9-11 Survivor
CForrester
P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
<div class="IPBDescription">A 9-11 Unreal MOD.</div> I just saw this mod. <a href='http://www.kinematic.org/911.html' target='_blank'>9-11 Survivor</a>. It looks rather interesting.
<b>EDIT:</b> Correction, it's an Unreal Tournament 2003 MOD. Sorry.
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I got to work especially early that day. I did the usual routine of buying my coffee, going outside by West Street for my cigarette, and heading upstairs to the 87th floor to my office. I sat at my desk and responded to my e-mails when Amy, John, and Mike came in. Amy and I chatted, and it was about half past 8. Shortly after that I heard a noise, it sounded like I was on the platform of a subway station and the train was coming full speed ahead. I remember thinking "what the hell is that." It was then that I heard a crash, the ceiling came down, and fire consumed parts of the office and the entire hallway.
I was terrified. My boss said, "get under the desk" to avoid the ceiling coming down on me. The fire was unreal and the smoke was getting thick. I could hardly breathe. I crawled over to my boss's cubicle to grab onto her and reached for my cell phone so I could call my sister. We could hear the sirens of the fire engine instantly after the crash. I looked out the window and saw debris and streams of what I thought was water coming down. I later found out it was jet fuel.
I was scared. I was confused. Mike was calling out, "who is here?" John came for us, grabbing paper towels to cover our faces. It was getting hot and we could smell the smoke. I grabed some of the air packs we had. After the 1993 bombing we got air packs, the same kind that the coal miners use when they need air while they wait to be rescued. Mike led us out the side door to the stairs, and we ran around the hallways looking for the stairwell. Some were brave enough to stay behind and fight the fire.
We made it to the stairs and proceeded down as fast as we could. The stairwells were pitch black and we could barley see. We used the lights from our cell phones and cigerette lighters so we could see where we were going. We reached the 78th floor stairwell and it was locked. A man tried to break it down with a fire extinguisher and failed. People yelled "open the door," unaware that it was locked.
As we went in search of another stairwell entrance we looked out the windows to see if we could see what was going on. Smoke was pouring out of the top of our building, and as we looked acoross to the other tower we saw a huge hole in the side of it with fire and smoke billowing out. We saw several bodies go flying past our window. One was a couple, holding hands as they fell.
We eventually found an open stairwell and got down about 40 flights of stairs. As we approached the plaza level of One World Trade Center the firemen said "just keep walking" and advised us not to look out the windows, and continue down the escalator.
But of course we did. It was completely gray. Glass was broken and debris was scattered through the plaza, and looked like it had been deserted. The firemen insisted that we keep walking. The sprinklers sprayed us from above. "We made it," I remember Amy saying. It was then that I heard that same terrible rumble. What a horrifying sound. Amy and I ran, but the lights went out and you could not see a thing. We hit the floor. We held on to each other in a fetal position as a tidal wave of concrete dust, debris, and shattered glass came flying all at once from behind, rolling over our backs for what seem like forever. Two World Trade Center had collapsed.
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<b>EDIT:</b> Correction, it's an Unreal Tournament 2003 MOD. Sorry.
<!--QuoteBegin--From the main page+--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (From the main page)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
I got to work especially early that day. I did the usual routine of buying my coffee, going outside by West Street for my cigarette, and heading upstairs to the 87th floor to my office. I sat at my desk and responded to my e-mails when Amy, John, and Mike came in. Amy and I chatted, and it was about half past 8. Shortly after that I heard a noise, it sounded like I was on the platform of a subway station and the train was coming full speed ahead. I remember thinking "what the hell is that." It was then that I heard a crash, the ceiling came down, and fire consumed parts of the office and the entire hallway.
I was terrified. My boss said, "get under the desk" to avoid the ceiling coming down on me. The fire was unreal and the smoke was getting thick. I could hardly breathe. I crawled over to my boss's cubicle to grab onto her and reached for my cell phone so I could call my sister. We could hear the sirens of the fire engine instantly after the crash. I looked out the window and saw debris and streams of what I thought was water coming down. I later found out it was jet fuel.
I was scared. I was confused. Mike was calling out, "who is here?" John came for us, grabbing paper towels to cover our faces. It was getting hot and we could smell the smoke. I grabed some of the air packs we had. After the 1993 bombing we got air packs, the same kind that the coal miners use when they need air while they wait to be rescued. Mike led us out the side door to the stairs, and we ran around the hallways looking for the stairwell. Some were brave enough to stay behind and fight the fire.
We made it to the stairs and proceeded down as fast as we could. The stairwells were pitch black and we could barley see. We used the lights from our cell phones and cigerette lighters so we could see where we were going. We reached the 78th floor stairwell and it was locked. A man tried to break it down with a fire extinguisher and failed. People yelled "open the door," unaware that it was locked.
As we went in search of another stairwell entrance we looked out the windows to see if we could see what was going on. Smoke was pouring out of the top of our building, and as we looked acoross to the other tower we saw a huge hole in the side of it with fire and smoke billowing out. We saw several bodies go flying past our window. One was a couple, holding hands as they fell.
We eventually found an open stairwell and got down about 40 flights of stairs. As we approached the plaza level of One World Trade Center the firemen said "just keep walking" and advised us not to look out the windows, and continue down the escalator.
But of course we did. It was completely gray. Glass was broken and debris was scattered through the plaza, and looked like it had been deserted. The firemen insisted that we keep walking. The sprinklers sprayed us from above. "We made it," I remember Amy saying. It was then that I heard that same terrible rumble. What a horrifying sound. Amy and I ran, but the lights went out and you could not see a thing. We hit the floor. We held on to each other in a fetal position as a tidal wave of concrete dust, debris, and shattered glass came flying all at once from behind, rolling over our backs for what seem like forever. Two World Trade Center had collapsed.
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This discussion has been closed.
Comments
Oh well good luck with the exploitation of human life Unreal peoples : )
Oh well good luck with the exploitation of human life Unreal peoples : ) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Not TOO late. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> There are tons of WWII games and MODs still cashing in big.
What on god's green earth made you think this would be a good FPS? (Yarr!!! fight the terrorists that didn't die in the crash with common office equipment! YARRR!!!!!)
and
Why?
I hope the mod falls flat on its face (aka it dies) Imho.
What on god's green earth made you think this would be a good FPS? (Yarr!!! fight the terrorists that didn't die in the crash with common office equipment! YARRR!!!!!)
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It's not about fighting. It's about surviving.
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Evil, evil subject for a mod.
I hope the mod falls flat on its face (aka it dies) Imho.
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Why is it an evil subject?
WWII actually had merit to be made into a movie, book, game, etc. because it was such a large scale event and effected so many people, not to mention there was actual COMBAT involved, and that people involved in war were SOLDIERS and not unsuspecting civilians at their WORK.
Ok?
This would be like making a game about vietnam except instead of focusing on the combat you make it about village girls who have to avoid getting sexually violated by soldiers by hiding under dead bodies.
And if you want to re-live it go rent one of the many many documentaries that were made about it with interviews with REAL people on the subject who can give their personal opinions on what happened to them, not the opinions of some Modder.
Like I said rent a documentary, this is just blatent attempt to cash in on publicity of something.
There are people still in mourning for god's sake, it's just not necessary.
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This is disgusting...how dare they take advantage of such a tragady. What next! Are they going to dedicate it to those that didn't make it out! This is just so sick.
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You've got it wrong. They're not taking advantage of it. They're telling the story, and letting people "experience" it.
You'd rather play a video game to get the feel of a real life event then watch a documentary with real footage of the events and interviews with the people and families of those involved and coverage of the rescues and repair efforts.
Yah I SO see your point.
If you want the feel of it next time someone is going to demolish an apartment building near where you live, ask the crew if you can go into one of the rooms as they set of the explosions then see if you can make it out alive.
You'd rather play a video game to get the feel of a real life event then watch a documentary with real footage of the events and interviews with the people and families of those involved and coverage of the rescues and repair efforts.
Yah I SO see your point. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
They only have video of the outside. :/ This lets you experience what it's like to be INSIDE. I'm not going to argue with you guys anymore. I just beg of you guys not to make flamebait of this post. The post is probably going to get locked now, anyway, just don't make it any worse. <b><u>PLEASE.</b></u>
<b>EDIT</b>: Fixed a minor grammatical error.
Like I said earlier if you have some urge to experience what the people in the WTC went through next time someone is going to demolish a building in your neighborhood ask the crew if you can be inside when they set off the explosives.
the rest, down to guesswork i guess.
judge is still out on this one.
this will, as someone mentioned, be picked up by the media, and will no doubt enrage the moral majority, probably just the work of some small time coder who knows that all publicity is good publicity.
<img src='http://www.kinematic.org/Shot35small.jpg' border='0' alt='user posted image'>
"Don't worry - here comes another one!"
"Wow - I survived! Now should I just jump out of this building or wait until it collapses?"
****.
Why not try and make a mod about the firemen having to battle their way through streets of gawking idiots (watching & videotaping folks jump to their deaths) in order to help people?
I suppose it could work in a survival horror type of game like <b>SOS ESCAPE</b> but in a building which collapsed almost immediately? Nah.
It wasent that bad.
End of sico joke.
How could you make a game out of it. Its started a bad chain of events.
It seems their obsessed with death. LIke 9-11 was a good thing. They have screenshots jumping to their death. They said that sometime you just can't live. Thats terribly stupid, not even a game. I could understand just trying to survive, but when sometimes there is no chance, thats BS.
I forgot, where I read this, but acording to this news site I was at, there are some very bad things that happen, like the deaths of thousands of people in a natural disaster, tribal war massacre, or whatever, that barely touches the front pages of the news...But you know what is more important? The death of some celebrity or whatever...I think the the event of 9/11 has been touched enough, should be forgotten, and only remembered on the aniversery. Then as people and nation we should move on...Except for the actual people, who went through this disaster and find it hard to move on, I am talking about us.....
Let these people do what they want to do, good for them if they want to use this game in a positive way (which I could hardly see) and bad for them if they just want to do this for "fun."
It's a game, which touches on human issues: death and tragedy, but like most other games, it is no better or worse....For example: Grand theft auto, what makes that better than this "or" worse than this?? The point is, it involves killing and bloodshed...So what if 9/11 was a real life situation, not trying to offend anyone, but at least this game has somewhat of a point in that you are trying to escape....Not like your mission is to kill people in a deathmatch matter.
Everyone is entitled to their own opinions...Whether it is expressing it through ways by making a game, touching on the very human issues that have effected us all or for example: Like me saying that going to Iraq bombing and killing Sadamm at the costs of thousands of civilians is mad.... <-----I am entitled to that opinion...
-peace, lets not flame...
EDIT: when I say freely, I don't mean killing people on the streets in real life...I think you understand what Iam saying
Personally, I'd rather someone made a Chernobyl mod where you were like an engineer, and you had to patch up the leak, and cool down the reactors before they blew up. And when it blew up, because face it it would blow up, it would create a rip in the dimensional barriers, and aliens would spawn all over the powerplant, and even though you were wearing your hazard suit the nuclear sludge is soo powerful it would sear through it in a second if you touched it. And the aliens would zap you with lightening and the smaller ones would latch onto your head and- wait a second... I just came up with an original idea! Someone put it to game format!!
YAY!! They made a game called Half-Life after my idea!!!
it is a experience.. if i had unreal i would play it.
it is a experience.. if i had unreal i would play it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Thanks. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> I'm just a different person, to be honest....
And you can get UT2k3 for about $15 at EBGames used, now. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> I picked it up for $24.99 CDN. (I used to say $22. I had the price wrong. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->)
(Grade A flamebait as well)
As for the mod - wrong approach. While I see the merit of trying to make a historical moment 'experiencable', 11-9 is just too recent. The big difference between it and WW2 is first and foremost that enough time has passed to make people learn how to cope with the memories.