Ns_lockdown
Rellix
Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">In co-op with Snake_ub</div> We decided to take a bash at mapping a proper map for NS.
The Search & Rescue party turn up 3 weeks after contact with citadel station is lost, they arive to find most secondery systems offline and the primary systems in poor condition.
Screen shots of marine start in the shuttle bay can be found <a href='http://www.halflifeforum.com/viewtopic.php?t=665' target='_blank'>here.</a>
The Search & Rescue party turn up 3 weeks after contact with citadel station is lost, they arive to find most secondery systems offline and the primary systems in poor condition.
Screen shots of marine start in the shuttle bay can be found <a href='http://www.halflifeforum.com/viewtopic.php?t=665' target='_blank'>here.</a>
Comments
I can't really comment much on the screen shots except for what I mentioned above. Right now I can't see any texturing or other stuff due to lack of light.
Also, you need more than just red light in there, in my opinion. Try adding some white or bright orange light in there. From the looks of it, you should probably put an env_gamma in there as well.