Need some opinions/criticism
CyonPro
Join Date: 2002-02-02 Member: 154Members
<div class="IPBDescription">Will this fit the style of ns?</div>Here are a few shots from one of the first areas of my long-in-planning map, ns_halcyon.
I have a friend who has done lots of skins for HL mods as well as CG artwork, and convinced him to help me with custom textures for the map. I took these and immediately applied them to the test room that I had built a week before. The results can be seen below.
What I'm asking of you all is for opinions; not only thoughts on whether or not it fits the style of NS, but also your own personal likes and dislikes. If you can see anything technical that is wrong, or I could improve on, I'd also like to know.
I saved these at 640x480 to conserve space, if you want larger shots, let me know.
<img src="http://cyonpro.clanpages.com/rdm/cyon_caltex_test03.jpg" border="0">
<img src="http://cyonpro.clanpages.com/rdm/cyon_caltex_test01.jpg" border="0">
<img src="http://cyonpro.clanpages.com/rdm/cyon_caltex_test02.jpg" border="0">
<img src="http://cyonpro.clanpages.com/rdm/cyon_caltex_test04.jpg" border="0">
<img src="http://cyonpro.clanpages.com/rdm/cyon_caltex_test05.jpg" border="0">
<!--EDIT|CyonPro|July 15 2002,00:00-->
I have a friend who has done lots of skins for HL mods as well as CG artwork, and convinced him to help me with custom textures for the map. I took these and immediately applied them to the test room that I had built a week before. The results can be seen below.
What I'm asking of you all is for opinions; not only thoughts on whether or not it fits the style of NS, but also your own personal likes and dislikes. If you can see anything technical that is wrong, or I could improve on, I'd also like to know.
I saved these at 640x480 to conserve space, if you want larger shots, let me know.
<img src="http://cyonpro.clanpages.com/rdm/cyon_caltex_test03.jpg" border="0">
<img src="http://cyonpro.clanpages.com/rdm/cyon_caltex_test01.jpg" border="0">
<img src="http://cyonpro.clanpages.com/rdm/cyon_caltex_test02.jpg" border="0">
<img src="http://cyonpro.clanpages.com/rdm/cyon_caltex_test04.jpg" border="0">
<img src="http://cyonpro.clanpages.com/rdm/cyon_caltex_test05.jpg" border="0">
<!--EDIT|CyonPro|July 15 2002,00:00-->
Comments
The supports look a bit.. bleh. I can't put my finger on it.
That support texture may or may not stay. But for now, it's staying, as he hasn't created anything better yet (seriously, he's only given me six textures to work with right now <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->).
just look for another pipe texture, it doesn't blend that well with the surroundings imo
this is very nice, ive always loved clean looking maps
just continue Cyon, i think itll fit ns theme just nicely
Love the little red glow.
<!--EDIT|ChromeAngel|July 12 2002,17:45-->
He's also making a pair of new support tex based on the style of the panel detail seen on the doorframe. I'm going to try these out later and see how they look.
Oh, and clanpages is doing server maintenance, so that's why the images are temporarily down.
<!--EDIT|CyonPro|July 12 2002,13:02-->
As for the suggestions of making it look more dirty and industrial: There will be industrial type areas, but for the most part the ship's construction is clean and relatively new. Probably not alot of grime and such will be added, except near the hives. I agree though, that dings and scratches on the textures would add to the detail.
Keep it comin' <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
That blue lighting looks a bit weirdish, can't quite put my finger on it.
--Scythe--
the_only_scythe@subdimension.com
i like it, pillars, i donno good, unique, but i donno if they fit the theme right
does that answer your question? <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
Same way the cleaner areas in ns_bast work out so wonderfully.. the ns theme is represented in the lighting instead of dirty textures textures. <b>Wonderful</b> job on that. So... as long as you do have some dirtier stuff, this would work out fine in my opinion. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
BTW, I'm probably just a freak, but I think that pipe texture fits utterly perfectly there. Especially the shininess of it.. seems to accent the lighting.
Anyway, I don't think the textures fit the ns theme. But the way you implemented them here... works awesome. If I were you, I'd keep it!
<!--EDIT|ken20banks|July 12 2002,22:19-->
thats exactly what i thought, i think if you changed that pipe texture the shot would look just s tiny bit worse, as it adds a contrasting colour, i think it fits perfectly really.
Keep up the good mapping anyway!
Keep up the good mapping anyway!<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
LOL, actually I drew the basic outlines in Photoshop as a B&W GIF, then my friend used it as a guideline to create the actual texture. The door tex itself is only one door, so I kinda had to improvise to create that double door. I'll probably do some editing to make it look more like there's a crease there instead of two lines.
This is the original texture:
You know what the funny part is? I've never played System Shock 2 <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
I have to disagree about the System Shock 2 ‘style’ though, a few clean looking textures does not equate SS2, theirs a lot more to it than that.
CyonPro is a good mapper, ns_halcyon will be a good map but I’d find it slightly offensive and disheartening to have my work compared to JKII. NS maps (official and community) look so much better than JKII its almost a joke ... I’ll save you all from my anti-Raven rant but just look at <a href="http://www.3dactionplanet.com/jediknight/screenshots/ss_034.jpg" target="_blank">this</a> and then go and look at CyonPro’s work again.