Sorry About This, But This Is One Weird Bug.

OptionalOptional Join Date: 2002-11-12 Member: 8256Members
I couldn't post in Bug Report, so I'll just post here...

I made a demo of this bug. This is no ordinary bug; it is like 50 bugs in one <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> .

The demo is at <a href='http://members.lycos.co.uk/optional3335/NS/' target='_blank'>http://members.lycos.co.uk/optional3335/NS/</a> . Just click on "Buggy.zip".



I tried to reconnect to the server but nothing happened. I had to quit HL for it to go away. Also, I was alien, and it was showing friendly aliens with the Marine model!

I know this isn't the place to post it, but I didn't know where else to.

Comments

  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    At this point, posting NS 1.04 bugs isn't going to get you much attention from us, as it will be going away forever in 72 hours. Thanks for the dilligence though.

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • james8448james8448 Join Date: 2003-07-26 Member: 18438Members
    i'll alos be going away in 72 hours <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> on summer holiday, great timing eh <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • fo_sheezy_my_neezyfo_sheezy_my_neezy Join Date: 2002-12-14 Member: 10768Members, Constellation
    monsE, does it matter if it's a map bug? I don't know what bug it is, as I'm at work and not able to view the demo, but if it's the ns_bast bug, I think it's a map bug, not a 1.04 bug. <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=39514&hl=' target='_blank'>I posted</a> about 15 screenshots (800x600, 27k is the largest I think) in the general forum (someone else started the thread) of skulks with pistols and lmgs, gorges running around with lmgs floating above them, marines with alien huds, aliens with RR models, gordon freeman models building the o chambers....... it was whacky stuff. I'm thinking it's either a map issue or an inherent HL issue, and if it hasn't been specifically worked out, it could cause some trouble in 2.0 as well. I don't know, just my thoughts.
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    All maps were worked on for 2.0, so posting *any* kind of NS 1.0.4 bug is pretty much moot at this point. Just hang on for a few more days then we'll reopen the bug forums and everyone can run around making the team feel bad once again...

    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • OptionalOptional Join Date: 2002-11-12 Member: 8256Members
    Look at the demo. It is not a map bug. It is a bad bug! The graphics are all messed up. When you evolve, the graphics that go over the screen appear at random times after I evolved. It is really messed up. So many more bugs that just that, you should look at the demo!
  • fo_sheezy_my_neezyfo_sheezy_my_neezy Join Date: 2002-12-14 Member: 10768Members, Constellation
    well then, until 2.0, enjoy my "ns on an acid trip" screenies <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> . The first time, I thought I might have accidentally gotten high (though I've never done drugs), then I recreated the problem numerous times. I think it's pretty runny. First time the pint-sized la marines with hmgs were running as fast as a skulk with celerity, mowing down hives. It was pretty whacky
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    The bug forums are closed because we are not looking at bugs. Pointless. Thanks.
This discussion has been closed.