Hl2
Owen1
Join Date: 2003-04-13 Member: 15457Members
<div class="IPBDescription">will ns be there</div> now ppl, i dunno if i'm the only 1 but when hl2 will ns be converted to be used wit its engine? if so could we expect new mdls like flamers and dismemberment. it would be nice if hl2 could use both ghoul and geo-mod tech but is that possible?
Comments
Flayra's said he may release the NS source to whoever has the balls to port it to HL2 (and if he feels said person can do it justice).
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And as Jaegar said - time is the problem. Hasn't Flayra already spent something like 2 years on NS?
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In all, could you please elaborate on why Flayra wouldn't have the time? Its not like something life-changing happened to him, I think. Didn't get hit by a bus, train, fat person, robbed, jumped, maimed, driveby, is employed by a company, etc? I'm a bit in the dark about this...<!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> help.
1) NS is not perfect on HL1, quitting it and redoing it for HL 2 would bring you 2 unfinished games for YEARS, while working on the HL1 version will give a better result.
2) HL2 will require a bunch of good hardware,a nd as u see many NS players dont have it. Raising the requirements in such an insane big step would make you loose players, not to mention the ones who wont play it on HL2 because it will start again from an early state (Don't tell me : Just port everything you have now!; this would not make it useful to use the source engine at all cause you don't gain anything by using it.
3) Imagine you worked on a game for 2 years. Then a new engine (HL2) comes out. You think: WTH? Why did no one cry for a portation to the UT2003 enginge or such, why do they want the HL2 engine? Then u think: I worked on NS HL1 for 2 years, switching engines means quitting this "old" version and restarting. So you think: WTH I STAY AT THE HL1 ENGINE!
Well, this is what I think.
There is no need for a port, and even when HL2 is out, I will still be returning to old HL1 for a good game of NS.
Sequels != Better for mods
Oh, and this is in the wrong forum.
nooo
its not true
we will never leave you flayra, dont believe a word of what the infidel says
You'll learn soon enough that the gaming industry's definition of "minimum requirements" really means "well... technically it's <i>running</i>, I guess..."
VALVe is working to keep Source as scalable as possible for low-end machines so they don't shaft their target market (read: CS players) completely, but don't hold your breath.
EDIT: Prettier graphics, yay! Really, these grapics are sweet. The physics rock, and those would be the two main reasons to port it over for me. Just the update on quality would rock. Its not like you need to get a new car from the one you baught in 1967, but having a new one would be nice...it would probably run better too.
May I just LMFAO? Minimum reqs? Well I want to see you playing HL2 on such a PC. It will run fine. With all the detail down, polycount down blablablabla.... Which DX effects does the TNT2 support? Hm? Then there would not be any reason for going to HL2, if not for the technical site, cause gameplay is fine as it is now.
Flaming is not allowed on these forums, regardless of who started it.
isnt Geo-Modding a Volition-inc, Red Faction TradeMark? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->