Do Not Relocate Here
Byeka
Name changed from Freak83Toronto Join Date: 2003-03-13 Member: 14484Members, Constellation
My new comm strategy is to try and relocate to spots on a map where I can never remember people relocating before. Try new stuff, y'know? I'm a good enough comm that I can win by doing this. But as I relocated to South Loop the other day... I realised that you can't upgrade stuff in there. So to any comm's that might wanna try that... don't. Otherwise it's a great relocation, one of my marines even commented we would have won if we could have upgraded. But yeah... just don't relocate there.
Comments
yes NEVER relocate there, i also know from experince, you may think that its a cut off from maint to cc, but you will get crushed
One brilliant, and seldom used spot, is under the quad lift on ns_nothing. We had SO much trouble finding the marines... we ended up beating them because they couldn't get to enough of the map\tech up fast enough. You pay the price for a brilliant location by losing out on res.
I feel exactly the same way about weird relocations... I lay awake at night before I go to bed trying to rack my brain for an as yet un used relocation point that might work well.
I guess some people are just tactically challenged. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Damn I get so sick of the same old ****...
In response to the original topic... Keyhole is the next best thing to South Loop...
Keyhole(Eclipse)
Chemical Transport room(Tanith)
Generator Room/Miasma Walkway(Nothing)
Umm..crap forgot the name, its on Bast past the rotating door.
Cargo Storage(Nancy)
Freight Elevator(Caged)
Hera Reception(hera)
Those usually make for interesting games, as marines have easy access to a lotta nodes or 2 hives.
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Main Aft Junction
I can confirm that.
I like to relocate to eclipse because I know where to build without getting the bugs and it suprises everyone. Relocating to some random place on the map is lots of fun too.
I did that in bast once, to both engine and refinery, an armory in each and linked them with phases. We would have won but the server had turned on a mod that let aliens give res to gorges. This meant that after we had both bases established we ventured out to find the entire map turned into a giant pile of OC's/ We held them back for at least 45 minutes with GLs and siege crawling until the gorge got above our refinery base and droped 8 OC's next to out buildings, which the siege couldnt quite kill fast enough with skulks supporthing the gorgy.