Keeping Hl1 And 2 Installed

CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
<div class="IPBDescription">The 2nd generation of mod players</div> Ok my biological time clock is temporarily messed up so Im up thinking about random crap and writing this.(Im working nights now) weee
So here is my (as Nem0 would say <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> ) typical long overly thought (perhaps to far) out Cpl.Davis Post.
If you dont want to read a long "thinking" type thread here is your warning. If you are bored Enjoy lol.


I dont know, it just seems weird. Having a game and its sequel installed at the same time. I mean think about it. Usually you play a game, and eventualy you beat it and or play Mp for a while then uninstall it to make room for a new game etc. But really. HL wa sso different. Many of us have incuding me have had HL installed on every PC We have owned since 1998. Now thats a long time when you think about it.

With HL2 coming out its gonna be strange. With NS 2.0 and most likely future versions, as well as many countless other mods, CS, DoD, FA,. I mean even even to this day NEW hl1 mods are still coming out, ex. HL Rally.

Ill still keep HL1 installed to play DoD and NS. However Im sure there will be a few new HL2 mods comming out that will be just as great as cs, dod, NS in their prime etc if not better.

Either way there will be a TON of new HL gamers who for whatver reasons wernt around to expirience HL1 and its mods. All those new to PC games or those that were too young (yea its only been a few years but there are a lot of new people coming into that 12-15 prime PC gaming age range since we first had HL.)

Its bascially a new generation for us Hl Mod players. How many of us are really going to stick around with HL1 once that new "great" HL2 mod comes out? How many others played CS or TFC in its prime and thought "This is the greatest game ever!" And then a newer game like DoD, or FA, or NS for that matter came along and you moved on.

There are already HL2 mods with plots that mimic current mods such as DOD and plenty of brand new never tried before ideas. All of us Mod players that have been around since '98 are going to be like the old timers lol.

The Old and the New. There wont be a split between ages but between the old school HL modders and the New ones.

"Say there kiddies, back when we had HL1, we fought terrorists through the dusty towns and warehouses, lobbed nades and shot nail guns, fought the Germans in the towns of Caen and on the beaches of Omaha and Sniped wars in the hills, fought to capture countless flags, and objectives, gangbanged, slayed vampires, waged mafia wars japanese style, hell we even fought the evil Kahraa menence in space, yep those were the good ol days.


"-Ok grandpa shut up"

If that new HL2 WW2 mod gets really popular I wonder how Day Of Defeat will stand against it? Will its players leave or not. I guess the same could be said for NS. Some great new idea comes along and NS cant compete. But we all highly doubt that lol Good ol Flayra has stated that NS is far from his goal, and if its alread such a great game its only going to get better from here.

So Im going to keep HL1 installed yep I am, Probably not till NS goes to HL2 which probably wont be for a LOOONG time if at ever. But never mind that. Just as long as NS continues on. I hope Im still alive when NS goes gold lol.


*Me thinks ahead of the great future with NS and looks back at all those fun memories from countless hours of HL modding <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

Comments

  • BlaqWolfBlaqWolf Join Date: 2002-10-28 Member: 1667Members
    interesting thought....

    we'll be in that category of ppl (when NS 2 comes out) that always talks about how much better fades look not or how you miss a particular feature that didn't appear in NS2 or something... and the newer gamers that never cared for HL1 cuz of graphics (yes, i'm still trying to convince my friend to try it out but he is turned off to the graphics) will be like, "NS1? what was it like?" and we'll tell old war stories and stuff.

    very interesting indeed...
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    It doesn't matter how good the concept is if you don't have a team to pull it off....

    But then again that isn't really the point. I dunno..... I'll be playing whatever game interests me the most and if HL2 mods fail to do it I'll just stick with HL1 =D
  • kidakida Join Date: 2003-02-20 Member: 13778Members
    Most likely dod and cs are going to hl2, because valve and them are like brothers. The new generation will see hl2 as we did, when the origional halflife came out. There pants will drop and saliva will be dripping out of em noobish mouths.
    IMHO, the best mod that will probably come out for hl2 will be dod...Can you imagine all the glory? Running around and watching all this realistic stuff happening like you were actually there. If NS does come to hl2 then glory be to it.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    I might remove HL and all the Mods I have for it for some space. But I'm keeping it....

    "Long live the king!"
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    edited July 2003
    /me looks at hard drive with DOOM 1, 2, Quake 1, 2, 3, Warcraft 2, 3, & Metal Gear Solid 1, 2 installed.

    eh?

    Things will probably go down the same way they went down with Quake 1 -> 2 and 2 -> 3 migrations, although with the twist of probably 60-70% of the CS community sticking with CS and not getting HL2 at all.
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    <!--QuoteBegin--DOOManiac+Jul 21 2003, 12:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Jul 21 2003, 12:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> although with the twist of probably 60-70% of the CS community sticking with CS and not getting HL2 at all. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That would be sweet.
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    i dont think we will be seeing mods that can take advantage of what HL2 has to offer for a long time, even if valve makes some kinda wonder-tool that can convert mods into hl2, there is still the new high-resolution models to be made and the new high definition maps to be made, i think mod making is going to slow WAY down, when mod devs are expected to put out material of valve's quality. youve all seen the screenshots of the people in HL2, how many of today's modellers can pull that off with their same speed and efficiency?
  • AllUrHiveRblong2usAllUrHiveRblong2us By Your Powers Combined... Join Date: 2002-12-20 Member: 11244Members
    The mods don't have to be of HL2 quality to take advantage of what HL2 has to offer.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <!--QuoteBegin--Zel+Jul 20 2003, 11:29 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zel @ Jul 20 2003, 11:29 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i dont think we will be seeing mods that can take advantage of what HL2 has to offer for a long time, even if valve makes some kinda wonder-tool that can convert mods into hl2, there is still the new high-resolution models to be made and the new high definition maps to be made, i think mod making is going to slow WAY down, when mod devs are expected to put out material of valve's quality. youve all seen the screenshots of the people in HL2, how many of today's modellers can pull that off with their same speed and efficiency? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Its like this with anything.

    It was about 2 years before we saw mods taking advantage of all Half-Life had to offer, and only in the past 8 months or so have we seen mods to actually push the boundaries of the engine.

    Its going to be an interesting next 4 years. :)
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    <!--QuoteBegin--DOOManiac+Jul 21 2003, 04:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Jul 21 2003, 04:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->*Zel's post*<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Its like this with anything.

    It was about 2 years before we saw mods taking advantage of all Half-Life had to offer, and only in the past 8 months or so have we seen mods to actually push the boundaries of the engine.

    Its going to be an interesting next 4 years. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    This is true.

    I can see with the initial release of HL2 there is gonna be a truck load of 'pick stuff up and fling it around' maps available. Which will be cool at first, but gradually get very very dull.

    A few mods will make their way out. Mini-mods; nothing too ground breaking, but it's enough to allow developers to find their feet again. Then ever so slowly you'll see the new mods coming out and I can hardly wait.

    =D

    You don't have to impress me, just make me enjoy my experience.
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    <!--QuoteBegin--Cpl.Davis+Jul 21 2003, 02:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cpl.Davis @ Jul 21 2003, 02:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> How many of us are really going to stick around with HL1 once that new "great" HL2 mod comes out? How many others played CS or TFC in its prime and thought "This is the greatest game ever!" And then a newer game like DoD, or FA, or NS for that matter came along and you moved on. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well, I would think that I am going to stay with NS for about as long as its run. Whats to stop someone from playing some HL2 CS, then some HL1 NS? Speaking of which, CS is going to rock so hard on HL2. (just look at the video when gordon is on the bridge hiding behind cars, all those cool effects/bullet sounds - mmm) Maybe if we are extremely luckly Flayra/The Modelers/Mappers could possibly redo all of NS and make it into an HL2 mod.
  • esunaesuna Rock Bottom Join Date: 2003-04-03 Member: 15175Members, Constellation
    Myself, NS is staying firmly on my HDD until i either get bored of it or they remake it for HL2 or whatever. Notice, i say NS not HL, i don't play HL, i don't play any other HL mod. Pure NS.

    I must say though, you're completely wrong about HL being the first to have a sequel with a big modding scene. That's a pile of crap tbh, Quake had a HUGE modding scene and Quake 2 had an equally big one. We had the same issue "back in the day", and a great number of us had Quake and Quake 2 installed at the same time to play different mods.

    I'm certainly going to be getting HL2, but just because it's a sequel and a lot of the modding scene from HL1 will transfer, i'm still leaving HL on my HDD to enjoy until something better comes along ...
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Well, first of all it will be quite some time before good total conversions will show up. Besides, until like every mod for hl transfers itself to hl2, there would be a reason to keep hl.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    <!--QuoteBegin--::esuna::+Jul 21 2003, 08:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ Jul 21 2003, 08:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    I must say though, you're completely wrong about HL being the first to have a sequel with a big modding scene. That's a pile of crap tbh, <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Who said that lol? not me <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Just having more effects and options in general would be sweet.

    It's not that NS isn't as good, it's the fact that it's limited so much. Thinking that Flayra has taken the limitations and already stretched them beyond all imagination.
  • RustySpoonRustySpoon Join Date: 2003-07-10 Member: 18069Members
    HL2 is exactly like HL1. HL1 Surprised the whole gaming world with all its features. Now HL2 is doing the same thing. Ofcourse computers (mine for example) from the poorer sidew of the view, will be playing HL2 and its mods properly in the year 2005-2006 by then hl1 will not exist and HL2 will be in the state HL1 is now.

    -just my 2 cents
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    ill keepplaying till i die or i find something better.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <!--QuoteBegin--::esuna::+Jul 21 2003, 07:42 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ Jul 21 2003, 07:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I must say though, you're completely wrong about HL being the first to have a sequel with a big modding scene. That's a pile of crap tbh, Quake had a HUGE modding scene and Quake 2 had an equally big one. We had the same issue "back in the day", and a great number of us had Quake and Quake 2 installed at the same time to play different mods. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Amen. In fact, the Quake 2 mod scene was even bigger than Quake 1. I'm still a bit disappointed that there aren't too many great Quake 3 mods, but I guess the numerous amounts of engine liscenses w/ good games makes up for it some.
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