-Stuck but have the other issues been resolved within v 2.0 release?
Cheers all and apologies if this has been raised before, did a quick search and couldn't find owt.
we had the following
Hive Heal fix
Umbra spawn
Leap Exploit fix
pro stuck
We are going to keep Pro-Stuck but have the other issues been resolved within v 2.0 release?
Cheers all and apologies if this has been raised before, did a quick search and couldn't find owt.
Comments
I will be keeping unstuck on myself until i am sure there aint any stuck issues
NS without adminmod with 26 players - 15 - 20% CPU
NS with adminmod with unstuck 26 players - 50 to 70% CPU
Cheating Death
Stripper2 (good for altering stuff without changing the bsp <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->)
MarineBleed
Unstuck
Ejectgorg (used to provide gorge banning in NSAMX, although its a not a major issue now)
Also, I'll go insane if I see any ridiculous plugins like Armory Health and stuff.
You dont get stuck as often but it still happens. It all works fine and the cpu with 14 players on earlier was peaking at 2% <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Thats it.
What we're really missing are all the custom maps that we ran on NS 1.05. Looking forward to seeing what people put together for NS 2 ;-) If you've got a custom NS 2 map, and you want a server to try it out on, drop me a line!
Stu
--
stuart@skulkrush.com
80.254.233.6:27015 / 27025
Unstuck Pro is a must. Far too many places on maps where Onos can get stuck just walking around or using the lifts.
Best regards,
Stu
Can you give me some examples of places where the Onos gets stuck just walking around? I think this should be 100% fixed, but if it's not I'd like to address that.
Max